char *prompt;
char buf[BUFSIZ];
if (i==1) {
- if (skill > SKILL_FAIR)
+ if (game.skill > SKILL_FAIR)
prompt = "[ANOUNCEMENT ARRIVING...]";
else
prompt = "[IMPORTANT ANNOUNCEMENT ARRIVING -- PRESS ENTER TO CONTINUE]";
}
else {
- if (skill > SKILL_FAIR)
+ if (game.skill > SKILL_FAIR)
prompt = "[CONTINUE?]";
else
prompt = "[PRESS ENTER TO CONTINUE]";
skip(1);
proutn("%d - %d ", ix, iy);
} else {
- if (game.damage[DSRSENS]==0 || condit==IHDOCKED) {
+ if (game.damage[DSRSENS]==0 || game.condit==IHDOCKED) {
if (i != 1 && l == 1) {
drawmaps(2);
delay(400);