prout("== SUPERCOMMANDER");
/* Decide on being active or passive */
- avoid = ((NKILLC+NKILLK)/(game.state.date+0.01-game.indate) < 0.1*game.skill*(game.skill+1.0) ||
+ avoid = ((game.incom - game.state.remcom + game.inkling - game.state.remkl)/(game.state.date+0.01-game.indate) < 0.1*game.skill*(game.skill+1.0) ||
(game.state.date-game.indate) < 3.0);
if (!game.iscate && avoid) {
/* compute move away from Enterprise */