Get rid of some macros that block mechanical translation.
[super-star-trek.git] / src / finish.c
index c59bd8ea6069fea478c4fa1e52b20a6596ce2618..42333d5fdad2d6040ebe2ed6c12c27d4e0aaaadb 100644 (file)
@@ -100,7 +100,7 @@ void finish(FINTYPE ifin)
                badpt = 0.0;    // Close enough!
            if (game.state.date-game.indate < 5.0 ||
                // killsPerDate >= RateMax
-               KLINGKILLED/(game.state.date-game.indate) >=
+               ((game.inkling + game.incom + game.inscom) - (game.state.remkl + game.state.remcom + game.state.nscrem))/(game.state.date-game.indate) >=
                0.1*game.skill*(game.skill+1.0) + 0.1 + 0.008*badpt) {
                skip(1);
                prout(_("In fact, you have done so well that Starfleet Command"));
@@ -166,7 +166,7 @@ void finish(FINTYPE ifin)
        prout(_("conquered.  Your starship is now Klingon property,"));
        prout(_("and you are put on trial as a war criminal.  On the"));
        proutn(_("basis of your record, you are "));
-       if (KLINGREM*3.0 > INKLINGTOT) {
+       if ((game.state.remkl + game.state.remcom + game.state.nscrem)*3.0 > (game.inkling + game.incom + game.inscom)) {
            prout(_("acquitted."));
            skip(1);
            prout(_("LIVE LONG AND PROSPER."));
@@ -296,7 +296,7 @@ void finish(FINTYPE ifin)
     else if (game.ship == IHE)
        game.ship = IHF;
     game.alive = false;
-    if (KLINGREM != 0) {
+    if ((game.state.remkl + game.state.remcom + game.state.nscrem) != 0) {
        double goodies = game.state.remres/game.inresor;
        double baddies = (game.state.remkl + 2.0*game.state.remcom)/(game.inkling+2.0*game.incom);
        if (goodies/baddies >= 1.0+0.5*Rand()) {
@@ -330,9 +330,9 @@ void score(void)
     int ithperd, iwon, klship;
 
     iskill = game.skill;
-    if ((timused == 0 || KLINGREM != 0) && timused < 5.0)
+    if ((timused == 0 || (game.state.remkl + game.state.remcom + game.state.nscrem) != 0) && timused < 5.0)
        timused = 5.0;
-    perdate = KLINGKILLED/timused;
+    perdate = ((game.inkling + game.incom + game.inscom) - (game.state.remkl + game.state.remcom + game.state.nscrem))/timused;
     ithperd = 500*perdate + 0.5;
     iwon = 0;
     if (game.gamewon)
@@ -345,28 +345,28 @@ void score(void)
        klship = 2;
     if (!game.gamewon)
        game.state.nromrem = 0; // None captured if no win
-    iscore = 10*NKILLK + 50*NKILLC + ithperd + iwon
+    iscore = 10*(game.inkling - game.state.remkl) + 50*(game.incom - game.state.remcom) + ithperd + iwon
        - 100*game.state.basekl - 100*klship - 45*game.nhelp -5*game.state.starkl - game.casual
-       + 20*NKILLROM + 200*NKILLSC - 10*game.state.nplankl - 300*game.state.nworldkl + game.state.nromrem;
+       + 20*(game.inrom - game.state.nromrem) + 200*(game.inscom - game.state.nscrem) - 10*game.state.nplankl - 300*game.state.nworldkl + game.state.nromrem;
     if (!game.alive)
        iscore -= 200;
     skip(2);
     prout(_("Your score --"));
-    if (NKILLROM)
+    if (game.inrom - game.state.nromrem)
        prout(_("%6d Romulans destroyed                 %5d"),
-             NKILLROM,20*NKILLROM);
+             game.inrom - game.state.nromrem, 20*(game.inrom - game.state.nromrem));
     if (game.state.nromrem)
        prout(_("%6d Romulans captured                  %5d"),
              game.state.nromrem, game.state.nromrem);
-    if (NKILLK)
+    if (game.inkling - game.state.remkl)
        prout(_("%6d ordinary Klingons destroyed        %5d"),
-             NKILLK, 10*NKILLK);
-    if (NKILLC)
+             game.inkling - game.state.remkl, 10*(game.inkling - game.state.remkl));
+    if (game.incom - game.state.remcom)
        prout(_("%6d Klingon commanders destroyed       %5d"),
-             NKILLC, 50*NKILLC);
-    if (NKILLSC)
+             game.incom - game.state.remcom, 50*(game.incom - game.state.remcom));
+    if (game.inscom - game.state.nscrem)
        prout(_("%6d Super-Commander destroyed          %5d"),
-             NKILLSC, 200*NKILLSC);
+             game.inscom - game.state.nscrem, 200*(game.inscom - game.state.nscrem));
     if (ithperd)
        prout(_("%6.2f Klingons per stardate              %5d"),
              perdate, ithperd);