X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Fsst.h;h=7389c5de3aecd4a0c3636b88c172849e9a4d9ea1;hp=8651afd849224e987eff13a79403326a6b2a5c45;hb=2c5438d3c22fe863ad8054d214f2afdd061ad43a;hpb=fbb4aa04129c7e9fbe17428c5e151d4afbdd039e diff --git a/src/sst.h b/src/sst.h index 8651afd..7389c5d 100644 --- a/src/sst.h +++ b/src/sst.h @@ -20,13 +20,15 @@ #define min(x, y) ((x)<(y)?(x):(y)) #define max(x, y) ((x)>(y)?(x):(y)) -#define PHASEFAC (2.0) -#define GALSIZE (8) -#define NINHAB (GALSIZE * GALSIZE / 2) -#define MAXUNINHAB (10) -#define PLNETMAX (NINHAB + MAXUNINHAB) -#define QUADSIZE (10) -#define BASEMAX (5) +#define PHASEFAC 2.0 +#define GALSIZE 8 +#define NINHAB (GALSIZE * GALSIZE / 2) +#define MAXUNINHAB 10 +#define PLNETMAX (NINHAB + MAXUNINHAB) +#define QUADSIZE 10 +#define BASEMAX (GALSIZE * GALSIZE / 12) +#define MAXKLGAME 127 +#define MAXKLQUAD 9 /* * These macros hide the difference between 0-origin and 1-origin addressing. @@ -34,31 +36,48 @@ */ #define VALID_QUADRANT(x, y) ((x)>=1 && (x)<=GALSIZE && (y)>=1 && (y)<=GALSIZE) #define VALID_SECTOR(x, y) ((x)>=1 && (x)<=QUADSIZE && (y)>=1 && (y)<=QUADSIZE) -#define for_quadrants(i) for (i = 1; i <= GALSIZE; i++) -#define for_sectors(i) for (i = 1; i <= QUADSIZE; i++) -#define for_commanders(i) for (i = 1; i <= game.state.remcom; i++) -#define for_local_enemies(i) for (i = 1; i <= game.nenhere; i++) -#define for_starbases(i) for (i = 1; i <= game.state.rembase; i++) typedef struct {int x; int y;} coord; -#define same(c1, c2) (c1.x == c2.x && c1.y == c2.y) +#define square(i) ((i)*(i)) +#define same(c1, c2) ((c1.x == c2.x) && (c1.y == c2.y)) +#define distance(c1, c2) sqrt(square(c1.x - c2.x) + square(c1.y - c2.y)) +#define invalidate(w) w.x = w.y = 0 +#define is_valid(w) (w.x != 0 && w.y != 0) typedef struct { coord w; - enum {M=0, N=1, O=2} pclass; + enum {destroyed= -1, M=0, N=1, O=2} pclass; int inhabited; /* if NZ, an index into a name array */ #define UNINHABITED -1 - int crystals; /* has crystals */ -#define MINED -1 /* used to have crystals, but they were mined out */ + enum {mined=-1, present=0, absent=1} crystals; /* has crystals */ enum {unknown, known, shuttle_down} known; } planet; -#define DESTROY(pl) memset(pl, '\0', sizeof(planet)) +typedef enum { + IHR = 'R', + IHK = 'K', + IHC = 'C', + IHS = 'S', + IHSTAR = '*', + IHP = 'P', + IHW = '@', + IHB = 'B', + IHBLANK = ' ', + IHDOT = '.', + IHQUEST = '?', + IHE = 'E', + IHF = 'F', + IHT = 'T', + IHWEB = '#', + IHMATER0 = '-', + IHMATER1 = 'o', + IHMATER2 = '0', +} feature; typedef struct { - int snap, // snapshot taken - crew, // crew complement + bool snap; // snapshot taken + int crew, // crew complement #define FULLCREW 428 /* BSD Trek was 387, that's wrong */ remkl, // remaining klingons remcom, // remaining commanders @@ -69,9 +88,9 @@ typedef struct { nromrem, // Romulans remaining nplankl, // destroyed uninhabited planets nworldkl; // destroyed inhabited planets - planet plnets[PLNETMAX]; // Planet information + planet planets[PLNETMAX]; // Planet information double date, // stardate - remres, // remaining resources + remres, // remaining resources remtime; // remaining time coord baseq[BASEMAX+1]; // Base quadrant coordinates coord kcmdr[QUADSIZE+1]; // Commander quadrant coordinates @@ -89,14 +108,11 @@ typedef struct { } galaxy[GALSIZE+1][GALSIZE+1]; // The Galaxy (subscript 0 not used) struct page { int stars; - int starbase; + bool starbase; int klingons; } chart[GALSIZE+1][GALSIZE+1]; // the starchart (subscript 0 not used) } snapshot; // Data that is snapshot -#define MAXKLGAME 127 -#define MAXKLQUAD 9 - #define NKILLK (game.inkling - game.state.remkl) #define NKILLC (game.incom - game.state.remcom) #define NKILLSC (game.inscom - game.state.nscrem) @@ -105,13 +121,6 @@ typedef struct { #define INKLINGTOT (game.inkling + game.incom + game.inscom) #define KLINGKILLED (INKLINGTOT - KLINGREM) -#define SKILL_NONE 0 -#define SKILL_NOVICE 1 -#define SKILL_FAIR 2 -#define SKILL_GOOD 3 -#define SKILL_EXPERT 4 -#define SKILL_EMERITUS 5 - /* game options */ #define OPTION_ALL 0xffffffff #define OPTION_TTY 0x00000001 /* old interface */ @@ -142,13 +151,14 @@ typedef struct { #define DRADIO 8 #define DSHUTTL 9 #define DCOMPTR 10 -#define DTRANSP 11 -#define DSHCTRL 12 -#define DDRAY 13 // Added deathray -#define DDSP 14 // Added deep space probe -#define NDEVICES (15) // Number of devices +#define DNAVSYS 11 +#define DTRANSP 12 +#define DSHCTRL 13 +#define DDRAY 14 +#define DDSP 15 +#define NDEVICES (16) // Number of devices -#define damaged(dev) game.damage[dev] != 0.0 +#define damaged(dev) (game.damage[dev] != 0.0) #define FOREVER 1e30 @@ -186,12 +196,14 @@ extern double scheduled(int); #define SSTMAGIC "SST2.0\n" +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) + struct game { char magic[sizeof(SSTMAGIC)]; unsigned long options; snapshot state; snapshot snapsht; - char quad[QUADSIZE+1][QUADSIZE+1]; // contents of our quadrant + feature quad[QUADSIZE+1][QUADSIZE+1]; // contents of our quadrant double kpower[(QUADSIZE+1)*(QUADSIZE+1)]; // enemy energy levels double kdist[(QUADSIZE+1)*(QUADSIZE+1)]; // enemy distances double kavgd[(QUADSIZE+1)*(QUADSIZE+1)]; // average distances @@ -210,48 +222,64 @@ struct game { alive, // we are alive (not killed) justin, // just entered quadrant shldup, // shields are up + shldchg, // shield is changing (affects efficiency) + comhere, // commander here + ishere, // super-commander in quadrant + iscate, // super commander is here + ientesc, // attempted escape from supercommander + ithere, // Tholian is here resting, // rest time + icraft, // Kirk in Galileo + landed, // party on planet (true), on ship (false) alldone, // game is now finished neutz, // Romulan Neutral Zone isarmed, // probe is armed inorbit, // orbiting a planet + imine, // mining + icrystl, // dilithium crystals aboard + iseenit, // seen base attack report thawed; // thawed game + enum { + green, + yellow, + red, + docked, + dead, + } condition; // condition (red/yellow/green/docked) + enum { + onship, + offship, + removed, + } iscraft; // 'onship' if craft on ship, 'removed' if out of game + enum { + SKILL_NONE, + SKILL_NOVICE, + SKILL_FAIR, + SKILL_GOOD, + SKILL_EXPERT, + SKILL_EMERITUS, + } skill; // skill level int inkling, // initial number of klingons inbase, // initial number of bases incom, // initial number of commanders inscom, // initial number of commanders inrom, // initial number of commanders instar, // initial stars - intorps, // initial/Max torpedoes - condit, // condition (red/yellow/green/docked) + intorps, // initial/max torpedoes torps, // number of torpedoes ship, // ship type -- 'E' is Enterprise abandoned, // count of crew abandoned in space length, // length of game - skill, // skill level klhere, // klingons here - comhere, // commanders here casual, // causalties nhelp, // calls for help nkinks, // count of energy-barrier crossings - shldchg, // shield is changing (affects efficiency) - landed, // party on planet (1), on ship (-1) iplnet, // planet # in quadrant - imine, // mining inplan, // initial planets nenhere, // number of enemies in quadrant - ishere, // super-commander in quandrant irhere, // Romulans in quadrant - icraft, // Kirk in Galileo - ientesc, // attempted escape from supercommander - iscraft, // =1 if craft on ship, -1 if removed from game isatb, // =1 if super commander is attacking base - iscate, // super commander is here - iattak, // attack recursion elimination (was cracks[4]) - icrystl, // dilithium crystals aboard tourn, // tournament number - ithere, // Tholian is here - iseenit, // seen base attack report proben, // number of moves for probe nprobes; // number of probes available double inresor, // initial resources @@ -282,6 +310,7 @@ extern struct game game; /* the following global state doesn't need to be saved */ extern char *device[NDEVICES]; +extern char *systnames[NINHAB + 1]; extern int iscore, iskill; // Common PLAQ extern double perdate; extern double aaitem; @@ -292,140 +321,117 @@ extern FILE *logfp, *replayfp; /* the Space Thingy's global state should *not* be saved! */ extern coord thing; -extern int iqhere, iqengry; - -typedef enum {FWON, FDEPLETE, FLIFESUP, FNRG, FBATTLE, - FNEG3, FNOVA, FSNOVAED, FABANDN, FDILITHIUM, - FMATERIALIZE, FPHASER, FLOST, FMINING, FDPLANET, - FPNOVA, FSSC, FSTRACTOR, FDRAY, FTRIBBLE, - FHOLE, FCREW} FINTYPE ; -enum loctype {neither, quadrant, sector}; +extern bool iqhere, iqengry; -#define IHR 'R' -#define IHK 'K' -#define IHC 'C' -#define IHS 'S' -#define IHSTAR '*' -#define IHP 'P' -#define IHW '@' -#define IHB 'B' -#define IHBLANK ' ' -#define IHDOT '.' -#define IHQUEST '?' -#define IHE 'E' -#define IHF 'F' -#define IHT 'T' -#define IHWEB '#' -#define IHGREEN 'G' -#define IHYELLOW 'Y' -#define IHRED 'R' -#define IHDOCKED 'D' -#define IHDEAD 'Z' -#define IHMATER0 '-' -#define IHMATER1 'o' -#define IHMATER2 '0' +typedef enum { + FWON, FDEPLETE, FLIFESUP, FNRG, FBATTLE, + FNEG3, FNOVA, FSNOVAED, FABANDN, FDILITHIUM, + FMATERIALIZE, FPHASER, FLOST, FMINING, FDPLANET, + FPNOVA, FSSC, FSTRACTOR, FDRAY, FTRIBBLE, + FHOLE, FCREW +} FINTYPE ; +enum loctype {neither, quadrant, sector}; /* Function prototypes */ -void prelim(void); -void attack(int); -bool choose(bool); -void setup(int); -void score(void); -void atover(int); -int srscan(int); -void lrscan(void); -void phasers(void); -void photon(void); -void warp(bool); -void doshield(int); -void dock(bool); -void dreprt(void); -void chart(int); -void rechart(void); -void impuls(void); -void wait(void); -void setwrp(void); -void events(void); -void report(void); -void eta(void); -void mayday(void); -void abandn(void); -void finish(FINTYPE); -void dstrct(void); -void kaboom(void); -void freeze(bool); -int thaw(void); -void plaque(void); -int scan(void); +extern void prelim(void); +extern void attack(bool); +extern bool choose(bool); +extern void setup(bool); +extern void score(void); +extern void atover(bool); +extern void srscan(void); +extern void lrscan(void); +extern void phasers(void); +extern void photon(void); +extern void warp(bool); +extern void doshield(bool); +extern void dock(bool); +extern void damagereport(void); +extern void chart(void); +extern void rechart(void); +extern void impulse(void); +extern void wait(void); +extern void setwarp(void); +extern void events(void); +extern void report(void); +extern void eta(void); +extern void mayday(void); +extern void abandon(void); +extern void finish(FINTYPE); +extern void selfdestruct(void); +extern void kaboom(void); +extern void freeze(bool); +extern bool thaw(void); +extern void plaque(void); +extern int scan(void); +extern void status(int req); +extern void request(void); #define IHEOL (0) #define IHALPHA (1) #define IHREAL (2) -void chew(void); -void chew2(void); -void skip(int); -void prout(char *, ...); -void proutn(char *, ...); -void stars(void); -void newqad(int); -bool ja(void); -void cramen(int); -void crmshp(void); -char *cramlc(enum loctype, coord w); -double expran(double); -double Rand(void); -void iran(int, int *, int *); -#define square(i) ((i)*(i)) -void dropin(int, coord*); -void newcnd(void); -void sortkl(void); -void imove(void); -void ram(int, int, coord); -void crmena(int, int, int, coord w); -void deadkl(coord, int, int, int); -void timwrp(void); -void movcom(void); -void torpedo(double, double, int, int, double *, int, int); -void huh(void); -void pause_game(int); -void nova(int, int); -void snova(int, int); -void scom(bool *); -void hittem(double *); -void prouts(char *, ...); -int isit(char *); -void preport(void); -void orbit(void); -void sensor(void); -void drawmaps(short); -void beam(void); -void mine(void); -void usecrystals(void); -void shuttle(void); -void deathray(void); -void debugme(void); -void attakreport(int); -void movetho(void); -void probe(void); -void iostart(void); -void setwnd(WINDOW *); -void warble(void); -void boom(int ii, int jj); -void tracktorpedo(int ix, int iy, int l, int i, int n, int iquad); -void cgetline(char *, int); -void waitfor(void); -void setpassword(void); -void commandhook(char *, bool); -void makechart(void); -void enqueue(char *); -char *systemname(int); -void newkling(int, coord *); - -/* mode arguments for srscan() */ -#define SCAN_FULL 1 -#define SCAN_REQUEST 2 -#define SCAN_STATUS 3 -#define SCAN_NO_LEFTSIDE 4 +extern void chew(void); +extern void chew2(void); +extern void skip(int); +extern void prout(const char *, ...) __attribute__((format(printf, 1, 2))); +extern void proutn(const char *, ...) __attribute__((format(printf, 1, 2))); +extern void prouts(const char *, ...) __attribute__((format(printf, 1, 2))); +extern void prstat(const char *txt, const char *fmt, ...) + __attribute__((format(printf, 2, 3))); +extern void stars(void); +extern void newqad(bool); +extern bool ja(void); +extern void cramen(feature); +extern void crmshp(void); +extern char *cramlc(enum loctype, coord w); +extern double expran(double); +extern double Rand(void); +extern coord randplace(int); +extern coord dropin(feature); +extern void newcnd(void); +extern void sortklings(void); +extern void imove(bool); +extern void ram(bool, feature, coord); +extern void crmena(bool, feature, enum loctype, coord w); +extern void deadkl(coord, feature, coord); +extern void timwrp(void); +extern void moveklings(void); +extern void torpedo(double, double, coord, double *, int, int); +extern void huh(void); +extern void pause_reset(void); +extern void pause_game(bool); +extern void nova(coord); +extern void supernova(bool, coord *); +extern void supercommander(void); +extern void hittem(double *); +extern bool isit(char *); +extern void survey(void); +extern void orbit(void); +extern void sensor(void); +extern void drawmaps(int); +extern void beam(void); +extern void mine(void); +extern void usecrystals(void); +extern void shuttle(void); +extern void deathray(void); +extern void debugme(void); +extern void attackreport(bool); +extern void movetholian(void); +extern void probe(void); +extern void iostart(void); +extern void setwnd(WINDOW *); +extern void warble(void); +extern void boom(coord); +extern void tracktorpedo(coord, int, int, int, int); +extern void cgetline(char *, int); +extern void waitfor(void); +extern void setpassword(void); +extern void commandhook(char *, bool); +extern void makechart(void); +extern coord newkling(int); +#if BSD_BUG_FOR_BUG +extern void visual(void); +#endif extern WINDOW *curwnd; extern WINDOW *fullscreen_window; @@ -437,7 +443,7 @@ extern WINDOW *prompt_window; extern void clreol(void); extern void clrscr(void); -extern void textcolor(int color); +extern void textcolor(int); extern void highvideo(void); enum COLORS {