Revert an incorrect bool type change.
[super-star-trek.git] / src / sst.h
index c4a7a99e32b8eef6de34bd8538fc3e464628fc28..eece90c2d2268aa419921b8e1005156ed6619b79 100644 (file)
--- a/src/sst.h
+++ b/src/sst.h
@@ -208,10 +208,8 @@ struct game {
        justin,         // just entered quadrant
        alldone,        // game is now finished
        neutz,          // Romulan Neutral Zone
-       isatb,          // =1 if super commander is attacking base
        isarmed,        // probe is armed
-       thawed,         // thawed game
-       iscate;         // super commander is here
+       thawed;         // thawed game
     int inkling,       // Initial number of klingons
        inbase,         // Initial number of bases
        incom,          // Initial number of commanders
@@ -241,6 +239,8 @@ struct game {
        icraft,         // Kirk in Galileo
        ientesc,        // attempted escape from supercommander
        iscraft,        // =1 if craft on ship, -1 if removed from game
+       isatb,          // =1 if super commander is attacking base
+       iscate,         // super commander is here
 #ifdef DEBUG
        idebug,         // debug mode
 #endif