X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Fevents.c;h=7e5c411d511013cff951cdebd9ab2d4fc50139ef;hp=b82aff7caa9b65addeaf47cdb725b20cf5c64722;hb=4acfd92e4eadf66c2bc3786c4ea688c2fe8d0139;hpb=9aef5f5aae5fde0ed2b462945750c7aee59b3c1e diff --git a/src/events.c b/src/events.c index b82aff7..7e5c411 100644 --- a/src/events.c +++ b/src/events.c @@ -147,7 +147,7 @@ void events(void) prout(_(" surveillance reports are coming in.")); skip(1); if (!game.iseenit) { - attakreport(false); + attackreport(false); game.iseenit = true; } rechart(); @@ -159,7 +159,7 @@ void events(void) switch (evcode) { case FSNOVA: /* Supernova */ pause_game(true); - snova(false, NULL); + supernova(false, NULL); schedule(FSNOVA, expran(0.5*game.intime)); if (game.state.galaxy[game.quadrant.x][game.quadrant.y].supernova) return; @@ -374,7 +374,7 @@ void events(void) schedule(FSCMOVE, 0.2777); if (!game.ientesc && !istract && game.isatb != 1 && (!game.iscate || !game.justin)) - scom(); + supercommander(); break; case FDSPROB: /* Move deep space probe */ schedule(FDSPROB, 0.01); @@ -423,7 +423,7 @@ void events(void) game.proben--; // One less to travel if (game.proben == 0 && game.isarmed && pdest->stars) { /* lets blow the sucker! */ - snova(true, &game.probec); + supernova(true, &game.probec); unschedule(FDSPROB); if (game.state.galaxy[game.quadrant.x][game.quadrant.y].supernova) return; @@ -434,10 +434,10 @@ void events(void) /* try a whole bunch of times to find something suitable */ i = 100; do { - /* need a quadrant which is not the current one, - which has some stars which are inhabited and - not already under attack, which is not - supernova'ed, and which has some Klingons in it */ + // need a quadrant which is not the current one, + // which has some stars which are inhabited and + // not already under attack, which is not + // supernova'ed, and which has some Klingons in it w = randplace(GALSIZE); q = &game.state.galaxy[w.x][w.y]; } while (--i && @@ -488,10 +488,8 @@ void events(void) } break; case FREPRO: /* Klingon reproduces */ - /* - * If we ever switch to a real event queue, we'll need to - * explicitly retrieve and restore the x and y. - */ + // If we ever switch to a real event queue, we'll need to + // explicitly retrieve and restore the x and y. ev = schedule(FREPRO, expran(1.0 * game.intime)); /* see if current distress call still active */ q = &game.state.galaxy[ev->quadrant.x][ev->quadrant.y]; @@ -635,7 +633,7 @@ void nova(coord nov) if (Rand() < 0.05) { /* Wow! We've supernova'ed */ - snova(false, &nov); + supernova(false, &nov); return; } @@ -674,7 +672,7 @@ void nova(coord nov) case IHSTAR: /* Affect another star */ if (Rand() < 0.05) { /* This star supernovas */ - snova(false, &scratch); + supernova(false, &scratch); return; } top2++; @@ -814,7 +812,7 @@ void nova(coord nov) } -void snova(bool induced, coord *w) +void supernova(bool induced, coord *w) /* star goes supernova */ { int num = 0, nrmdead, npdead, kldead; @@ -832,7 +830,8 @@ void snova(bool induced, coord *w) stars += game.state.galaxy[nq.x][nq.y].stars; } } - if (stars == 0) return; /* nothing to supernova exists */ + if (stars == 0) + return; /* nothing to supernova exists */ num = Rand()*stars + 1; for_quadrants(nq.x) { for_quadrants(nq.y) {