Make the "crystals' member into an enumeration.
[super-star-trek.git] / src / ai.c
index 733c62f83351b9540bb72a5b6f00e164ff264cbf..97d0b412e71efc56a985e55aca47614d9f1b2f2a 100644 (file)
--- a/src/ai.c
+++ b/src/ai.c
@@ -331,7 +331,7 @@ static bool movescom(coord iq, bool flag, bool *ipage)
     /* check for a helpful planet */
     for (i = 0; i < game.inplan; i++) {
        if (same(game.state.plnets[i].w, game.state.kscmdr) &&
-           game.state.plnets[i].crystals == 1) {
+           game.state.plnets[i].crystals == present) {
            /* destroy the planet */
            DESTROY(&game.state.plnets[i]);
            game.state.galaxy[game.state.kscmdr.x][game.state.kscmdr.y].planet = NOPLANET;