Add inhabited planets.
[super-star-trek.git] / src / battle.c
index b8ffbcbb4eeb143c842a11159f4b4cc4ce5e466a..58ed4c2b997edf0541c16b281d40b3db4212144d 100644 (file)
@@ -316,7 +316,7 @@ void torpedo(double course, double r, int inx, int iny, double *hit, int i, int
            crmena(1, iquad, 2, ix, iy);
            prout(" destroyed.");
            game.state.nplankl++;
-           game.state.galaxy[game.quadx][game.quady].planets--;
+           game.state.galaxy[game.quadx][game.quady].planet = NULL;
            DESTROY(&game.state.plnets[game.iplnet]);
            game.iplnet = 0;
            game.plnetx = game.plnety = 0;