Yet another rollup patch.
[super-star-trek.git] / src / reports.c
index 9d3ddd8a316b6d322da473b82918c6baeab79924..a33e0ba107e80a6bb8a3c27184597c1db1f30687 100644 (file)
@@ -94,9 +94,9 @@ void report(void)
     if ((!damaged(DRADIO) || game.condition == docked)
                && is_scheduled(FDSPROB)) {
        if (game.isarmed) 
-           proutn(_("An armed deep space probe is in"));
+           proutn(_("An armed deep space probe is in "));
        else
-           proutn(_("A deep space probe is in"));
+           proutn(_("A deep space probe is in "));
        proutn(cramlc(quadrant, game.probec));
        prout(".");
     }
@@ -163,11 +163,11 @@ void dreprt(void)
     for (i = 0; i < NDEVICES; i++) {
        if (damaged(i)) {
            if (!jdam) {
-               prout(_("DEVICE            -REPAIR TIMES-"));
-               prout(_("                IN FLIGHT   DOCKED"));
+               prout(_("\tDEVICE\t\t\t-REPAIR TIMES-"));
+               prout(_("\t\t\tIN FLIGHT\t\tDOCKED"));
                jdam = true;
            }
-           prout("  %16s %8.2f  %8.2f", 
+           prout("  %-26s\t%8.2f\t\t%8.2f", 
                  device[i],
                  game.damage[i]+0.05,
                  game.docfac*game.damage[i]+0.005);