X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=sst.c;h=eabe0ffccb061dd508e68989c21eda21a0e0f177;hp=c2e02f5be68c6e83537a2ba709fbf5ca954421cf;hb=6cd94d4cc2906e2c02553c9005f28616c7067292;hpb=7fbca3f9c0e2b23a942600911535de3caac7069e diff --git a/sst.c b/sst.c index c2e02f5..eabe0ff 100644 --- a/sst.c +++ b/sst.c @@ -82,7 +82,7 @@ Here are Stas Sergeev's changes: chasing SCom can take an eternity). 5. Probe target you enter is now the destination quadrant. Before I don't - remember what it was, but it was something I had difficulty using) + remember what it was, but it was something I had difficulty using. 6. Secret password is now autogenerated. @@ -196,7 +196,7 @@ commands[] = { #define MAYDAY 32 {"MAYDAY", MAYDAY, 0}, //{"SOS", MAYDAY, 0}, - {"CALL", MAYDAY, 0}, + //{"CALL", MAYDAY, 0}, #define QUIT 33 {"QUIT", QUIT, 0}, #define HELP 34 @@ -537,7 +537,7 @@ int main(int argc, char **argv) while (TRUE) { /* Play a game */ setwnd(fullscreen_window); #ifdef DEBUG - prout("INITIAL OPTIONS: %0lx\n", game.options); + prout("INITIAL OPTIONS: %0lx", game.options); #endif /* DEBUG */ clrscr(); prelim(); @@ -797,5 +797,10 @@ void debugme(void) } chew(); } + proutn("Induce supernova here? "); + if (ja() != 0) { + game.state.galaxy[quadx][quady].supernova = TRUE; + atover(1); + } } #endif