X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=doc%2FHACKING;h=abb692a03c587f1713645034d9ac8aa82058e7cb;hp=cfc811e1e1c0ab15e7a506f9bb08111348aa0a0c;hb=99faf07efe4bf3ee458fa4caf045a17be2fa94fb;hpb=cd424d0d1d9dcca9adf104d8615896b9432da8b6 diff --git a/doc/HACKING b/doc/HACKING index cfc811e..abb692a 100644 --- a/doc/HACKING +++ b/doc/HACKING @@ -56,7 +56,7 @@ however mine had some feature it didn't have. So I merged its features that I liked. I also took a peek at the DECUS version (a port, less sources, to the PDP-10), and some other variations. -1, Compared to the original UT version, I've changed the "help" +1. Compared to the original UT version, I've changed the "help" command to "call" and the "terminate" command to "quit" to better match user expectations. The DECUS version apparently made those changes as well as changing "freeze" to "save". However I like @@ -232,7 +232,7 @@ coverage of the suite. Two things to do to the log before dropping it in the test directory: (a) Strip out all lines beginning with "#curses:" - these are for debugging -the curses interface and are not needed or regression testing; removing +the curses interface and are not needed for regression testing; removing them makes it easier to see the game commands. (b) Add a header comment line explaining what the log is a test for.