Another step in consolidating the saved-state globals.
[super-star-trek.git] / reports.c
index 5841aeca6c74f9750fd2a3d2253d32d9ad33fdbf..9475ab3b4ac1eeb469ed0e7945860f13db5ced71 100644 (file)
--- a/reports.c
+++ b/reports.c
@@ -4,20 +4,20 @@
 #include <string.h>\r
 \r
 void attakreport(void) {\r
-       if (frozen.future[FCDBAS] < 1e30) {\r
+       if (game.future[FCDBAS] < 1e30) {\r
                proutn("Starbase in ");\r
                cramlc(1, batx, baty);\r
                prout(" is currently under attack.");\r
                proutn("It can hold out until Stardate ");\r
-               cramf(frozen.future[FCDBAS], 0,1);\r
+               cramf(game.future[FCDBAS], 0,1);\r
                prout(".");\r
        }\r
        if (isatb == 1) {\r
                proutn("Starbase in ");\r
-               cramlc(1, state.isx, state.isy);\r
+               cramlc(1, game.state.isx, game.state.isy);\r
                prout(" is under Super-commander attack.");\r
                proutn("It can hold out until Stardate ");\r
-               cramf(frozen.future[FSCDBAS], 0, 1);\r
+               cramf(game.future[FSCDBAS], 0, 1);\r
                prout(".");\r
        }\r
 }\r
@@ -42,32 +42,32 @@ void report(int f) {
                case 5: s3="emeritus"; break;\r
                default: s3="skilled"; break;\r
        }\r
-       printf("\nYou %s playing a %s%s %s frozen.\n",\r
+       printf("\nYou %s playing a %s%s %s game.\n",\r
                   alldone? "were": "are now", s1, s2, s3);\r
        if (skill>3 && thawed && !alldone) prout("No plaque is allowed.");\r
        if (tourn) printf("This is tournament game %d.\n", tourn);\r
-       if (f) printf("Your secret password is \"%s\"\n",frozen.passwd);\r
+       if (f) printf("Your secret password is \"%s\"\n",game.passwd);\r
        printf("%d of %d Klingons have been killed",\r
-                  state.killk+state.killc+state.nsckill, inkling);\r
-       if (state.killc) printf(", including %d Commander%s.\n", state.killc, state.killc==1?"":"s");\r
-       else if (state.killk+state.nsckill > 0) prout(", but no Commanders.");\r
+                  game.state.killk+game.state.killc+game.state.nsckill, inkling);\r
+       if (game.state.killc) printf(", including %d Commander%s.\n", game.state.killc, game.state.killc==1?"":"s");\r
+       else if (game.state.killk+game.state.nsckill > 0) prout(", but no Commanders.");\r
        else prout(".");\r
        if (skill > 2) printf("The Super Commander has %sbeen destroyed.\n",\r
-                                                 state.nscrem?"not ":"");\r
-       if (state.rembase != inbase) {\r
+                                                 game.state.nscrem?"not ":"");\r
+       if (game.state.rembase != inbase) {\r
                proutn("There ");\r
-               if (inbase-state.rembase==1) proutn("has been 1 base");\r
+               if (inbase-game.state.rembase==1) proutn("has been 1 base");\r
                else {\r
                        proutn("have been ");\r
-                       crami(inbase-state.rembase, 1);\r
+                       crami(inbase-game.state.rembase, 1);\r
                        proutn(" bases");\r
                }\r
                proutn(" destroyed, ");\r
-               crami(state.rembase, 1);\r
+               crami(game.state.rembase, 1);\r
                prout(" remaining.");\r
        }\r
        else printf("There are %d bases.\n", inbase);\r
-       if (frozen.damage[DRADIO] == 0.0 || condit == IHDOCKED || iseenit) {\r
+       if (game.damage[DRADIO] == 0.0 || condit == IHDOCKED || iseenit) {\r
                /* Don't report this if not seen and\r
                        either the radio is dead or not at base! */\r
                attakreport();\r
@@ -85,8 +85,8 @@ void report(int f) {
                if (nprobes!=1) proutn("s");\r
                prout(".");\r
        }\r
-       if ((frozen.damage[DRADIO] == 0.0 || condit == IHDOCKED)&&\r
-               frozen.future[FDSPROB] != 1e30) {\r
+       if ((game.damage[DRADIO] == 0.0 || condit == IHDOCKED)&&\r
+               game.future[FDSPROB] != 1e30) {\r
                if (isarmed) \r
                        proutn("An armed deep space probe is in");\r
                else\r
@@ -114,7 +114,7 @@ void report(int f) {
 void lrscan(void) {\r
        int x, y;\r
        chew();\r
-       if (frozen.damage[DLRSENS] != 0.0) {\r
+       if (game.damage[DLRSENS] != 0.0) {\r
                /* Now allow base's sensors if docked */\r
                if (condit != IHDOCKED) {\r
                        prout("LONG-RANGE SENSORS DAMAGED.");\r
@@ -134,8 +134,8 @@ void lrscan(void) {
                        if (x == 0 || x > 8 || y == 0 || y > 8)\r
                                printf("   -1");\r
                        else {\r
-                               printf("%5d", state.galaxy[x][y]);\r
-                               frozen.starch[x][y] = frozen.damage[DRADIO] > 0 ? state.galaxy[x][y]+1000 :1;\r
+                               printf("%5d", game.state.galaxy[x][y]);\r
+                               game.starch[x][y] = game.damage[DRADIO] > 0 ? game.state.galaxy[x][y]+1000 :1;\r
                        }\r
                }\r
                putchar('\n');\r
@@ -148,7 +148,7 @@ void dreprt(void) {
        chew();\r
 \r
        for (i = 1; i <= ndevice; i++) {\r
-               if (frozen.damage[i] > 0.0) {\r
+               if (game.damage[i] > 0.0) {\r
                        if (!jdam) {\r
                                skip(1);\r
                                prout("DEVICE            -REPAIR TIMES-");\r
@@ -156,9 +156,9 @@ void dreprt(void) {
                                jdam = TRUE;\r
                        }\r
                        printf("  %16s ", device[i]);\r
-                       cramf(frozen.damage[i]+0.05, 8, 2);\r
+                       cramf(game.damage[i]+0.05, 8, 2);\r
                        proutn("  ");\r
-                       cramf(docfac*frozen.damage[i]+0.005, 8, 2);\r
+                       cramf(docfac*game.damage[i]+0.005, 8, 2);\r
                        skip(1);\r
                }\r
        }\r
@@ -170,7 +170,7 @@ void chart(int nn) {
 \r
        chew();\r
        skip(1);\r
-       if (stdamtim != 1e30 && stdamtim != state.date && condit == IHDOCKED) {\r
+       if (stdamtim != 1e30 && stdamtim != game.state.date && condit == IHDOCKED) {\r
                prout("Spock-  \"I revised the Star Chart from the");\r
                prout("  starbase's records.\"");\r
                skip(1);\r
@@ -179,14 +179,14 @@ void chart(int nn) {
        if (stdamtim != 1e30) {\r
                if (condit == IHDOCKED) {\r
                        /* We are docked, so restore chart from base information */\r
-                       stdamtim = state.date;\r
+                       stdamtim = game.state.date;\r
                        for (i=1; i <= 8 ; i++)\r
                                for (j=1; j <= 8; j++)\r
-                                       if (frozen.starch[i][j] == 1) frozen.starch[i][j] = state.galaxy[i][j]+1000;\r
+                                       if (game.starch[i][j] == 1) game.starch[i][j] = game.state.galaxy[i][j]+1000;\r
                }\r
                else {\r
                        proutn("(Last surveillance update ");\r
-                       cramf(state.date-stdamtim, 0, 1);\r
+                       cramf(game.state.date-stdamtim, 0, 1);\r
                        prout(" stardates ago.)");\r
                }\r
        }\r
@@ -198,14 +198,14 @@ void chart(int nn) {
        for (i = 1; i <= 8; i++) {\r
                printf("%d -", i);\r
                for (j = 1; j <= 8; j++) {\r
-                       if (frozen.starch[i][j] < 0)\r
+                       if (game.starch[i][j] < 0)\r
                                printf("  .1.");\r
-                       else if (frozen.starch[i][j] == 0)\r
+                       else if (game.starch[i][j] == 0)\r
                                printf("  ...");\r
-                       else if (frozen.starch[i][j] > 999)\r
-                               printf("%5d", frozen.starch[i][j]-1000);\r
+                       else if (game.starch[i][j] > 999)\r
+                               printf("%5d", game.starch[i][j]-1000);\r
                        else\r
-                               printf("%5d", state.galaxy[i][j]);\r
+                               printf("%5d", game.state.galaxy[i][j]);\r
                }\r
                prout("  -");\r
        }\r
@@ -227,7 +227,7 @@ void srscan(int l) {
        int goodScan=TRUE;\r
        switch (l) {\r
                case 1: // SRSCAN\r
-                       if (frozen.damage[DSRSENS] != 0) {\r
+                       if (game.damage[DSRSENS] != 0) {\r
                                /* Allow base's sensors if docked */\r
                                if (condit != IHDOCKED) {\r
                                        prout("SHORT-RANGE SENSORS DAMAGED");\r
@@ -237,8 +237,8 @@ void srscan(int l) {
                                        prout("[Using starbase's sensors]");\r
                        }\r
                        if (goodScan)\r
-                           frozen.starch[quadx][quady] = frozen.damage[DRADIO]>0.0 ?\r
-                                                                          state.galaxy[quadx][quady]+1000:1;\r
+                           game.starch[quadx][quady] = game.damage[DRADIO]>0.0 ?\r
+                                                                          game.state.galaxy[quadx][quady]+1000:1;\r
                        scan();\r
                        if (isit("chart")) nn = TRUE;\r
                        if (isit("no")) rightside = FALSE;\r
@@ -270,7 +270,7 @@ void srscan(int l) {
                        printf("%2d  ", i);\r
                        for (j = 1; j <= 10; j++) {\r
                                if (goodScan || (abs(i-sectx)<= 1 && abs(j-secty) <= 1))\r
-                                       printf("%c ",frozen.quad[i][j]);\r
+                                       printf("%c ",game.quad[i][j]);\r
                                else\r
                                        printf("- ");\r
                        }\r
@@ -278,7 +278,7 @@ void srscan(int l) {
                if (rightside) {\r
                        switch (jj) {\r
                                case 1:\r
-                                       printf(" Stardate      %.1f", state.date);\r
+                                       printf(" Stardate      %.1f", game.state.date);\r
                                        break;\r
                                case 2:\r
                                        if (condit != IHDOCKED) newcnd();\r
@@ -298,7 +298,7 @@ void srscan(int l) {
                                        break;\r
                                case 4:\r
                                        printf(" Life Support  ");\r
-                                       if (frozen.damage[DLIFSUP] != 0.0) {\r
+                                       if (game.damage[DLIFSUP] != 0.0) {\r
                                                if (condit == IHDOCKED)\r
                                                        printf("DAMAGED, supported by starbase");\r
                                                else\r
@@ -318,7 +318,7 @@ void srscan(int l) {
                                        break;\r
                                case 8:\r
                                        printf(" Shields       ");\r
-                                       if (frozen.damage[DSHIELD] != 0)\r
+                                       if (game.damage[DSHIELD] != 0)\r
                                                printf("DAMAGED,");\r
                                        else if (shldup)\r
                                                printf("UP,");\r
@@ -328,10 +328,10 @@ void srscan(int l) {
                                                   (int)((100.0*shield)/inshld + 0.5), shield);\r
                                        break;\r
                                case 9:\r
-                                       printf(" Klingons Left %d", state.remkl);\r
+                                       printf(" Klingons Left %d", game.state.remkl);\r
                                        break;\r
                                case 10:\r
-                                       printf(" Time Left     %.2f", state.remtime);\r
+                                       printf(" Time Left     %.2f", game.state.remtime);\r
                                        break;\r
                        }\r
                                        \r
@@ -347,7 +347,7 @@ void eta(void) {
        int key, ix1, ix2, iy1, iy2, prompt=FALSE;\r
        int wfl;\r
        double ttime, twarp, tpower;\r
-       if (frozen.damage[DCOMPTR] != 0.0) {\r
+       if (game.damage[DCOMPTR] != 0.0) {\r
                prout("COMPUTER DAMAGED, USE A POCKET CALCULATOR.");\r
                skip(1);\r
                return;\r
@@ -397,7 +397,7 @@ void eta(void) {
                proutn("Time or arrival date? ");\r
                if (scan()==IHREAL) {\r
                        ttime = aaitem;\r
-                       if (ttime > state.date) ttime -= state.date; // Actually a star date\r
+                       if (ttime > game.state.date) ttime -= game.state.date; // Actually a star date\r
                        if (ttime <= 1e-10 ||\r
                                (twarp=(floor(sqrt((10.0*dist)/ttime)*10.0)+1.0)/10.0) > 10) {\r
                                prout("We'll never make it, sir.");\r
@@ -455,7 +455,7 @@ void eta(void) {
                prout(".");\r
                if (wfl) {\r
                        proutn("And we will arrive at stardate ");\r
-                       cramf(state.date+ttime, 1, 1);\r
+                       cramf(game.state.date+ttime, 1, 1);\r
                        prout(".");\r
                }\r
                else if (twarp==1.0)\r
@@ -465,16 +465,16 @@ void eta(void) {
                        cramf(twarp, 1, 2);\r
                        skip(1);\r
                        proutn("and we will arrive at stardate ");\r
-                       cramf(state.date+ttime, 1, 2);\r
+                       cramf(game.state.date+ttime, 1, 2);\r
                        prout(".");\r
                }\r
-               if (state.remtime < ttime)\r
+               if (game.state.remtime < ttime)\r
                        prout("Unfortunately, the Federation will be destroyed by then.");\r
                if (twarp > 6.0)\r
                        prout("You'll be taking risks at that speed, Captain");\r
-               if ((isatb==1 && state.isy == ix1 && state.isx == iy1 &&\r
-                        frozen.future[FSCDBAS]< ttime+state.date)||\r
-                       (frozen.future[FCDBAS]<ttime+state.date && baty==ix1 && batx == iy1))\r
+               if ((isatb==1 && game.state.isy == ix1 && game.state.isx == iy1 &&\r
+                        game.future[FSCDBAS]< ttime+game.state.date)||\r
+                       (game.future[FCDBAS]<ttime+game.state.date && baty==ix1 && batx == iy1))\r
                        prout("The starbase there will be destroyed by then.");\r
                proutn("New warp factor to try? ");\r
                if (scan() == IHREAL) {\r