sortkl();\r
}\r
/* check for a helpful planet */\r
- for (i = 1; i <= inplan; i++) {\r
+ for (i = 0; i < inplan; i++) {\r
if (game.state.plnets[i].x==game.state.isx && game.state.plnets[i].y==game.state.isy &&\r
game.state.plnets[i].crystals == 1) {\r
/* destroy the planet */\r
- game.state.plnets[i] = nulplanet;\r
+ DESTROY(&game.state.plnets[i]);\r
game.state.newstuf[game.state.isx][game.state.isy] -= 1;\r
if (game.damage[DRADIO] == 0.0 || condit == IHDOCKED) {\r
if (*ipage==0) pause(1);\r