- game.kx[loccom] = game.kx[nenhere];
- game.ky[loccom] = game.ky[nenhere];
- game.kavgd[loccom] = game.kavgd[nenhere];
- game.kpower[loccom] = game.kpower[nenhere];
- game.kdist[loccom] = game.kdist[nenhere];
- klhere--;
- nenhere--;
- if (condit != IHDOCKED) newcnd();
+ game.kx[loccom] = game.kx[game.nenhere];
+ game.ky[loccom] = game.ky[game.nenhere];
+ game.kavgd[loccom] = game.kavgd[game.nenhere];
+ game.kpower[loccom] = game.kpower[game.nenhere];
+ game.kdist[loccom] = game.kdist[game.nenhere];
+ game.klhere--;
+ game.nenhere--;
+ if (game.condit != IHDOCKED) newcnd();