Starchart and base-attack tweaks.
[super-star-trek.git] / src / moving.c
index ac16dc2f31aa72fa6eb0167c6242b9e64668139e..0d41dd18f10950eac57bfe95845f30a2ffe0de2f 100644 (file)
@@ -759,8 +759,7 @@ void atover(bool igrab)
        crmshp();
        skip(1);
        prout(_("safely out of quadrant."));
-       if (!damaged(DRADIO))
-           game.state.galaxy[game.quadrant.x][game.quadrant.y].charted = true;
+       game.state.galaxy[game.quadrant.x][game.quadrant.y].charted = true;
        /* Try to use warp engines */
        if (damaged(DWARPEN)) {
            skip(1);