X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=src%2Fai.c;h=733c62f83351b9540bb72a5b6f00e164ff264cbf;hp=b4b35b9ed93f8be79999b3d72b0d786d7232972b;hb=b167d4be7ad2e751c5b90bffa75d8227840ff201;hpb=f2f73e20553ed56a51b878f81098208fb8e5e273 diff --git a/src/ai.c b/src/ai.c index b4b35b9..733c62f 100644 --- a/src/ai.c +++ b/src/ai.c @@ -301,7 +301,8 @@ static bool movescom(coord iq, bool flag, bool *ipage) if (flag) { /* Avoid quadrants with bases if we want to avoid Enterprise */ for_starbases(i) - if (game.state.baseq[i].x==iq.x && game.state.baseq[i].y==iq.y) return 1; + if (same(game.state.baseq[i], iq)) + return true; } if (game.justin && !game.iscate) return true; /* do the move */ @@ -329,7 +330,7 @@ static bool movescom(coord iq, bool flag, bool *ipage) } /* check for a helpful planet */ for (i = 0; i < game.inplan; i++) { - if (game.state.plnets[i].w.x==game.state.kscmdr.x && game.state.plnets[i].w.y==game.state.kscmdr.y && + if (same(game.state.plnets[i].w, game.state.kscmdr) && game.state.plnets[i].crystals == 1) { /* destroy the planet */ DESTROY(&game.state.plnets[i]);