X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=doc%2FHACKING;h=46c35425f41eb06a3da5be3898fabcfc5c07e8b3;hp=32bccdcec4ec69cde1a0e0aaa9dea3c70b6397e2;hb=3940e6e663a29090fb77fe639a8f49d1a3c999d1;hpb=bc28506225c7947d9eaaf3bb8009b50190234971 diff --git a/doc/HACKING b/doc/HACKING index 32bccdc..46c3542 100644 --- a/doc/HACKING +++ b/doc/HACKING @@ -216,21 +216,13 @@ This code has been designed to be tested. A simple shellscript included in the distribution, 'replay', automatically reruns the last game you played. -Here are some interesting seeds for debugging and regression testing -For each one, I list the seed, the options, and the last svn revision -for which it is known to have given the described behavior. +See the "test" directory for regression-test logs and checkfiles. +Please run 'make check' every time you change this game to be sure +you haven't broken anything. -1160647745 regular short good fancy (r769) - -Starts you in a quadrant with the Super-Commander in it. Slamming three -torps at him will kill him. You can use this to regression-test both -torpedo tracks and the Deep Space Probe. Known bug: "probe aut 2 8" -triggers manual navigation. - -1160707235 regular short good fancy (r769) - -Do sr/mov aut 5 4/sr/sensors/orbit/transport; you'll get a transporter -failure. +When you fix a bug, add the log of the game that triggered it (and +a checkfile) to the regression tests. This is how we improve the code +coverage of the suite. NOTES ON THE PYTHON TRANSLATION: