X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Fsst.h;h=d58fea381e2faa3141a64dfa612b76cd039dd3e6;hp=2b30d8b17164457d370ee5db6ee39c591a517b8b;hb=2cae1cd3feb922843b40af851f43f9e08bb18f0d;hpb=d48a2567098e4d756e0ca9d4b707bcd5867ac6c9 diff --git a/src/sst.h b/src/sst.h index 2b30d8b..d58fea3 100644 --- a/src/sst.h +++ b/src/sst.h @@ -146,6 +146,8 @@ typedef struct { #define DDSP 14 // Added deep space probe #define NDEVICES (15) // Number of devices +#define damaged(dev) game.damage[dev] != 0.0 + #define FOREVER 1e30 /* Define future events */ @@ -178,6 +180,7 @@ extern int is_scheduled(int); extern event *schedule(int, double); extern void postpone(int, double); extern double scheduled(int); +#define findevent(evtype) &game.future[evtype] #define SSTMAGIC "SST2.0\n" @@ -204,6 +207,8 @@ struct game { ididit, // action taken -- allows enemy to attack alive, // we are alive (not killed) justin, // just entered quadrant + shldup, // shields are up + resting, // rest time alldone, // game is now finished neutz, // Romulan Neutral Zone isarmed, // probe is armed @@ -254,7 +259,6 @@ struct game { indate, // initial date energy, // energy level shield, // shield level - shldup, // shields are up warpfac, // warp speed wfacsq, // squared warp factor lsupres, // life support reserves @@ -262,7 +266,6 @@ struct game { direc, // movement direction optime, // time taken by current operation docfac, // repair factor when docking (constant?) - resting, // rest time damfac, // damage factor lastchart, // time star chart was last updated cryprob, // probability that crystal will work @@ -281,9 +284,8 @@ extern double perdate; extern double aaitem; extern char citem[10]; extern int seed; -extern bool randready; extern bool idebug; -extern FILE *logfp; +extern FILE *logfp, *replayfp; /* the Space Thingy's global state should *not* be saved! */ extern coord thing; @@ -385,7 +387,7 @@ void huh(void); void pause_game(int); void nova(int, int); void snova(int, int); -void scom(int *); +void scom(bool *); void hittem(double *); void prouts(char *, ...); int isit(char *);