X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Fsst.h;h=7389c5de3aecd4a0c3636b88c172849e9a4d9ea1;hp=2e6f90994d9ed41a272c73e9c2d4b4b13c447da6;hb=2c5438d3c22fe863ad8054d214f2afdd061ad43a;hpb=0c29dd2a524aab48238926e4a893ea406a851971 diff --git a/src/sst.h b/src/sst.h index 2e6f909..7389c5d 100644 --- a/src/sst.h +++ b/src/sst.h @@ -20,13 +20,15 @@ #define min(x, y) ((x)<(y)?(x):(y)) #define max(x, y) ((x)>(y)?(x):(y)) -#define PHASEFAC (2.0) -#define GALSIZE (8) -#define NINHAB (GALSIZE * GALSIZE / 2) -#define MAXUNINHAB (10) -#define PLNETMAX (NINHAB + MAXUNINHAB) -#define QUADSIZE (10) -#define BASEMAX (5) +#define PHASEFAC 2.0 +#define GALSIZE 8 +#define NINHAB (GALSIZE * GALSIZE / 2) +#define MAXUNINHAB 10 +#define PLNETMAX (NINHAB + MAXUNINHAB) +#define QUADSIZE 10 +#define BASEMAX (GALSIZE * GALSIZE / 12) +#define MAXKLGAME 127 +#define MAXKLQUAD 9 /* * These macros hide the difference between 0-origin and 1-origin addressing. @@ -34,30 +36,24 @@ */ #define VALID_QUADRANT(x, y) ((x)>=1 && (x)<=GALSIZE && (y)>=1 && (y)<=GALSIZE) #define VALID_SECTOR(x, y) ((x)>=1 && (x)<=QUADSIZE && (y)>=1 && (y)<=QUADSIZE) -#define for_quadrants(i) for (i = 1; i <= GALSIZE; i++) -#define for_sectors(i) for (i = 1; i <= QUADSIZE; i++) -#define for_commanders(i) for (i = 1; i <= game.state.remcom; i++) -#define for_local_enemies(i) for (i = 1; i <= game.nenhere; i++) -#define for_starbases(i) for (i = 1; i <= game.state.rembase; i++) typedef struct {int x; int y;} coord; #define square(i) ((i)*(i)) #define same(c1, c2) ((c1.x == c2.x) && (c1.y == c2.y)) #define distance(c1, c2) sqrt(square(c1.x - c2.x) + square(c1.y - c2.y)) +#define invalidate(w) w.x = w.y = 0 +#define is_valid(w) (w.x != 0 && w.y != 0) typedef struct { coord w; - enum {M=0, N=1, O=2} pclass; + enum {destroyed= -1, M=0, N=1, O=2} pclass; int inhabited; /* if NZ, an index into a name array */ #define UNINHABITED -1 - int crystals; /* has crystals */ -#define MINED -1 /* used to have crystals, but they were mined out */ + enum {mined=-1, present=0, absent=1} crystals; /* has crystals */ enum {unknown, known, shuttle_down} known; } planet; -#define DESTROY(pl) memset(pl, '\0', sizeof(planet)) - typedef enum { IHR = 'R', IHK = 'K', @@ -80,8 +76,8 @@ typedef enum { } feature; typedef struct { - bool snap; // snapshot taken - int crew, // crew complement + bool snap; // snapshot taken + int crew, // crew complement #define FULLCREW 428 /* BSD Trek was 387, that's wrong */ remkl, // remaining klingons remcom, // remaining commanders @@ -92,9 +88,9 @@ typedef struct { nromrem, // Romulans remaining nplankl, // destroyed uninhabited planets nworldkl; // destroyed inhabited planets - planet plnets[PLNETMAX]; // Planet information + planet planets[PLNETMAX]; // Planet information double date, // stardate - remres, // remaining resources + remres, // remaining resources remtime; // remaining time coord baseq[BASEMAX+1]; // Base quadrant coordinates coord kcmdr[QUADSIZE+1]; // Commander quadrant coordinates @@ -117,9 +113,6 @@ typedef struct { } chart[GALSIZE+1][GALSIZE+1]; // the starchart (subscript 0 not used) } snapshot; // Data that is snapshot -#define MAXKLGAME 127 -#define MAXKLQUAD 9 - #define NKILLK (game.inkling - game.state.remkl) #define NKILLC (game.incom - game.state.remcom) #define NKILLSC (game.inscom - game.state.nscrem) @@ -286,7 +279,6 @@ struct game { nenhere, // number of enemies in quadrant irhere, // Romulans in quadrant isatb, // =1 if super commander is attacking base - iattak, // attack recursion elimination (was cracks[4]) tourn, // tournament number proben, // number of moves for probe nprobes; // number of probes available @@ -341,107 +333,104 @@ typedef enum { enum loctype {neither, quadrant, sector}; -typedef enum { - SCAN_FULL, - SCAN_REQUEST, - SCAN_STATUS, - SCAN_NO_LEFTSIDE, -} scantype; - /* Function prototypes */ -void prelim(void); -void attack(bool); -bool choose(bool); -void setup(bool); -void score(void); -void atover(bool); -void srscan(scantype); -void lrscan(void); -void phasers(void); -void photon(void); -void warp(bool); -void doshield(bool); -void dock(bool); -void dreprt(void); -void chart(bool); -void rechart(void); -void impuls(void); -void wait(void); -void setwrp(void); -void events(void); -void report(void); -void eta(void); -void mayday(void); -void abandn(void); -void finish(FINTYPE); -void selfdestruct(void); -void kaboom(void); -void freeze(bool); -bool thaw(void); -void plaque(void); -int scan(void); +extern void prelim(void); +extern void attack(bool); +extern bool choose(bool); +extern void setup(bool); +extern void score(void); +extern void atover(bool); +extern void srscan(void); +extern void lrscan(void); +extern void phasers(void); +extern void photon(void); +extern void warp(bool); +extern void doshield(bool); +extern void dock(bool); +extern void damagereport(void); +extern void chart(void); +extern void rechart(void); +extern void impulse(void); +extern void wait(void); +extern void setwarp(void); +extern void events(void); +extern void report(void); +extern void eta(void); +extern void mayday(void); +extern void abandon(void); +extern void finish(FINTYPE); +extern void selfdestruct(void); +extern void kaboom(void); +extern void freeze(bool); +extern bool thaw(void); +extern void plaque(void); +extern int scan(void); +extern void status(int req); +extern void request(void); #define IHEOL (0) #define IHALPHA (1) #define IHREAL (2) -void chew(void); -void chew2(void); -void skip(int); -void prout(char *, ...); -void proutn(char *, ...); -void stars(void); -void newqad(bool); -bool ja(void); -void cramen(feature); -void crmshp(void); -char *cramlc(enum loctype, coord w); -double expran(double); -double Rand(void); -coord randplace(int); -coord dropin(feature); -void newcnd(void); -void sortkl(void); -void imove(void); -void ram(bool, feature, coord); -void crmena(bool, feature, enum loctype, coord w); -void deadkl(coord, feature, coord); -void timwrp(void); -void movcom(void); -void torpedo(double, double, coord, double *, int, int); -void huh(void); -void pause_game(bool); -void nova(coord); -void snova(bool, coord *); -void scom(bool *); -void hittem(double *); -void prouts(char *, ...); -bool isit(char *); -void preport(void); -void orbit(void); -void sensor(void); -void drawmaps(int); -void beam(void); -void mine(void); -void usecrystals(void); -void shuttle(void); -void deathray(void); -void debugme(void); -void attakreport(bool); -void movetho(void); -void probe(void); -void iostart(void); -void setwnd(WINDOW *); -void warble(void); -void boom(coord); -void tracktorpedo(coord, int, int, int, int); -void cgetline(char *, int); -void waitfor(void); -void setpassword(void); -void commandhook(char *, bool); -void makechart(void); -void enqueue(char *); -coord newkling(int); +extern void chew(void); +extern void chew2(void); +extern void skip(int); +extern void prout(const char *, ...) __attribute__((format(printf, 1, 2))); +extern void proutn(const char *, ...) __attribute__((format(printf, 1, 2))); +extern void prouts(const char *, ...) __attribute__((format(printf, 1, 2))); +extern void prstat(const char *txt, const char *fmt, ...) + __attribute__((format(printf, 2, 3))); +extern void stars(void); +extern void newqad(bool); +extern bool ja(void); +extern void cramen(feature); +extern void crmshp(void); +extern char *cramlc(enum loctype, coord w); +extern double expran(double); +extern double Rand(void); +extern coord randplace(int); +extern coord dropin(feature); +extern void newcnd(void); +extern void sortklings(void); +extern void imove(bool); +extern void ram(bool, feature, coord); +extern void crmena(bool, feature, enum loctype, coord w); +extern void deadkl(coord, feature, coord); +extern void timwrp(void); +extern void moveklings(void); +extern void torpedo(double, double, coord, double *, int, int); +extern void huh(void); +extern void pause_reset(void); +extern void pause_game(bool); +extern void nova(coord); +extern void supernova(bool, coord *); +extern void supercommander(void); +extern void hittem(double *); +extern bool isit(char *); +extern void survey(void); +extern void orbit(void); +extern void sensor(void); +extern void drawmaps(int); +extern void beam(void); +extern void mine(void); +extern void usecrystals(void); +extern void shuttle(void); +extern void deathray(void); +extern void debugme(void); +extern void attackreport(bool); +extern void movetholian(void); +extern void probe(void); +extern void iostart(void); +extern void setwnd(WINDOW *); +extern void warble(void); +extern void boom(coord); +extern void tracktorpedo(coord, int, int, int, int); +extern void cgetline(char *, int); +extern void waitfor(void); +extern void setpassword(void); +extern void commandhook(char *, bool); +extern void makechart(void); +extern coord newkling(int); #if BSD_BUG_FOR_BUG -void visual(void); +extern void visual(void); #endif extern WINDOW *curwnd;