for (i, base) in enumerate(game.state.baseq):
basetbl.append((i, (base - sc).distance()))
if game.state.baseq > 1:
- basetbl.sort(lambda x, y: cmp(x[1], y[1]))
+ basetbl.sort(key=lambda x: x[1])
# look for nearest base without a commander, no Enterprise, and
# without too many Klingons, and not already under attack.
ifindit = iwhichb = 0
stdscr = None
replayfp = None
fullscreen_window = None
-srscan_window = None
-report_window = None
-status_window = None
-lrscan_window = None
-message_window = None
-prompt_window = None
+srscan_window = None # Short range scan
+report_window = None # Report legends for status window
+status_window = None # The status window itself
+lrscan_window = None # Long range scan
+message_window = None # Main window for scrolling text
+prompt_window = None # Prompt window at bottom of display
curwnd = None
def iostart():
def sortenemies():
"Sort enemies by distance so 'nearest' is meaningful."
- game.enemies.sort(lambda x, y: cmp(x.kdist, y.kdist))
+ game.enemies.sort(key=lambda x: x.kdist)
def newqad():
"Set up a new state of quadrant, for when we enter or re-enter it."
("TORPEDO", 0),
("PHOTONS", 0),
("MOVE", 0),
- ("SHIELDS", 0),
+ ("SHIELDS", 0),
("DOCK", 0),
- ("DAMAGES", 0),
+ ("DAMAGES", 0),
("CHART", 0),
("IMPULSE", 0),
("REST", 0),
("WARP", 0),
("SCORE", 0),
("SENSORS", OPTION_PLANETS),
- ("ORBIT", OPTION_PLANETS),
+ ("ORBIT", OPTION_PLANETS),
("TRANSPORT", OPTION_PLANETS),
- ("MINE", OPTION_PLANETS),
- ("CRYSTALS", OPTION_PLANETS),
+ ("MINE", OPTION_PLANETS),
+ ("CRYSTALS", OPTION_PLANETS),
("SHUTTLE", OPTION_PLANETS),
("PLANETS", OPTION_PLANETS),
("REPORT", 0),
("COMPUTER", 0),
("COMMANDS", 0),
- ("EMEXIT", 0),
- ("PROBE", OPTION_PROBE),
- ("SAVE", 0),
- ("FREEZE", 0), # Synonym for SAVE
+ ("EMEXIT", 0),
+ ("PROBE", OPTION_PROBE),
+ ("SAVE", 0),
+ ("FREEZE", 0), # Synonym for SAVE
("ABANDON", 0),
("DESTRUCT", 0),
("DEATHRAY", 0),
("DEBUG", 0),
- ("MAYDAY", 0),
- ("SOS", 0), # Synonym for MAYDAY
- ("CALL", 0), # Synonym for MAYDAY
- ("QUIT", 0),
- ("HELP", 0),
- ("", 0),
+ ("MAYDAY", 0),
+ ("SOS", 0), # Synonym for MAYDAY
+ ("CALL", 0), # Synonym for MAYDAY
+ ("QUIT", 0),
+ ("HELP", 0),
+ ("", 0),
]
def listCommands():