X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Fsst.h;h=c7a146d79f57a9abc6ec70f8f350fd84e6fc274b;hp=75e9be9d72859fc459f6fd190d2d6af765d34abc;hb=0def1139fe1c02cd25c21fe26c9a9722debf4211;hpb=c94108fede4723af905386473f6435467e96e630 diff --git a/src/sst.h b/src/sst.h index 75e9be9..c7a146d 100644 --- a/src/sst.h +++ b/src/sst.h @@ -80,8 +80,8 @@ typedef enum { } feature; typedef struct { - int snap, // snapshot taken - crew, // crew complement + bool snap; // snapshot taken + int crew, // crew complement #define FULLCREW 428 /* BSD Trek was 387, that's wrong */ remkl, // remaining klingons remcom, // remaining commanders @@ -112,7 +112,7 @@ typedef struct { } galaxy[GALSIZE+1][GALSIZE+1]; // The Galaxy (subscript 0 not used) struct page { int stars; - int starbase; + bool starbase; int klingons; } chart[GALSIZE+1][GALSIZE+1]; // the starchart (subscript 0 not used) } snapshot; // Data that is snapshot @@ -128,13 +128,6 @@ typedef struct { #define INKLINGTOT (game.inkling + game.incom + game.inscom) #define KLINGKILLED (INKLINGTOT - KLINGREM) -#define SKILL_NONE 0 -#define SKILL_NOVICE 1 -#define SKILL_FAIR 2 -#define SKILL_GOOD 3 -#define SKILL_EXPERT 4 -#define SKILL_EMERITUS 5 - /* game options */ #define OPTION_ALL 0xffffffff #define OPTION_TTY 0x00000001 /* old interface */ @@ -165,13 +158,14 @@ typedef struct { #define DRADIO 8 #define DSHUTTL 9 #define DCOMPTR 10 -#define DTRANSP 11 -#define DSHCTRL 12 -#define DDRAY 13 // Added deathray -#define DDSP 14 // Added deep space probe -#define NDEVICES (15) // Number of devices +#define DNAVSYS 11 +#define DTRANSP 12 +#define DSHCTRL 13 +#define DDRAY 14 +#define DDSP 15 +#define NDEVICES (16) // Number of devices -#define damaged(dev) game.damage[dev] != 0.0 +#define damaged(dev) (game.damage[dev] != 0.0) #define FOREVER 1e30 @@ -233,12 +227,15 @@ struct game { alive, // we are alive (not killed) justin, // just entered quadrant shldup, // shields are up + shldchg, // shield is changing (affects efficiency) comhere, // commander here ishere, // super-commander in quadrant + iscate, // super commander is here ientesc, // attempted escape from supercommander ithere, // Tholian is here resting, // rest time icraft, // Kirk in Galileo + landed, // party on planet (true), on ship (false) alldone, // game is now finished neutz, // Romulan Neutral Zone isarmed, // probe is armed @@ -254,31 +251,39 @@ struct game { docked, dead, } condition; // condition (red/yellow/green/docked) + enum { + onship, + offship, + removed, + } iscraft; // 'onship' if craft on ship, 'removed' if out of game + enum { + SKILL_NONE, + SKILL_NOVICE, + SKILL_FAIR, + SKILL_GOOD, + SKILL_EXPERT, + SKILL_EMERITUS, + } skill; // skill level int inkling, // initial number of klingons inbase, // initial number of bases incom, // initial number of commanders inscom, // initial number of commanders inrom, // initial number of commanders instar, // initial stars - intorps, // initial/Max torpedoes + intorps, // initial/max torpedoes torps, // number of torpedoes ship, // ship type -- 'E' is Enterprise abandoned, // count of crew abandoned in space length, // length of game - skill, // skill level klhere, // klingons here casual, // causalties nhelp, // calls for help nkinks, // count of energy-barrier crossings - shldchg, // shield is changing (affects efficiency) - landed, // party on planet (1), on ship (-1) iplnet, // planet # in quadrant inplan, // initial planets nenhere, // number of enemies in quadrant irhere, // Romulans in quadrant - iscraft, // =1 if craft on ship, -1 if removed from game isatb, // =1 if super commander is attacking base - iscate, // super commander is here iattak, // attack recursion elimination (was cracks[4]) tourn, // tournament number proben, // number of moves for probe @@ -433,6 +438,9 @@ void makechart(void); void enqueue(char *); char *systemname(int); coord newkling(int); +#if BSD_BUG_FOR_BUG +void visual(void); +#endif extern WINDOW *curwnd; extern WINDOW *fullscreen_window;