X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Fmoving.c;h=534c13f1e9277c63d2f3d3fd840b0db399ce573a;hp=80d6660dc5dae5cb4cb0350c5ea395c635f146e6;hb=c4d3d7faa3e4fe1acd11997d0a600b0e2ca93107;hpb=306138d89502f08f1d3849fdfeb3cb2b6437e54d diff --git a/src/moving.c b/src/moving.c index 80d6660..534c13f 100644 --- a/src/moving.c +++ b/src/moving.c @@ -63,7 +63,7 @@ void imove(void) * are present and your skill is good. */ if (game.skill > SKILL_GOOD && game.klhere > 0 && !game.state.galaxy[game.quadrant.x][game.quadrant.y].supernova) - attack(0); + attack(false); if (game.alldone) return; } /* compute final position -- new quadrant and sector */ @@ -116,7 +116,7 @@ void imove(void) prout(_("Entering %s."), cramlc(quadrant, game.quadrant)); game.quad[game.sector.x][game.sector.y] = game.ship; newqad(false); - if (game.skill>SKILL_NOVICE) attack(0); + if (game.skill>SKILL_NOVICE) attack(false); return; } iquad = game.quad[w.x][w.y]; @@ -198,7 +198,7 @@ no_quad_change: } sortkl(); if (!game.state.galaxy[game.quadrant.x][game.quadrant.y].supernova && game.iattak == 0) - attack(0); + attack(false); for_local_enemies(m) game.kavgd[m] = game.kdist[m]; } newcnd();