game.quad[QUADSIZE-1][0] = 'X'
if game.quad[QUADSIZE-1][QUADSIZE-1]=='.':
game.quad[QUADSIZE-1][QUADSIZE-1] = 'X'
+ # Sort enemies by distance so 'nearest' is meaningful
game.enemies.sort(lambda x, y: cmp(x.kdist, y.kdist))
# And finally the stars
for i in range(q.stars):