Rollup patch.
[super-star-trek.git] / src / battle.c
index f47cd94874800f9deea528219d798438acd38b44..7815b72b663a82a038d6f7c752d60836391a98d2 100644 (file)
@@ -407,8 +407,8 @@ void torpedo(double course, double r, coord in, double *hit, int i, int n)
                /* captain perishes on planet */
                finish(FDPLANET);
            }
-           prout("You have just destroyed an inhabited planet.");
-           prout("Celebratory rallies are being held on the Klingon homeworld.");
+           prout(_("You have just destroyed an inhabited planet."));
+           prout(_("Celebratory rallies are being held on the Klingon homeworld."));
            return;
        case IHSTAR: /* Hit a star */
            if (Rand() > 0.10) {
@@ -1087,7 +1087,7 @@ void phasers(void)
                irec+=fabs(game.kpower[i])/(PHASEFAC*pow(0.90,game.kdist[i]))*
                    (1.01+0.05*Rand()) + 1.0;
            kz=1;
-           proutn(_("(%d) units required. "), irec);
+           proutn(_("%d units required. "), irec);
            chew();
            proutn(_("Units to fire= "));
            key = scan();