X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Freports.c;h=7ea7c171f3374ba5dad7d6b7f8b8cd48eeeac2ea;hp=665701e0abaa0d85a6b24f3487a9df9bc74bedd7;hb=ad1478c7cc24b761592a1e355015b44b243aeeda;hpb=e3730bb826efe601fe51626aab064d395733d4c3 diff --git a/src/reports.c b/src/reports.c index 665701e..7ea7c17 100644 --- a/src/reports.c +++ b/src/reports.c @@ -3,37 +3,39 @@ #include #include -void attakreport(int curt) +void attakreport(bool curt) +/* report status of bases under attack */ { if (!curt) { - if (game.future[FCDBAS] < FOREVER) { - prout("Starbase in %s is currently under Commander attack.", - cramlc(quadrant, game.batx, game.baty)); - prout("It can hold out until Stardate %d.", - (int)game.future[FCDBAS]); + if (is_scheduled(FCDBAS)) { + prout(_("Starbase in %s is currently under Commander attack."), + cramlc(quadrant, game.battle)); + prout(_("It can hold out until Stardate %d."), + (int)scheduled(FCDBAS)); } if (game.isatb == 1) { - prout("Starbase in %s is under Super-commander attack.", - cramlc(quadrant, game.state.isx, game.state.isy)); - prout("It can hold out until Stardate %d.", - (int)game.future[FSCDBAS]); + prout(_("Starbase in %s is under Super-commander attack."), + cramlc(quadrant, game.state.kscmdr)); + prout(_("It can hold out until Stardate %d."), + (int)scheduled(FSCDBAS)); } } else { - if (game.future[FCDBAS] < FOREVER) - proutn("Base in %i - %i attacked by C. Alive until %.1f", game.batx, game.baty, game.future[FCDBAS]); - if (game.isatb == 1) - proutn("Base in %i - %i attacked by S. Alive until %.1f", game.state.isx, game.state.isy, game.future[FSCDBAS]); + if (is_scheduled(FCDBAS)) + proutn(_("Base in %i - %i attacked by C. Alive until %.1f"), game.battle.x, game.battle.y, scheduled(FCDBAS)); + if (game.isatb) + proutn(_("Base in %i - %i attacked by S. Alive until %.1f"), game.state.kscmdr.x, game.state.kscmdr.y, scheduled(FSCDBAS)); } clreol(); } -void report(void) +void report(void) +/* report on general game status */ { char *s1,*s2,*s3; chew(); - s1 = (game.thawed?"game.thawed ":""); + s1 = (game.thawed?"thawed ":""); switch (game.length) { case 1: s2="short"; break; case 2: s2="medium"; break; @@ -49,56 +51,56 @@ void report(void) default: s3="skilled"; break; } prout(""); - prout("You %s playing a %s%s %s game.", - game.alldone? "were": "are now", s1, s2, s3); - if (game.skill>SKILL_GOOD && game.thawed && !game.alldone) prout("No plaque is allowed."); - if (game.tourn) prout("This is tournament game %d.", game.tourn); - prout("Your secret password is \"%s\"",game.passwd); - proutn("%d of %d Klingons have been killed", KLINGKILLED, INKLINGTOT); - if (NKILLC) prout(", including %d Commander%s.", NKILLC, NKILLC==1?"":"s"); - else if (NKILLK + NKILLSC > 0) prout(", but no Commanders."); + prout(_("You %s playing a %s%s %s game."), + game.alldone? _("were") : _("are now"), s1, s2, s3); + if (game.skill>SKILL_GOOD && game.thawed && !game.alldone) prout(_("No plaque is allowed.")); + if (game.tourn) prout(_("This is tournament game %d."), game.tourn); + prout(_("Your secret password is \"%s\""),game.passwd); + proutn(_("%d of %d Klingons have been killed"), KLINGKILLED, INKLINGTOT); + if (NKILLC) prout(_(", including %d Commander%s."), NKILLC, NKILLC==1?"":_("s")); + else if (NKILLK + NKILLSC > 0) prout(_(", but no Commanders.")); else prout("."); - if (game.skill > SKILL_FAIR) prout("The Super Commander has %sbeen destroyed.", - game.state.nscrem?"not ":""); + if (game.skill > SKILL_FAIR) prout(_("The Super Commander has %sbeen destroyed."), + game.state.nscrem?_("not "):""); if (game.state.rembase != game.inbase) { - proutn("There "); - if (game.inbase-game.state.rembase==1) proutn("has been 1 base"); + proutn(_("There ")); + if (game.inbase-game.state.rembase==1) proutn(_("has been 1 base")); else { - proutn("have been %d bases", game.inbase-game.state.rembase); + proutn(_("have been %d bases"), game.inbase-game.state.rembase); } - prout(" destroyed, %d remaining.", game.state.rembase); + prout(_(" destroyed, %d remaining."), game.state.rembase); } - else prout("There are %d bases.", game.inbase); - if (game.damage[DRADIO] == 0.0 || game.condit == IHDOCKED || game.iseenit) { + else prout(_("There are %d bases."), game.inbase); + if (!damaged(DRADIO) || game.condit == IHDOCKED || game.iseenit) { /* Don't report this if not seen and either the radio is dead or not at base! */ - attakreport(0); + attakreport(false); game.iseenit = 1; } - if (game.casual) prout("%d casualt%s suffered so far.", + if (game.casual) prout(_("%d casualt%s suffered so far."), game.casual, game.casual==1? "y" : "ies"); - if (game.nhelp) prout("There were %d call%s for help.", - game.nhelp, game.nhelp==1 ? "" : "s"); + if (game.nhelp) prout(_("There were %d call%s for help."), + game.nhelp, game.nhelp==1 ? "" : _("s")); if (game.ship == IHE) { - proutn("You have "); + proutn(_("You have ")); if (game.nprobes) proutn("%d", game.nprobes); - else proutn("no"); - proutn(" deep space probe"); - if (game.nprobes!=1) proutn("s"); + else proutn(_("no")); + proutn(_(" deep space probe")); + if (game.nprobes!=1) proutn(_("s")); prout("."); } - if ((game.damage[DRADIO] == 0.0 || game.condit == IHDOCKED)&& - game.future[FDSPROB] != FOREVER) { + if ((!damaged(DRADIO) || game.condit == IHDOCKED) + && is_scheduled(FDSPROB)) { if (game.isarmed) - proutn("An armed deep space probe is in"); + proutn(_("An armed deep space probe is in")); else - proutn("A deep space probe is in"); - proutn(cramlc(quadrant, game.probecx, game.probecy)); + proutn(_("A deep space probe is in")); + proutn(cramlc(quadrant, game.probec)); prout("."); } if (game.icrystl) { if (game.cryprob <= .05) - prout("Dilithium crystals aboard ship... not yet used."); + prout(_("Dilithium crystals aboard ship... not yet used.")); else { int i=0; double ai = 0.05; @@ -106,36 +108,37 @@ void report(void) ai *= 2.0; i++; } - prout("Dilithium crystals have been used %d time%s.", - i, i==1? "" : "s"); + prout(_("Dilithium crystals have been used %d time%s."), + i, i==1? "" : _("s")); } } skip(1); } void lrscan(void) +/* long-range sensor scan */ { int x, y; chew(); - if (game.damage[DLRSENS] != 0.0) { + if (damaged(DLRSENS)) { /* Now allow base's sensors if docked */ if (game.condit != IHDOCKED) { - prout("LONG-RANGE SENSORS DAMAGED."); + prout(_("LONG-RANGE SENSORS DAMAGED.")); return; } - prout("Starbase's long-range scan"); + prout(_("Starbase's long-range scan")); } else { - prout("Long-range scan"); + prout(_("Long-range scan")); } - for (x = game.quadx-1; x <= game.quadx+1; x++) { + for (x = game.quadrant.x-1; x <= game.quadrant.x+1; x++) { proutn(" "); - for (y = game.quady-1; y <= game.quady+1; y++) { + for (y = game.quadrant.y-1; y <= game.quadrant.y+1; y++) { if (!VALID_QUADRANT(x, y)) proutn(" -1"); else { - if (!game.damage[DRADIO]) - game.state.galaxy[x][y].charted = TRUE; + if (!damaged(DRADIO)) + game.state.galaxy[x][y].charted = true; game.state.chart[x][y].klingons = game.state.galaxy[x][y].klingons; game.state.chart[x][y].starbase = game.state.galaxy[x][y].starbase; game.state.chart[x][y].stars = game.state.galaxy[x][y].stars; @@ -150,16 +153,18 @@ void lrscan(void) } void dreprt(void) +/* damage report */ { - int jdam = FALSE, i; + bool jdam = false; + int i; chew(); for (i = 0; i < NDEVICES; i++) { - if (game.damage[i] > 0.0) { + if (damaged(i)) { if (!jdam) { - prout("DEVICE -REPAIR TIMES-"); - prout(" IN FLIGHT DOCKED"); - jdam = TRUE; + prout(_("DEVICE -REPAIR TIMES-")); + prout(_(" IN FLIGHT DOCKED")); + jdam = true; } prout(" %16s %8.2f %8.2f", device[i], @@ -167,7 +172,7 @@ void dreprt(void) game.docfac*game.damage[i]+0.005); } } - if (!jdam) prout("All devices functional."); + if (!jdam) prout(_("All devices functional.")); } void rechart(void) @@ -184,29 +189,30 @@ void rechart(void) } } -void chart(int nn) +void chart(bool title) +/* display the star chart */ { int i,j; chew(); - if (game.damage[DRADIO] == 0.0) + if (!damaged(DRADIO)) rechart(); if (game.lastchart < game.state.date && game.condit == IHDOCKED) { - prout("Spock- \"I revised the Star Chart from the starbase's records.\""); + prout(_("Spock- \"I revised the Star Chart from the starbase's records.\"")); rechart(); } - if (nn == 0) prout(" STAR CHART FOR THE KNOWN GALAXY"); + if (!title) prout(_(" STAR CHART FOR THE KNOWN GALAXY")); if (game.state.date > game.lastchart) - prout("(Last surveillance update %d stardates ago).", + prout(_("(Last surveillance update %d stardates ago)."), (int)(game.state.date-game.lastchart)); prout(" 1 2 3 4 5 6 7 8"); for_quadrants(i) { proutn("%d |", i); for_quadrants(j) { char buf[4]; - if ((game.options & OPTION_SHOWME) && i == game.quadx && j == game.quady) + if ((game.options & OPTION_SHOWME) && i == game.quadrant.x && j == game.quadrant.y) proutn("<"); else proutn(" "); @@ -219,7 +225,7 @@ void chart(int nn) else strcpy(buf, "..."); proutn(buf); - if ((game.options & OPTION_SHOWME) && i == game.quadx && j == game.quady) + if ((game.options & OPTION_SHOWME) && i == game.quadrant.x && j == game.quadrant.y) proutn(">"); else proutn(" "); @@ -227,11 +233,13 @@ void chart(int nn) proutn(" |"); if (i0) dam++; - proutn("Condition %s, %i DAMAGES", cp, dam); + proutn(_("Condition %s, %i DAMAGES"), cp, dam); break; case 3: - proutn("Position %d - %d , %d - %d", - game.quadx, game.quady, game.sectx, game.secty); + proutn(_("Position %d - %d , %d - %d"), + game.quadrant.x, game.quadrant.y, game.sector.x, game.sector.y); break; case 4: - proutn("Life Support "); - if (game.damage[DLIFSUP] != 0.0) { + proutn(_("Life Support ")); + if (damaged(DLIFSUP)) { if (game.condit == IHDOCKED) - proutn("DAMAGED, Base provides"); + proutn(_("DAMAGED, Base provides")); else - proutn("DAMAGED, reserves=%4.2f", game.lsupres); + proutn(_("DAMAGED, reserves=%4.2f"), game.lsupres); } else - proutn("ACTIVE"); + proutn(_("ACTIVE")); break; case 5: - proutn("Warp Factor %.1f", game.warpfac); + proutn(_("Warp Factor %.1f"), game.warpfac); break; case 6: - proutn("Energy %.2f", game.energy); + proutn(_("Energy %.2f"), game.energy); if (game.icrystl && (game.options & OPTION_SHOWME)) /* ESR */ - proutn(" (have crystals)"); + proutn(_(" (have crystals)")); break; case 7: - proutn("Torpedoes %d", game.torps); + proutn(_("Torpedoes %d"), game.torps); break; case 8: - proutn("Shields "); - if (game.damage[DSHIELD] != 0) - proutn("DAMAGED,"); + proutn(_("Shields ")); + if (damaged(DSHIELD)) + proutn(_("DAMAGED,")); else if (game.shldup) - proutn("UP,"); + proutn(_("UP,")); else - proutn("DOWN,"); - proutn(" %d%% %.1f units", + proutn(_("DOWN,")); + proutn(_(" %d%% %.1f units"), (int)((100.0*game.shield)/game.inshld + 0.5), game.shield); break; case 9: - proutn("Klingons Left %d", KLINGREM); + proutn(_("Klingons Left %d"), KLINGREM); break; case 10: - attakreport(1); + if (game.options & OPTION_WORLDS) { + int plnet = game.state.galaxy[game.quadrant.x][game.quadrant.y].planet; + if (plnet != NOPLANET && game.state.plnets[plnet].inhabited != UNINHABITED) + proutn(_("Major system %s"), systemname(plnet)); + else + proutn(_("Sector is uninhabited")); + } + + break; + case 11: + attakreport(true); break; } } -int srscan(int l) +int srscan(int l) +/* short-range scan */ { + /* the "sy" request is undocumented */ static char requests[][3] = - {"","da","co","po","ls","wa","en","to","sh","kl","ti"}; - int leftside=TRUE, rightside=TRUE, i, j, jj, req=0, nn=FALSE; - int goodScan=TRUE; + {"","da","co","po","ls","wa","en","to","sh","kl","sy", "ti"}; + + int i, j, jj, req=0; + int goodScan=true, leftside=true, rightside=true, title=false; switch (l) { case SCAN_FULL: // SRSCAN - if (game.damage[DSRSENS] != 0) { + if (damaged(DSRSENS)) { /* Allow base's sensors if docked */ if (game.condit != IHDOCKED) { - prout(" S.R. SENSORS DAMAGED!"); - goodScan=FALSE; + prout(_(" S.R. SENSORS DAMAGED!")); + goodScan=false; } else - prout(" [Using Base's sensors]"); + prout(_(" [Using Base's sensors]")); } - else prout(" Short-range scan"); - if (goodScan && !game.damage[DRADIO]) { - game.state.chart[game.quadx][game.quady].klingons = game.state.galaxy[game.quadx][game.quady].klingons; - game.state.chart[game.quadx][game.quady].starbase = game.state.galaxy[game.quadx][game.quady].starbase; - game.state.chart[game.quadx][game.quady].stars = game.state.galaxy[game.quadx][game.quady].stars; - game.state.galaxy[game.quadx][game.quady].charted = TRUE; + else prout(_(" Short-range scan")); + if (goodScan && !damaged(DRADIO)) { + game.state.chart[game.quadrant.x][game.quadrant.y].klingons = game.state.galaxy[game.quadrant.x][game.quadrant.y].klingons; + game.state.chart[game.quadrant.x][game.quadrant.y].starbase = game.state.galaxy[game.quadrant.x][game.quadrant.y].starbase; + game.state.chart[game.quadrant.x][game.quadrant.y].stars = game.state.galaxy[game.quadrant.x][game.quadrant.y].stars; + game.state.galaxy[game.quadrant.x][game.quadrant.y].charted = true; } scan(); - if (isit("chart")) nn = TRUE; - if (isit("no")) rightside = FALSE; + if (isit("chart")) title = true; + if (isit("no")) rightside = false; chew(); prout(" 1 2 3 4 5 6 7 8 9 10"); break; case SCAN_REQUEST: while (scan() == IHEOL) - proutn("Information desired? "); + proutn(_("Information desired? ")); chew(); for (req = 1; req <= sizeof(requests)/sizeof(requests[0]); req++) if (strncmp(citem,requests[req],min(2,strlen(citem)))==0) break; if (req > sizeof(requests)/sizeof(requests[0])) { - prout("UNRECOGNIZED REQUEST. Legal requests are:"); - prout(" date, game.condition, position, lsupport, game.warpfactor,"); - prout(" energy, torpedoes, shields, klingons, time, bases."); - return FALSE; + prout(_("UNRECOGNIZED REQUEST. Legal requests are:")); + prout(_(" date, condition, position, lsupport, warpfactor,")); + prout(_(" energy, torpedoes, shields, klingons, time, system, bases.")); + return false; } // no break case SCAN_STATUS: // STATUS chew(); - leftside = FALSE; + leftside = false; skip(1); // no break case SCAN_NO_LEFTSIDE: // REQUEST - leftside=FALSE; + leftside=false; break; } if (game.condit != IHDOCKED) newcnd(); @@ -386,25 +408,26 @@ int srscan(int l) if (req!=0) return(goodScan); } prout(""); - if (nn) chart(1); + if (title) chart(true); return(goodScan); } void eta(void) +/* use computer to get estimated time of arrival for a warp jump */ { - int ix1, ix2, iy1, iy2, prompt=FALSE; - int wfl; + int ix1, ix2, iy1, iy2; + bool wfl, prompt = false; double ttime, twarp, tpower; - if (game.damage[DCOMPTR] != 0.0) { - prout("COMPUTER DAMAGED, USE A POCKET CALCULATOR."); + if (damaged(DCOMPTR)) { + prout(_("COMPUTER DAMAGED, USE A POCKET CALCULATOR.")); skip(1); return; } if (scan() != IHREAL) { - prompt = TRUE; + prompt = true; chew(); - proutn("Destination quadrant and/or sector? "); + proutn(_("Destination quadrant and/or sector? ")); if (scan()!=IHREAL) { huh(); return; @@ -425,9 +448,9 @@ void eta(void) ix2 = aaitem + 0.5; } else { - if (game.quady>ix1) ix2 = 1; + if (game.quadrant.y>ix1) ix2 = 1; else ix2=QUADSIZE; - if (game.quadx>iy1) iy2 = 1; + if (game.quadrant.x>iy1) iy2 = 1; else iy2=QUADSIZE; } @@ -435,20 +458,20 @@ void eta(void) huh(); return; } - game.dist = sqrt(square(iy1-game.quadx+0.1*(iy2-game.sectx))+ - square(ix1-game.quady+0.1*(ix2-game.secty))); - wfl = FALSE; + game.dist = sqrt(square(iy1-game.quadrant.x+0.1*(iy2-game.sector.x))+ + square(ix1-game.quadrant.y+0.1*(ix2-game.sector.y))); + wfl = false; - if (prompt) prout("Answer \"no\" if you don't know the value:"); - while (TRUE) { + if (prompt) prout(_("Answer \"no\" if you don't know the value:")); + for (;;) { chew(); - proutn("Time or arrival date? "); + proutn(_("Time or arrival date? ")); if (scan()==IHREAL) { ttime = aaitem; if (ttime > game.state.date) ttime -= game.state.date; // Actually a star date if (ttime <= 1e-10 || (twarp=(floor(sqrt((10.0*game.dist)/ttime)*10.0)+1.0)/10.0) > 10) { - prout("We'll never make it, sir."); + prout(_("We'll never make it, sir.")); chew(); return; } @@ -456,9 +479,9 @@ void eta(void) break; } chew(); - proutn("Warp factor? "); + proutn(_("Warp factor? ")); if (scan()== IHREAL) { - wfl = TRUE; + wfl = true; twarp = aaitem; if (twarp<1.0 || twarp > 10.0) { huh(); @@ -466,19 +489,19 @@ void eta(void) } break; } - prout("Captain, certainly you can give me one of these."); + prout(_("Captain, certainly you can give me one of these.")); } - while (TRUE) { + for (;;) { chew(); ttime = (10.0*game.dist)/square(twarp); tpower = game.dist*twarp*twarp*twarp*(game.shldup+1); if (tpower >= game.energy) { - prout("Insufficient energy, sir."); - if (game.shldup==0 || tpower > game.energy*2.0) { + prout(_("Insufficient energy, sir.")); + if (!game.shldup || tpower > game.energy*2.0) { if (!wfl) return; - proutn("New warp factor to try? "); + proutn(_("New warp factor to try? ")); if (scan() == IHREAL) { - wfl = TRUE; + wfl = true; twarp = aaitem; if (twarp<1.0 || twarp > 10.0) { huh(); @@ -492,35 +515,35 @@ void eta(void) return; } } - prout("But if you lower your shields,"); - proutn("remaining"); + prout(_("But if you lower your shields,")); + proutn(_("remaining")); tpower /= 2; } else - proutn("Remaining"); - prout(" game.energy will be %.2f.", game.energy-tpower); + proutn(_("Remaining")); + prout(_(" energy will be %.2f."), game.energy-tpower); if (wfl) { - prout("And we will arrive at stardate %.2f.", + prout(_("And we will arrive at stardate %.2f."), game.state.date+ttime); } else if (twarp==1.0) - prout("Any warp speed is adequate."); + prout(_("Any warp speed is adequate.")); else { - prout("Minimum warp needed is %.2f,", twarp); - prout("and we will arrive at stardate %.2f.", + prout(_("Minimum warp needed is %.2f,"), twarp); + prout(_("and we will arrive at stardate %.2f."), game.state.date+ttime); } if (game.state.remtime < ttime) - prout("Unfortunately, the Federation will be destroyed by then."); + prout(_("Unfortunately, the Federation will be destroyed by then.")); if (twarp > 6.0) - prout("You'll be taking risks at that speed, Captain"); - if ((game.isatb==1 && game.state.isy == ix1 && game.state.isx == iy1 && - game.future[FSCDBAS]< ttime+game.state.date)|| - (game.future[FCDBAS] 10.0) { huh();