alive, // we are alive (not killed)
justin, // just entered quadrant
shldup, // shields are up
+ comhere, // commander here
ishere, // super-commander in quadrant
ientesc, // attempted escape from supercommander
ithere, // Tholian is here
inorbit, // orbiting a planet
imine, // mining
icrystl, // dilithium crystals aboard
+ iseenit, // seen base attack report
thawed; // thawed game
int inkling, // initial number of klingons
inbase, // initial number of bases
length, // length of game
skill, // skill level
klhere, // klingons here
- comhere, // commanders here
casual, // causalties
nhelp, // calls for help
nkinks, // count of energy-barrier crossings
iscate, // super commander is here
iattak, // attack recursion elimination (was cracks[4])
tourn, // tournament number
- iseenit, // seen base attack report
proben, // number of moves for probe
nprobes; // number of probes available
double inresor, // initial resources