void imove(void);
void ram(bool, int, coord);
void crmena(bool, int, enum loctype, coord w);
-void deadkl(coord, int, int, int);
+void deadkl(coord, int, coord);
void timwrp(void);
void movcom(void);
-void torpedo(double, double, int, int, double *, int, int);
+void torpedo(double, double, coord, double *, int, int);
void huh(void);
void pause_game(int);
void nova(coord);