X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Fbattle.c;h=59d2d9340b23791e033804244024156fb0fff526;hp=6e171b23aaa541486e3dfc5c5c04de8a0df6ff8b;hb=c94108fede4723af905386473f6435467e96e630;hpb=2ea1ffb97cc0cdb13d8f4d42547a4e15245adfb2 diff --git a/src/battle.c b/src/battle.c index 6e171b2..59d2d93 100644 --- a/src/battle.c +++ b/src/battle.c @@ -1,6 +1,6 @@ #include "sst.h" -void doshield(int i) +void doshield(bool raise) /* change shield status */ { int key; @@ -8,7 +8,8 @@ void doshield(int i) game.ididit = false; - if (i == 2) action = SHUP; + if (raise) + action = SHUP; else { key = scan(); if (key == IHALPHA) { @@ -130,10 +131,10 @@ void doshield(int i) } } -void ram(bool ibumpd, int ienm, coord w) +void ram(bool ibumpd, feature ienm, coord w) /* make our ship ram something */ { - double type = 1.0, extradm; + double hardness, extradm; int icas, m; prouts(_("***RED ALERT! RED ALERT!")); @@ -143,11 +144,12 @@ void ram(bool ibumpd, int ienm, coord w) proutn("***"); crmshp(); switch (ienm) { - case IHR: type = 1.5; break; - case IHC: type = 2.0; break; - case IHS: type = 2.5; break; - case IHT: type = 0.5; break; - case IHQUEST: type = 4.0; break; + case IHR: hardness = 1.5; break; + case IHC: hardness = 2.0; break; + case IHS: hardness = 2.5; break; + case IHT: hardness = 0.5; break; + case IHQUEST: hardness = 4.0; break; + default: hardness = 1.0; break; } proutn(ibumpd ? _(" rammed by ") : _(" rams ")); crmena(false, ienm, sector, w); @@ -166,12 +168,12 @@ void ram(bool ibumpd, int ienm, coord w) continue; // Don't damage deathray if (game.damage[m] < 0) continue; - extradm = (10.0*type*Rand()+1.0)*game.damfac; + extradm = (10.0*hardness*Rand()+1.0)*game.damfac; game.damage[m] += game.optime + extradm; /* Damage for at least time of travel! */ } game.shldup = false; if (KLINGREM) { - pause_game(2); + pause_game(true); dreprt(); } else finish(FWON); @@ -613,7 +615,7 @@ void attack(bool torps_ok) return; } -void deadkl(coord w, int type, coord mv) +void deadkl(coord w, feature type, coord mv) /* kill a Klingon, Tholian, Romulan, or Thingy */ { /* Added mv to allow enemy to "move" before dying */ @@ -664,6 +666,9 @@ void deadkl(coord w, int type, coord mv) unschedule(FSCMOVE); unschedule(FSCDBAS); break; + default: /* avoids a gcc warning */ + prout("*** Internal error, deadkl() called on %c\n", type); + break; } }