More magic-number chasing.
[super-star-trek.git] / reports.c
index 794b18117afe27d06951e3f3899aac37cd0fb2f7..8b01a6d5d00f34bddd93c189ec58387889539a97 100644 (file)
--- a/reports.c
+++ b/reports.c
-#include "sst.h"\r
-#include <math.h>\r
-#include <stdlib.h>\r
-#include <string.h>\r
-\r
-void attakreport(int l) {\r
-    if (!l) {\r
-       if (game.future[FCDBAS] < 1e30) {\r
-               prout("Starbase in %s is currently under Commander attack.",\r
-                     cramlc(quadrant, batx, baty));\r
-               prout("It can hold out until Stardate %d.", \r
-                     (int)game.future[FCDBAS]);\r
-       }\r
-       if (isatb == 1) {\r
-               prout("Starbase in %s is under Super-commander attack.",\r
-                     cramlc(quadrant, game.state.isx, game.state.isy));\r
-               prout("It can hold out until Stardate %d.", \r
-                     (int)game.future[FSCDBAS]);\r
-       }\r
-     } else {\r
-        if (game.future[FCDBAS] < 1e30)\r
-           proutn("Base in %i - %i attacked by C. Alive until %.1f", batx, baty, game.future[FCDBAS]);\r
-        if (isatb == 1)\r
-           proutn("Base in %i - %i attacked by S. Alive until %.1f", game.state.isx, game.state.isy, game.future[FSCDBAS]);\r
-     }\r
-}\r
-       \r
-\r
-void report(int f) {\r
-       char *s1,*s2,*s3;\r
-\r
-       chew();\r
-       s1 = (thawed?"thawed ":"");\r
-       switch (length) {\r
-               case 1: s2="short"; break;\r
-               case 2: s2="medium"; break;\r
-               case 4: s2="long"; break;\r
-               default: s2="unknown length"; break;\r
-       }\r
-       switch (skill) {\r
-               case 1: s3="novice"; break;\r
-               case 2: s3="fair"; break;\r
-               case 3: s3="good"; break;\r
-               case 4: s3="expert"; break;\r
-               case 5: s3="emeritus"; break;\r
-               default: s3="skilled"; break;\r
-       }\r
-       prout("");\r
-       prout("You %s playing a %s%s %s game.",\r
-                  alldone? "were": "are now", s1, s2, s3);\r
-       if (skill>3 && thawed && !alldone) prout("No plaque is allowed.");\r
-       if (tourn) prout("This is tournament game %d.", tourn);\r
-       if (f) prout("Your secret password is \"%s\"",game.passwd);\r
-       proutn("%d of %d Klingons have been killed",\r
-                  game.state.killk+game.state.killc+game.state.nsckill, inkling);\r
-       if (game.state.killc) prout(", including %d Commander%s.", game.state.killc, game.state.killc==1?"":"s");\r
-       else if (game.state.killk+game.state.nsckill > 0) prout(", but no Commanders.");\r
-       else prout(".");\r
-       if (skill > 2) prout("The Super Commander has %sbeen destroyed.",\r
-                                                 game.state.nscrem?"not ":"");\r
-       if (game.state.rembase != inbase) {\r
-               proutn("There ");\r
-               if (inbase-game.state.rembase==1) proutn("has been 1 base");\r
-               else {\r
-                   proutn("have been %d bases", inbase-game.state.rembase);\r
-               }\r
-               prout(" destroyed, %d remaining.", game.state.rembase);\r
-       }\r
-       else prout("There are %d bases.", inbase);\r
-       if (game.damage[DRADIO] == 0.0 || condit == IHDOCKED || iseenit) {\r
-               /* Don't report this if not seen and\r
-                       either the radio is dead or not at base! */\r
-               attakreport(0);\r
-               iseenit = 1;\r
-       }\r
-       if (casual) prout("%d casualt%s suffered so far.",\r
-                                          casual, casual==1? "y" : "ies");\r
-       if (nhelp) prout("There were %d call%s for help.",\r
-                                         nhelp, nhelp==1 ? "" : "s");\r
-       if (ship == IHE) {\r
-               proutn("You have ");\r
-               if (nprobes) proutn("%d", nprobes);\r
-               else proutn("no");\r
-               proutn(" deep space probe");\r
-               if (nprobes!=1) proutn("s");\r
-               prout(".");\r
-       }\r
-       if ((game.damage[DRADIO] == 0.0 || condit == IHDOCKED)&&\r
-               game.future[FDSPROB] != 1e30) {\r
-               if (isarmed) \r
-                       proutn("An armed deep space probe is in");\r
-               else\r
-                       proutn("A deep space probe is in");\r
-               proutn(cramlc(quadrant, probecx, probecy));\r
-               prout(".");\r
-       }\r
-       if (icrystl) {\r
-               if (cryprob <= .05)\r
-                       prout("Dilithium crystals aboard ship... not yet used.");\r
-               else {\r
-                       int i=0;\r
-                       double ai = 0.05;\r
-                       while (cryprob > ai) {\r
-                               ai *= 2.0;\r
-                               i++;\r
-                       }\r
-                       prout("Dilithium crystals have been used %d time%s.",\r
-                                  i, i==1? "" : "s");\r
-               }\r
-       }\r
-       skip(1);\r
-}\r
-       \r
-void lrscan(void) {\r
-       int x, y;\r
-       chew();\r
-       if (game.damage[DLRSENS] != 0.0) {\r
-               /* Now allow base's sensors if docked */\r
-               if (condit != IHDOCKED) {\r
-                       prout("LONG-RANGE SENSORS DAMAGED.");\r
-                       return;\r
-               }\r
-               skip(1);\r
-               proutn("Starbase's long-range scan for");\r
-       }\r
-       else {\r
-               skip(1);\r
-               proutn("Long-range scan for ");\r
-       }\r
-       prout(cramlc(quadrant, quadx, quady));\r
-       for (x = quadx-1; x <= quadx+1; x++) {\r
-               for (y = quady-1; y <= quady+1; y++) {\r
-                       if (x == 0 || x > 8 || y == 0 || y > 8)\r
-                               proutn("   -1");\r
-                       else {\r
-                               proutn("%5d", game.state.galaxy[x][y]);\r
-                               game.starch[x][y] = game.damage[DRADIO] > 0 ? game.state.galaxy[x][y]+1000 :1;\r
-                       }\r
-               }\r
-               skip(1);\r
-       }\r
-\r
-}\r
-\r
-void dreprt(void) {\r
-       int jdam = FALSE, i;\r
-       chew();\r
-\r
-       for (i = 1; i <= NDEVICES; i++) {\r
-               if (game.damage[i] > 0.0) {\r
-                       if (!jdam) {\r
-                               skip(1);\r
-                               prout("DEVICE            -REPAIR TIMES-");\r
-                               prout("                IN FLIGHT   DOCKED");\r
-                               jdam = TRUE;\r
-                       }\r
-                       prout("  %16s %8.2f  %8.2f", \r
-                               device[i],\r
-                               game.damage[i]+0.05,\r
-                               docfac*game.damage[i]+0.005);\r
-               }\r
-       }\r
-       if (!jdam) prout("All devices functional.");\r
-}\r
-\r
-void chart(int nn) {\r
-       int i,j;\r
-\r
-       chew();\r
-       skip(1);\r
-       if (stdamtim != 1e30 && stdamtim != game.state.date && condit == IHDOCKED) {\r
-               prout("Spock-  \"I revised the Star Chart from the");\r
-               prout("  starbase's records.\"");\r
-               skip(1);\r
-       }\r
-       if (nn == 0) prout("STAR CHART FOR THE KNOWN GALAXY");\r
-       if (stdamtim != 1e30) {\r
-               if (condit == IHDOCKED) {\r
-                       /* We are docked, so restore chart from base information */\r
-                       stdamtim = game.state.date;\r
-                       for (i=1; i <= 8 ; i++)\r
-                               for (j=1; j <= 8; j++)\r
-                                       if (game.starch[i][j] == 1) game.starch[i][j] = game.state.galaxy[i][j]+1000;\r
-               }\r
-               else {\r
-                   proutn("(Last surveillance update %d stardates ago.",\r
-                          (int)(game.state.date-stdamtim));\r
-               }\r
-       }\r
-       if (nn ==0) skip(1);\r
-\r
-       prout("      1    2    3    4    5    6    7    8");\r
-       prout("    ----------------------------------------");\r
-       /* if (nn==0) prout("  -"); */\r
-       for (i = 1; i <= 8; i++) {\r
-               proutn("%d -", i);\r
-               for (j = 1; j <= 8; j++) {\r
-                       if (game.starch[i][j] < 0)\r
-                               proutn("  .1.");\r
-                       else if (game.starch[i][j] == 0)\r
-                               proutn("  ...");\r
-                       else if (game.starch[i][j] > 999)\r
-                               proutn("%5d", game.starch[i][j]-1000);\r
-                       else\r
-                               proutn("%5d", game.state.galaxy[i][j]);\r
-               }\r
-               prout("  -");\r
-       }\r
-       if (nn == 0) {\r
-               skip(1);\r
-               crmshp();\r
-               prout(" is currently in %s", cramlc(quadrant, quadx, quady));\r
-}\r
-}\r
-               \r
-               \r
-void srscan(int l) {\r
-       static char requests[][3] =\r
-               {"","da","co","po","ls","wa","en","to","sh","kl","ti"};\r
-       char *cp;\r
-       int leftside=TRUE, rightside=TRUE, i, j, jj, k=0, nn=FALSE;\r
-       int goodScan=TRUE;\r
-       switch (l) {\r
-               case 1: // SRSCAN\r
-                       if (game.damage[DSRSENS] != 0) {\r
-                               /* Allow base's sensors if docked */\r
-                               if (condit != IHDOCKED) {\r
-                                       prout("SHORT-RANGE SENSORS DAMAGED");\r
-                                       goodScan=FALSE;\r
-                               }\r
-                               else\r
-                                       prout("[Using starbase's sensors]");\r
-                       }\r
-                       if (goodScan)\r
-                           game.starch[quadx][quady] = game.damage[DRADIO]>0.0 ?\r
-                                                                          game.state.galaxy[quadx][quady]+1000:1;\r
-                       scan();\r
-                       if (isit("chart")) nn = TRUE;\r
-                       if (isit("no")) rightside = FALSE;\r
-                       chew();\r
-                       prout("\n    1 2 3 4 5 6 7 8 9 10");\r
-                       break;\r
-               case 2: // REQUEST\r
-                       while (scan() == IHEOL)\r
-                               proutn("Information desired? ");\r
-                       chew();\r
-                       for (k = 1; k <= 10; k++)\r
-                               if (strncmp(citem,requests[k],min(2,strlen(citem)))==0)\r
-                                       break;\r
-                       if (k > 10) {\r
-                               prout("UNRECOGNIZED REQUEST. Legal requests are:\n"\r
-                                        "  date, condition, position, lsupport, warpfactor,\n"\r
-                                        "  energy, torpedoes, shields, klingons, time.");\r
-                               return;\r
-                       }\r
-                       // no "break"\r
-               case 3: // STATUS\r
-                       chew();\r
-                       leftside = FALSE;\r
-                       skip(1);\r
-       }\r
-       for (i = 1; i <= 10; i++) {\r
-               int jj = (k!=0 ? k : i);\r
-               if (leftside) {\r
-                       proutn("%2d  ", i);\r
-                       for (j = 1; j <= 10; j++) {\r
-                               if (goodScan || (abs(i-sectx)<= 1 && abs(j-secty) <= 1))\r
-                                       proutn("%c ",game.quad[i][j]);\r
-                               else\r
-                                       proutn("- ");\r
-                       }\r
-               }\r
-               if (rightside) {\r
-                       switch (jj) {\r
-                               case 1:\r
-                                       proutn(" Stardate      %.1f", game.state.date);\r
-                                       break;\r
-                               case 2:\r
-                                       if (condit != IHDOCKED) newcnd();\r
-                                       switch (condit) {\r
-                                               case IHRED: cp = "RED"; break;\r
-                                               case IHGREEN: cp = "GREEN"; break;\r
-                                               case IHYELLOW: cp = "YELLOW"; break;\r
-                                               case IHDOCKED: cp = "DOCKED"; break;\r
-                                       }\r
-                                       proutn(" Condition     %s", cp);\r
-                                       break;\r
-                               case 3:\r
-                                       proutn(" Position      ");\r
-                                       proutn(cramlc(neither, quadx, quady));\r
-                                       proutn(" , ");\r
-                                       proutn(cramlc(neither, sectx, secty));\r
-                                       break;\r
-                               case 4:\r
-                                       proutn(" Life Support  ");\r
-                                       if (game.damage[DLIFSUP] != 0.0) {\r
-                                               if (condit == IHDOCKED)\r
-                                                       proutn("DAMAGED, supported by starbase");\r
-                                               else\r
-                                                       proutn("DAMAGED, reserves=%.2f", lsupres);\r
-                                       }\r
-                                       else\r
-                                               proutn("ACTIVE");\r
-                                       break;\r
-                               case 5:\r
-                                       proutn(" Warp Factor   %.1f", warpfac);\r
-                                       break;\r
-                               case 6:\r
-                                       proutn(" Energy        %.2f", energy);\r
-                                       break;\r
-                               case 7:\r
-                                       proutn(" Torpedoes     %d", torps);\r
-                                       break;\r
-                               case 8:\r
-                                       proutn(" Shields       ");\r
-                                       if (game.damage[DSHIELD] != 0)\r
-                                               proutn("DAMAGED,");\r
-                                       else if (shldup)\r
-                                               proutn("UP,");\r
-                                       else\r
-                                               proutn("DOWN,");\r
-                                       proutn(" %d%% %.1f units",\r
-                                                  (int)((100.0*shield)/inshld + 0.5), shield);\r
-                                       break;\r
-                               case 9:\r
-                                       proutn(" Klingons Left %d", game.state.remkl);\r
-                                       break;\r
-                               case 10:\r
-                                       attakreport(1);\r
-                                       break;\r
-                       }\r
-                                       \r
-               }\r
-               skip(1);\r
-               if (k!=0) return;\r
-       }\r
-       if (nn) chart(1);\r
-}\r
-                       \r
-                       \r
-void eta(void) {\r
-       int key, ix1, ix2, iy1, iy2, prompt=FALSE;\r
-       int wfl;\r
-       double ttime, twarp, tpower;\r
-       if (game.damage[DCOMPTR] != 0.0) {\r
-               prout("COMPUTER DAMAGED, USE A POCKET CALCULATOR.");\r
-               skip(1);\r
-               return;\r
-       }\r
-       if (scan() != IHREAL) {\r
-               prompt = TRUE;\r
-               chew();\r
-               proutn("Destination quadrant and/or sector? ");\r
-               if (scan()!=IHREAL) {\r
-                       huh();\r
-                       return;\r
-               }\r
-       }\r
-       iy1 = aaitem +0.5;\r
-       if (scan() != IHREAL) {\r
-               huh();\r
-               return;\r
-       }\r
-       ix1 = aaitem + 0.5;\r
-       if (scan() == IHREAL) {\r
-               iy2 = aaitem + 0.5;\r
-               if (scan() != IHREAL) {\r
-                       huh();\r
-                       return;\r
-               }\r
-               ix2 = aaitem + 0.5;\r
-       }\r
-        else {\r
-                if (quady>ix1) ix2 = 1;\r
-                else ix2=10;\r
-                if (quadx>iy1) iy2 = 1;\r
-                else iy2=10;\r
-       }\r
-\r
-       if (ix1 > 8 || ix1 < 1 || iy1 > 8 || iy1 < 1 ||\r
-               ix2 > 10 || ix2 < 1 || iy2 > 10 || iy2 < 1) {\r
-               huh();\r
-               return;\r
-       }\r
-       dist = sqrt(square(iy1-quadx+0.1*(iy2-sectx))+\r
-                               square(ix1-quady+0.1*(ix2-secty)));\r
-       wfl = FALSE;\r
-\r
-       if (prompt) prout("Answer \"no\" if you don't know the value:");\r
-       while (TRUE) {\r
-               chew();\r
-               proutn("Time or arrival date? ");\r
-               if (scan()==IHREAL) {\r
-                       ttime = aaitem;\r
-                       if (ttime > game.state.date) ttime -= game.state.date; // Actually a star date\r
-                       if (ttime <= 1e-10 ||\r
-                               (twarp=(floor(sqrt((10.0*dist)/ttime)*10.0)+1.0)/10.0) > 10) {\r
-                               prout("We'll never make it, sir.");\r
-                               chew();\r
-                               return;\r
-                       }\r
-                       if (twarp < 1.0) twarp = 1.0;\r
-                       break;\r
-               }\r
-               chew();\r
-               proutn("Warp factor? ");\r
-               if (scan()== IHREAL) {\r
-                       wfl = TRUE;\r
-                       twarp = aaitem;\r
-                       if (twarp<1.0 || twarp > 10.0) {\r
-                               huh();\r
-                               return;\r
-                       }\r
-                       break;\r
-               }\r
-               prout("Captain, certainly you can give me one of these.");\r
-       }\r
-       while (TRUE) {\r
-               chew();\r
-               ttime = (10.0*dist)/square(twarp);\r
-               tpower = dist*twarp*twarp*twarp*(shldup+1);\r
-               if (tpower >= energy) {\r
-                       prout("Insufficient energy, sir.");\r
-                       if (shldup==0 || tpower > energy*2.0) {\r
-                               if (!wfl) return;\r
-                               proutn("New warp factor to try? ");\r
-                               if (scan() == IHREAL) {\r
-                                       wfl = TRUE;\r
-                                       twarp = aaitem;\r
-                                       if (twarp<1.0 || twarp > 10.0) {\r
-                                               huh();\r
-                                               return;\r
-                                       }\r
-                                       continue;\r
-                               }\r
-                               else {\r
-                                       chew();\r
-                                       skip(1);\r
-                                       return;\r
-                               }\r
-                       }\r
-                       prout("But if you lower your shields,");\r
-                       proutn("remaining");\r
-                       tpower /= 2;\r
-               }\r
-               else\r
-                       proutn("Remaining");\r
-               prout(" energy will be %.2f.", energy-tpower);\r
-               if (wfl) {\r
-                       prout("And we will arrive at stardate %.2f.",\r
-                               game.state.date+ttime);\r
-               }\r
-               else if (twarp==1.0)\r
-                       prout("Any warp speed is adequate.");\r
-               else {\r
-                       prout("Minimum warp needed is %.2f,", twarp);\r
-                       prout("and we will arrive at stardate %.2f.",\r
-                               game.state.date+ttime);\r
-               }\r
-               if (game.state.remtime < ttime)\r
-                       prout("Unfortunately, the Federation will be destroyed by then.");\r
-               if (twarp > 6.0)\r
-                       prout("You'll be taking risks at that speed, Captain");\r
-               if ((isatb==1 && game.state.isy == ix1 && game.state.isx == iy1 &&\r
-                        game.future[FSCDBAS]< ttime+game.state.date)||\r
-                       (game.future[FCDBAS]<ttime+game.state.date && baty==ix1 && batx == iy1))\r
-                       prout("The starbase there will be destroyed by then.");\r
-               proutn("New warp factor to try? ");\r
-               if (scan() == IHREAL) {\r
-                       wfl = TRUE;\r
-                       twarp = aaitem;\r
-                       if (twarp<1.0 || twarp > 10.0) {\r
-                               huh();\r
-                               return;\r
-                       }\r
-               }\r
-               else {\r
-                       chew();\r
-                       skip(1);\r
-                       return;\r
-               }\r
-       }\r
-                       \r
-}\r
+#include "sst.h"
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+void attakreport(int l) {
+     if (!l) {
+       if (game.future[FCDBAS] < 1e30) {
+               prout("Starbase in %s is currently under Commander attack.",
+                     cramlc(quadrant, batx, baty));
+               prout("It can hold out until Stardate %d.", 
+                     (int)game.future[FCDBAS]);
+       }
+       if (isatb == 1) {
+               prout("Starbase in %s is under Super-commander attack.",
+                     cramlc(quadrant, game.state.isx, game.state.isy));
+               prout("It can hold out until Stardate %d.", 
+                     (int)game.future[FSCDBAS]);
+       }
+     } else {
+        if (game.future[FCDBAS] < 1e30)
+           proutn("Base in %i - %i attacked by C. Alive until %.1f", batx, baty, game.future[FCDBAS]);
+        if (isatb == 1)
+           proutn("Base in %i - %i attacked by S. Alive until %.1f", game.state.isx, game.state.isy, game.future[FSCDBAS]);
+     }
+     clreol();
+}
+       
+
+void report(void) {
+       char *s1,*s2,*s3;
+
+       chew();
+       s1 = (thawed?"thawed ":"");
+       switch (length) {
+               case 1: s2="short"; break;
+               case 2: s2="medium"; break;
+               case 4: s2="long"; break;
+               default: s2="unknown length"; break;
+       }
+       switch (skill) {
+               case 1: s3="novice"; break;
+               case 2: s3="fair"; break;
+               case 3: s3="good"; break;
+               case 4: s3="expert"; break;
+               case 5: s3="emeritus"; break;
+               default: s3="skilled"; break;
+       }
+       prout("");
+       prout("You %s playing a %s%s %s game.",
+                  alldone? "were": "are now", s1, s2, s3);
+       if (skill>3 && thawed && !alldone) prout("No plaque is allowed.");
+       if (tourn) prout("This is tournament game %d.", tourn);
+       prout("Your secret password is \"%s\"",game.passwd);
+       proutn("%d of %d Klingons have been killed",
+                  game.state.killk+game.state.killc+game.state.nsckill, inkling);
+       if (game.state.killc) prout(", including %d Commander%s.", game.state.killc, game.state.killc==1?"":"s");
+       else if (game.state.killk+game.state.nsckill > 0) prout(", but no Commanders.");
+       else prout(".");
+       if (skill > 2) prout("The Super Commander has %sbeen destroyed.",
+                                                 game.state.nscrem?"not ":"");
+       if (game.state.rembase != inbase) {
+               proutn("There ");
+               if (inbase-game.state.rembase==1) proutn("has been 1 base");
+               else {
+                   proutn("have been %d bases", inbase-game.state.rembase);
+               }
+               prout(" destroyed, %d remaining.", game.state.rembase);
+       }
+       else prout("There are %d bases.", inbase);
+       if (game.damage[DRADIO] == 0.0 || condit == IHDOCKED || iseenit) {
+               /* Don't report this if not seen and
+                       either the radio is dead or not at base! */
+               attakreport(0);
+               iseenit = 1;
+       }
+       if (casual) prout("%d casualt%s suffered so far.",
+                                          casual, casual==1? "y" : "ies");
+       if (nhelp) prout("There were %d call%s for help.",
+                                         nhelp, nhelp==1 ? "" : "s");
+       if (ship == IHE) {
+               proutn("You have ");
+               if (nprobes) proutn("%d", nprobes);
+               else proutn("no");
+               proutn(" deep space probe");
+               if (nprobes!=1) proutn("s");
+               prout(".");
+       }
+       if ((game.damage[DRADIO] == 0.0 || condit == IHDOCKED)&&
+               game.future[FDSPROB] != 1e30) {
+               if (isarmed) 
+                       proutn("An armed deep space probe is in");
+               else
+                       proutn("A deep space probe is in");
+               proutn(cramlc(quadrant, probecx, probecy));
+               prout(".");
+       }
+       if (icrystl) {
+               if (cryprob <= .05)
+                       prout("Dilithium crystals aboard ship... not yet used.");
+               else {
+                       int i=0;
+                       double ai = 0.05;
+                       while (cryprob > ai) {
+                               ai *= 2.0;
+                               i++;
+                       }
+                       prout("Dilithium crystals have been used %d time%s.",
+                                  i, i==1? "" : "s");
+               }
+       }
+       skip(1);
+}
+       
+void lrscan(void) {
+       int x, y;
+       chew();
+       if (game.damage[DLRSENS] != 0.0) {
+               /* Now allow base's sensors if docked */
+               if (condit != IHDOCKED) {
+                       prout("LONG-RANGE SENSORS DAMAGED.");
+                       return;
+               }
+               proutn("Starbase's long-range scan");
+       }
+       else {
+               prout("Long-range scan");
+       }
+       for (x = quadx-1; x <= quadx+1; x++) {
+               proutn(" ");
+               for (y = quady-1; y <= quady+1; y++) {
+                       if (x == 0 || x > GALSIZE || y == 0 || y > GALSIZE)
+                                proutn("  -1");
+                       else {
+                                if (game.state.galaxy[x][y]<SUPERNOVA_PLACE) proutn(" %3d", game.state.galaxy[x][y]);
+                                else proutn("***");
+                               game.starch[x][y] = game.damage[DRADIO] > 0 ? game.state.galaxy[x][y]+SUPERNOVA_PLACE : 1;
+                       }
+               }
+                prout(" ");
+       }
+}
+
+void dreprt(void) {
+       int jdam = FALSE, i;
+       chew();
+
+       for (i = 1; i <= NDEVICES; i++) {
+               if (game.damage[i] > 0.0) {
+                       if (!jdam) {
+                               prout("DEVICE            -REPAIR TIMES-");
+                               prout("                IN FLIGHT   DOCKED");
+                               jdam = TRUE;
+                       }
+                       prout("  %16s %8.2f  %8.2f", 
+                               device[i],
+                               game.damage[i]+0.05,
+                               docfac*game.damage[i]+0.005);
+               }
+       }
+       if (!jdam) prout("All devices functional.");
+}
+
+void chart(int nn) {
+       int i,j;
+       char *cp;
+       chew();
+       if (stdamtim != 1e30 && stdamtim != game.state.date && condit == IHDOCKED) {
+                proutn("Spock-  \"I revised the Star Chart from the starbase's records.\"\n\r");
+       }
+        if (nn == 0) proutn("       STAR CHART FOR THE KNOWN GALAXY\n\r");
+       if (stdamtim != 1e30) {
+               if (condit == IHDOCKED) {
+                       /* We are docked, so restore chart from base information */
+                       stdamtim = game.state.date;
+                       for (i=1; i <= GALSIZE ; i++)
+                               for (j=1; j <= GALSIZE; j++)
+                                       if (game.starch[i][j] == 1) game.starch[i][j] = game.state.galaxy[i][j]+SUPERNOVA_PLACE;
+               }
+               else {
+                   proutn("(Last surveillance update %d stardates ago.",
+                          (int)(game.state.date-stdamtim));
+               }
+       }
+
+       prout("      1    2    3    4    5    6    7    8");
+       for (i = 1; i <= GALSIZE; i++) {
+                proutn("%d |", i);
+               for (j = 1; j <= GALSIZE; j++) {
+                       char buf[4];
+                        proutn("  ");
+                       if (game.starch[i][j] < 0)
+                                strcpy(buf, ".1.");
+                       else if (game.starch[i][j] == 0)
+                                strcpy(buf, "...");
+                        else if (game.state.galaxy[i][j]>=SUPERNOVA_PLACE)
+                                strcpy(buf, "***");
+                       else
+                               sprintf(buf, "%03d", game.state.galaxy[i][j]);
+                       for (cp = buf; cp < buf + sizeof(buf); cp++)
+                           if (*cp == '0')
+                               *cp = '.';
+                       proutn(buf);
+               }
+                proutn("  |");
+                if (i<GALSIZE) proutn("\n\r");
+       }
+       prout("");      /* flush output */
+}
+               
+               
+int srscan(int l) {
+    static char requests[][3] =
+       {"","da","co","po","ls","wa","en","to","sh","kl","ti"};
+    char *cp = NULL;
+    int leftside=TRUE, rightside=TRUE, i, j, jj, k=0, nn=FALSE, t, dam=0;
+    int goodScan=TRUE;
+    switch (l) {
+    case SCAN_FULL: // SRSCAN
+       if (game.damage[DSRSENS] != 0) {
+           /* Allow base's sensors if docked */
+           if (condit != IHDOCKED) {
+               prout("   S.R. SENSORS DAMAGED!");
+               goodScan=FALSE;
+           }
+           else
+               prout("  [Using Base's sensors]");
+       }
+       else proutn("     Short-range scan\n\r");
+       if (goodScan) game.starch[quadx][quady] = game.damage[DRADIO]>0.0 ? game.state.galaxy[quadx][quady]+SUPERNOVA_PLACE:1;
+       scan();
+       if (isit("chart")) nn = TRUE;
+       if (isit("no")) rightside = FALSE;
+       chew();
+       proutn("    1 2 3 4 5 6 7 8 9 10\n\r");
+       break;
+    case SCAN_REQUEST:
+       while (scan() == IHEOL)
+           proutn("Information desired? ");
+       chew();
+       for (k = 1; k <= sizeof(requests)/sizeof(requests[0]); k++)
+           if (strncmp(citem,requests[k],min(2,strlen(citem)))==0)
+               break;
+       if (k > sizeof(requests)/sizeof(requests[0])) {
+           prout("UNRECOGNIZED REQUEST. Legal requests are:\n"
+                 "  date, condition, position, lsupport, warpfactor,\n"
+                 "  energy, torpedoes, shields, klingons, time.");
+           return FALSE;
+       }
+       // no "break"
+    case SCAN_STATUS: // STATUS
+       chew();
+       leftside = FALSE;
+       skip(1);
+    case SCAN_NO_LEFTSIDE: // REQUEST
+       leftside=FALSE;
+       break;
+    }
+    if (condit != IHDOCKED) newcnd();
+    for (i = 1; i <= QUADSIZE; i++) {
+       jj = (k!=0 ? k : i);
+       if (leftside) {
+           proutn("%2d  ", i);
+           for (j = 1; j <= QUADSIZE; j++) {
+               if (goodScan || (abs(i-sectx)<= 1 && abs(j-secty) <= 1)){
+                   if ((game.quad[i][j]==IHMATER0)||(game.quad[i][j]==IHMATER1)||(game.quad[i][j]==IHMATER2)||(game.quad[i][j]==IHE)||(game.quad[i][j]==IHF)){
+                       switch (condit) {
+                       case IHRED: textcolor(RED); break;
+                       case IHGREEN: textcolor(GREEN); break;
+                       case IHYELLOW: textcolor(YELLOW); break;
+                       case IHDOCKED: textcolor(CYAN); break;
+                       case IHDEAD: textcolor(BROWN);
+                       }
+                       if (game.quad[i][j] != ship) 
+                           highvideo();
+                   }
+                   if (game.quad[i][j] & DAMAGED) 
+                       highvideo();
+                   proutn("%c ",game.quad[i][j] & ~DAMAGED);
+                   textcolor(DEFAULT);
+               }
+               else
+                   proutn("- ");
+           }
+       }
+       if (rightside) {
+           switch (jj) {
+           case 1:
+               proutn("Stardate      %.1f, Time Left %.2f", game.state.date, game.state.remtime);
+               break;
+           case 2:
+               if (condit != IHDOCKED) newcnd();
+               switch (condit) {
+               case IHRED: cp = "RED"; break;
+               case IHGREEN: cp = "GREEN"; break;
+               case IHYELLOW: cp = "YELLOW"; break;
+               case IHDOCKED: cp = "DOCKED"; break;
+               case IHDEAD: cp="DEAD"; break;
+               }
+               for (t=0;t<=NDEVICES;t++)
+                   if (game.damage[t]>0) dam++;
+               proutn("Condition     %s, %i DAMAGES", cp, dam);
+               break;
+           case 3:
+               proutn("Position      %d - %d , %d - %d",
+                      quadx, quady, sectx, secty);
+               break;
+           case 4:
+               proutn("Life Support  ");
+               if (game.damage[DLIFSUP] != 0.0) {
+                   if (condit == IHDOCKED)
+                       proutn("DAMAGED, Base provides");
+                   else
+                       proutn("DAMAGED, reserves=%4.2f", lsupres);
+               }
+               else
+                   proutn("ACTIVE");
+               break;
+           case 5:
+               proutn("Warp Factor   %.1f", warpfac);
+               break;
+           case 6:
+               proutn("Energy        %.2f", energy);
+               if (icrystl)
+                   proutn(" (have crystals)");
+               break;
+           case 7:
+               proutn("Torpedoes     %d", torps);
+               break;
+           case 8:
+               proutn("Shields       ");
+               if (game.damage[DSHIELD] != 0)
+                   proutn("DAMAGED,");
+               else if (shldup)
+                   proutn("UP,");
+               else
+                   proutn("DOWN,");
+               proutn(" %d%% %.1f units",
+                      (int)((100.0*shield)/inshld + 0.5), shield);
+               break;
+           case 9:
+               proutn("Klingons Left %d", game.state.remkl);
+               break;
+           case 10:
+               attakreport(1);
+               break;
+           }
+       }
+       if (i<sizeof(requests)/sizeof(requests[0])) proutn("\n\r");
+       if (k!=0) return(goodScan);
+    }
+    prout("");
+    if (nn) chart(1);
+    return(goodScan);
+}
+                       
+                       
+void eta(void) {
+        int ix1, ix2, iy1, iy2, prompt=FALSE;
+       int wfl;
+       double ttime, twarp, tpower;
+       if (game.damage[DCOMPTR] != 0.0) {
+               prout("COMPUTER DAMAGED, USE A POCKET CALCULATOR.");
+               skip(1);
+               return;
+       }
+       if (scan() != IHREAL) {
+               prompt = TRUE;
+               chew();
+               proutn("Destination quadrant and/or sector? ");
+               if (scan()!=IHREAL) {
+                       huh();
+                       return;
+               }
+       }
+       iy1 = aaitem +0.5;
+       if (scan() != IHREAL) {
+               huh();
+               return;
+       }
+       ix1 = aaitem + 0.5;
+       if (scan() == IHREAL) {
+               iy2 = aaitem + 0.5;
+               if (scan() != IHREAL) {
+                       huh();
+                       return;
+               }
+               ix2 = aaitem + 0.5;
+       }
+        else {
+                if (quady>ix1) ix2 = 1;
+                else ix2=QUADSIZE;
+                if (quadx>iy1) iy2 = 1;
+                else iy2=QUADSIZE;
+       }
+
+       if (ix1 > GALSIZE || ix1 < 1 || iy1 > GALSIZE || iy1 < 1 ||
+               ix2 > QUADSIZE || ix2 < 1 || iy2 > QUADSIZE || iy2 < 1) {
+               huh();
+               return;
+       }
+       dist = sqrt(square(iy1-quadx+0.1*(iy2-sectx))+
+                               square(ix1-quady+0.1*(ix2-secty)));
+       wfl = FALSE;
+
+       if (prompt) prout("Answer \"no\" if you don't know the value:");
+       while (TRUE) {
+               chew();
+               proutn("Time or arrival date? ");
+               if (scan()==IHREAL) {
+                       ttime = aaitem;
+                       if (ttime > game.state.date) ttime -= game.state.date; // Actually a star date
+                       if (ttime <= 1e-10 ||
+                               (twarp=(floor(sqrt((10.0*dist)/ttime)*10.0)+1.0)/10.0) > 10) {
+                               prout("We'll never make it, sir.");
+                               chew();
+                               return;
+                       }
+                       if (twarp < 1.0) twarp = 1.0;
+                       break;
+               }
+               chew();
+               proutn("Warp factor? ");
+               if (scan()== IHREAL) {
+                       wfl = TRUE;
+                       twarp = aaitem;
+                       if (twarp<1.0 || twarp > 10.0) {
+                               huh();
+                               return;
+                       }
+                       break;
+               }
+               prout("Captain, certainly you can give me one of these.");
+       }
+       while (TRUE) {
+               chew();
+               ttime = (10.0*dist)/square(twarp);
+               tpower = dist*twarp*twarp*twarp*(shldup+1);
+               if (tpower >= energy) {
+                       prout("Insufficient energy, sir.");
+                       if (shldup==0 || tpower > energy*2.0) {
+                               if (!wfl) return;
+                               proutn("New warp factor to try? ");
+                               if (scan() == IHREAL) {
+                                       wfl = TRUE;
+                                       twarp = aaitem;
+                                       if (twarp<1.0 || twarp > 10.0) {
+                                               huh();
+                                               return;
+                                       }
+                                       continue;
+                               }
+                               else {
+                                       chew();
+                                       skip(1);
+                                       return;
+                               }
+                       }
+                       prout("But if you lower your shields,");
+                       proutn("remaining");
+                       tpower /= 2;
+               }
+               else
+                       proutn("Remaining");
+               prout(" energy will be %.2f.", energy-tpower);
+               if (wfl) {
+                       prout("And we will arrive at stardate %.2f.",
+                               game.state.date+ttime);
+               }
+               else if (twarp==1.0)
+                       prout("Any warp speed is adequate.");
+               else {
+                       prout("Minimum warp needed is %.2f,", twarp);
+                       prout("and we will arrive at stardate %.2f.",
+                               game.state.date+ttime);
+               }
+               if (game.state.remtime < ttime)
+                       prout("Unfortunately, the Federation will be destroyed by then.");
+               if (twarp > 6.0)
+                       prout("You'll be taking risks at that speed, Captain");
+               if ((isatb==1 && game.state.isy == ix1 && game.state.isx == iy1 &&
+                        game.future[FSCDBAS]< ttime+game.state.date)||
+                       (game.future[FCDBAS]<ttime+game.state.date && baty==ix1 && batx == iy1))
+                       prout("The starbase there will be destroyed by then.");
+               proutn("New warp factor to try? ");
+               if (scan() == IHREAL) {
+                       wfl = TRUE;
+                       twarp = aaitem;
+                       if (twarp<1.0 || twarp > 10.0) {
+                               huh();
+                               return;
+                       }
+               }
+               else {
+                       chew();
+                       skip(1);
+                       return;
+               }
+       }
+                       
+}