Improvements to the testing machinery, including the replay option.
[super-star-trek.git] / src / events.c
index 7d4392109697e2fdcf6ab88b1b1ecf3be2d601ca..b6a168796e2c8e6e3fec74801943e1ebb99bc41e 100644 (file)
@@ -410,7 +410,7 @@ void events(void)
            }
            break;
        case FDISTR: /* inhabited system issues distress call */
-           schedule(FDISTR, expran(0.5*game.intime));
+           unschedule(FDISTR);
            /* try a whole bunch of times to find something suitable */
            i = 100;
            do {
@@ -434,8 +434,6 @@ void events(void)
            ev = schedule(FENSLV, expran(game.intime));
            ev->quadrant = w;
            q->status = distressed;
-           if (idebug)
-               prout("=== Distress call set at %d, %d.", w.x, w.y);
 
            /* tell the captain about it if we can */
            if (game.damage[DRADIO] == 0.0 || game.condit == IHDOCKED)