X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Fmoving.c;h=0d41dd18f10950eac57bfe95845f30a2ffe0de2f;hp=0c44b9941801cac099b553c3fd5d5d969e32c8e4;hb=c873e794bf5a029fef3a5ee5385cc0fec6220fa0;hpb=05845f1a048926f08b0df44ed8c729a8797a2d85 diff --git a/src/moving.c b/src/moving.c index 0c44b99..0d41dd1 100644 --- a/src/moving.c +++ b/src/moving.c @@ -325,7 +325,7 @@ static void getcd(bool isprobe, int akey) prout(_("(Manual navigation assumed.)")); else prout(_("(Manual movement assumed.)")); - navmode = automatic; + navmode = manual; break; } } @@ -511,7 +511,7 @@ void warp(bool timewarp) if (game.damage[DWARPEN] > 10.0) { chew(); skip(1); - prout(_("Engineer Scott- \"The impulse engines are damaged, Sir.\"")); + prout(_("Engineer Scott- \"The warp engines are damaged, Sir.\"")); return; } if (damaged(DWARPEN) && game.warpfac > 4.0) { @@ -759,8 +759,7 @@ void atover(bool igrab) crmshp(); skip(1); prout(_("safely out of quadrant.")); - if (!damaged(DRADIO)) - game.state.galaxy[game.quadrant.x][game.quadrant.y].charted = true; + game.state.galaxy[game.quadrant.x][game.quadrant.y].charted = true; /* Try to use warp engines */ if (damaged(DWARPEN)) { skip(1);