fixed visual bugs
[super-star-trek.git] / src / sst.py
index 448b6ea0ea5e4148a1707f65e4b72715584cc564..501b40750c9e2d502eb2b3c3060fb462825cfebf 100644 (file)
@@ -3154,7 +3154,7 @@ def skip(i):
        if game.options & OPTION_CURSES:
             (y, x) = curwnd.getyx()
             (my, mx) = curwnd.getmaxyx()
-           if curwnd == message_window and y >= my - 3:
+           if curwnd == message_window and y >= my - 2:
                pause_game()
                clrscr()
            else:
@@ -4879,7 +4879,8 @@ def lrscan(silent):
                    proutn(" ***")
                elif not silent:
                    proutn(" %3d" % (game.state.chart[x][y].klingons*100 + game.state.chart[x][y].starbase * 10 + game.state.chart[x][y].stars))
-       prout(" ")
+       if not silent:
+           prout(" ")
 
 def damagereport():
     "Damage report."