X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=ai.c;h=0fe92c8ff8b1c1282b1065db1ed4819162d102af;hp=1367f43747ead849898d1ed5450e4c80ff7498fe;hb=760ecf730c119682b414153a629ec2adc224434f;hpb=1c22a200da79b10c888c63f412906d60a05b68e2 diff --git a/ai.c b/ai.c index 1367f43..0fe92c8 100644 --- a/ai.c +++ b/ai.c @@ -39,8 +39,8 @@ static int tryexit(int lookx, int looky, int ienm, int loccom, int irun) { nenhere--; if (condit != IHDOCKED) newcnd(); /* Handle global matters related to escape */ - game.state.galaxy[quadx][quady] -= 100; - game.state.galaxy[iqx][iqy] += 100; + game.state.galaxy[quadx][quady] -= ENEMY_PLACE; + game.state.galaxy[iqx][iqy] += ENEMY_PLACE; if (ienm==IHS) { ishere=0; iscate=0; @@ -311,10 +311,10 @@ static int movescom(int iqx, int iqy, int flag, int *ipage) { } if (justin && !iscate) return 1; /* do the move */ - game.state.galaxy[game.state.isx][game.state.isy] -= 100; + game.state.galaxy[game.state.isx][game.state.isy] -= ENEMY_PLACE; game.state.isx = iqx; game.state.isy = iqy; - game.state.galaxy[game.state.isx][game.state.isy] += 100; + game.state.galaxy[game.state.isx][game.state.isy] += ENEMY_PLACE; if (ishere) { /* SC has scooted, Remove him from current quadrant */ iscate=0; @@ -588,7 +588,7 @@ void movetho(void) { game.ky[nenhere]=ithy; /* check to see if all holes plugged */ - for (i = 1; i < 11; i++) { + for (i = 1; i < QUADSIZE+1; i++) { if (game.quad[1][i]!=IHWEB && game.quad[1][i]!=IHT) return; if (game.quad[QUADSIZE][i]!=IHWEB && game.quad[QUADSIZE][i]!=IHT) return; if (game.quad[i][1]!=IHWEB && game.quad[i][1]!=IHT) return;