Add inhabited planets.
[super-star-trek.git] / src / ai.c
index 25d58274624efd7f151058321cb3135f8e692c32..4b1aa23b274ef783850492f21d3c50ea78b1ee2d 100644 (file)
--- a/src/ai.c
+++ b/src/ai.c
@@ -351,7 +351,7 @@ static int movescom(int iqx, int iqy, int flag, int *ipage)
            game.state.plnets[i].crystals == 1) {
            /* destroy the planet */
            DESTROY(&game.state.plnets[i]);
-           game.state.galaxy[game.state.isx][game.state.isy].planets -= 1;
+           game.state.galaxy[game.state.isx][game.state.isy].planet = NULL;
            if (game.damage[DRADIO] == 0.0 || game.condit == IHDOCKED) {
                if (*ipage==0) pause_game(1);
                *ipage = 1;