X-Git-Url: https://jxself.org/git/?p=super-star-trek.git;a=blobdiff_plain;f=TODO;h=4afc0f4aefc2e09ec756b25bd93c416883a51cb4;hp=2a95c4725d06d2f80405b819a91004775ffb0085;hb=5781766e894157bbffe397c4ee3ca5a44d8c5a83;hpb=6b396c7a585fcf5c54caf29c527b195999d23bfe diff --git a/TODO b/TODO index 2a95c47..4afc0f4 100644 --- a/TODO +++ b/TODO @@ -1,7 +1,32 @@ Super Star Trek TO-DO list +Short-term items: + +* Adjust the sst.spec wrt the build system changes + +* Complete, polish, improve, complete, polish, improve the + gettextization and the translation! Right now it just sucks. + +* Add the attacked inhabited planets to the status report + +* Status display should update after kills so Klingons Left is correct. + +Long-term items: + * Wrap a GUI around it. -* Find out what the deathray behavior was before Tom Almy changed it, - and reverse the change when the game type is 'plain'. +* Wandering planet-killer as in "The Doomsday Machine"; + see . + +BSD-Trek features we haven't swiped yet: + +* The cloaking device. + +* Summoning Klingons to surrender and taking captives. + +* Smarter computer, with multiple requests. + +* There is a small probility that a nova event will leave a black hole. + +* Multiple laser banks and beam spreading.