#define NEVENTS (8)\r
\r
typedef struct {\r
- int x; /* Quadrant location of planet */\r
- int y;\r
- int pclass; /* class M, N, or O (1, 2, or 3) */\r
- int crystals; /* has crystals */\r
- int known; /* =1 contents known, =2 shuttle on this planet */\r
+ int x; /* Quadrant location of planet */\r
+ int y;\r
+ int pclass; /* class M, N, or O (1, 2, or 3) */\r
+ int crystals; /* has crystals */\r
+ enum {unknown, known, shuttle_down} known;\r
} planet;\r
\r
typedef struct {\r
// original names. Gee, I could have done this with the d structure,\r
// but I just didn't think of it back when I started.\r
\r
-EXTERN struct foo2 {\r
+EXTERN struct {\r
snapshot state;\r
snapshot snapsht;\r
char quad[11][11]; // contents of our quadrant\r