From f3dae6ff83cad7d5bf3cbf5db523af7ca6629941 Mon Sep 17 00:00:00 2001 From: Aaron Traas Date: Tue, 4 Jul 2017 17:41:42 -0400 Subject: [PATCH] Coverage -- more odd actions --- tests/breakmirror.chk | 6 +- tests/breakmirror.log | 1 + tests/fillvase.chk | 18 +- tests/fillvase.log | 4 + tests/illformed.chk | 14 +- tests/illformed.log | 2 + tests/notrident.chk | 1281 ++++++++++++++++++++++++++ tests/notrident.log | 220 +++++ tests/urntest2.chk | 6 +- tests/urntest2.log | 1 + tests/urntest3.chk | 2022 +++++++++++++++++++++++++++++++++++++++++ tests/urntest3.log | 346 +++++++ 12 files changed, 3915 insertions(+), 6 deletions(-) create mode 100644 tests/notrident.chk create mode 100644 tests/notrident.log create mode 100644 tests/urntest3.chk create mode 100644 tests/urntest3.log diff --git a/tests/breakmirror.chk b/tests/breakmirror.chk index 2cfc5e3..506d627 100644 --- a/tests/breakmirror.chk +++ b/tests/breakmirror.chk @@ -2972,6 +2972,10 @@ The grate is locked. Oh, leave the poor unhappy bird alone. +> find bird + +I daresay whatever you want is around here somewhere. + > break mirror You strike the mirror a resounding blow, whereupon it shatters into a @@ -2981,7 +2985,7 @@ The resulting ruckus has awakened the dwarves. There are now several threatening little dwarves in the room with you! Most of them throw knives at you! All of them get you! -You scored 383 out of a possible 430, using 476 turns. +You scored 383 out of a possible 430, using 477 turns. Your score puts you in Master Adventurer Class B. diff --git a/tests/breakmirror.log b/tests/breakmirror.log index b9534e1..290133b 100644 --- a/tests/breakmirror.log +++ b/tests/breakmirror.log @@ -480,5 +480,6 @@ read oyster y sw attack bird +find bird break mirror diff --git a/tests/fillvase.chk b/tests/fillvase.chk index a6a5b08..71ecb71 100644 --- a/tests/fillvase.chk +++ b/tests/fillvase.chk @@ -1414,6 +1414,22 @@ Ebony statuette You're in valley. +> drop pillow + +OK + +> drop vase + +The vase is now resting, delicately, on a velvet pillow. + +> fill vase + +You aren't carrying it! + +> carry vase + +OK + > read vase I'm afraid I don't understand. @@ -1423,7 +1439,7 @@ I'm afraid I don't understand. The sudden change in temperature has delicately shattered the vase. -You scored 191 out of a possible 430, using 234 turns. +You scored 191 out of a possible 430, using 238 turns. You may now consider yourself a "Seasoned Adventurer". diff --git a/tests/fillvase.log b/tests/fillvase.log index 9532d9d..ba6309e 100644 --- a/tests/fillvase.log +++ b/tests/fillvase.log @@ -237,5 +237,9 @@ out # Everything not marked 'Inserted' above this from endgame428 inven stream +drop pillow +drop vase +fill vase +carry vase read vase fill vase diff --git a/tests/illformed.chk b/tests/illformed.chk index 2199ccc..784f873 100644 --- a/tests/illformed.chk +++ b/tests/illformed.chk @@ -179,6 +179,14 @@ things. I cannot tell you where remote things are. I'm afraid I don't understand. +> lock food + +I don't know how to lock or unlock such a thing. + +> unlock food + +I don't know how to lock or unlock such a thing. + > extinguish food I'm afraid I don't understand. @@ -583,7 +591,7 @@ Okay, "boo". > score -You have garnered 27 out of a possible 430 points, using 101 turns. +You have garnered 27 out of a possible 430 points, using 103 turns. > z @@ -591,7 +599,7 @@ OK > score -You have garnered 27 out of a possible 430 points, using 103 turns. +You have garnered 27 out of a possible 430 points, using 105 turns. > quit keys @@ -605,7 +613,7 @@ Do you really want to quit now? OK -You scored 27 out of a possible 430, using 105 turns. +You scored 27 out of a possible 430, using 107 turns. You are obviously a rank amateur. Better luck next time. diff --git a/tests/illformed.log b/tests/illformed.log index f40b92b..b19adc9 100644 --- a/tests/illformed.log +++ b/tests/illformed.log @@ -19,6 +19,8 @@ brief food blast food find grate light food +lock food +unlock food extinguish food suspend food resume food diff --git a/tests/notrident.chk b/tests/notrident.chk new file mode 100644 index 0000000..2882617 --- /dev/null +++ b/tests/notrident.chk @@ -0,0 +1,1281 @@ + +Welcome to Adventure!! Would you like instructions? + +> n + +You are standing at the end of a road before a small brick building. +Around you is a forest. A small stream flows out of the building and +down a gully. + +> seed 1635997320 +Seed set to 1635997320 + +You're in front of building. + +> in + +You are inside a building, a well house for a large spring. + +There are some keys on the ground here. + +There is a shiny brass lamp nearby. + +There is food here. + +There is a bottle of water here. + +> take lamp + +OK + +> xyzzy + +>>Foof!<< + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> take rod + +OK + +> e + +You are crawling over cobbles in a low passage. There is a dim light +at the east end of the passage. + +There is a small wicker cage discarded nearby. + +> lock cage + +It has no lock. + +> take cage + +OK + +> w + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> on + +Your lamp is now on. + +You are in a debris room filled with stuff washed in from the surface. +A low wide passage with cobbles becomes plugged with mud and debris +here, but an awkward canyon leads upward and west. In the mud someone +has scrawled, "MAGIC WORD XYZZY". + +> w + +You are in an awkward sloping east/west canyon. + +> w + +You are in a splendid chamber thirty feet high. The walls are frozen +rivers of orange stone. An awkward canyon and a good passage exit +from east and west sides of the chamber. + +A cheerful little bird is sitting here singing. + +> drop rod + +OK + +> take bird + +OK + +> take rod + +OK + +> w + +At your feet is a small pit breathing traces of white mist. An east +passage ends here except for a small crack leading on. + +Rough stone steps lead down the pit. + +> free bird + +OK + +> wave rod + +The bird flies about agitatedly for a moment, then disappears through +the crack. It reappears shortly, carrying in its beak a jade +necklace, which it drops at your feet. + +> drop rod + +OK + +> take bird + +OK + +> take jade + +OK + +> e + +You're in bird chamber. + +> e + +You are in an awkward sloping east/west canyon. + +> e + +You're in debris room. + +> off + +Your lamp is now off. + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> xyzzy + +>>Foof!<< + +You're inside building. + +There are some keys on the ground here. + +There is food here. + +There is a bottle of water here. + +> drop jade + +OK + +> xyzzy + +>>Foof!<< + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> on + +Your lamp is now on. + +You're in debris room. + +> w + +You are in an awkward sloping east/west canyon. + +> w + +You're in bird chamber. + +> w + +You're at top of small pit. + +A three foot black rod with a rusty star on an end lies nearby. + +Rough stone steps lead down the pit. + +> take rod + +OK + +> d + +You are at one end of a vast hall stretching forward out of sight to +the west. There are openings to either side. Nearby, a wide stone +staircase leads downward. The hall is filled with wisps of white mist +swaying to and fro almost as if alive. A cold wind blows up the +staircase. There is a passage at the top of a dome behind you. + +Rough stone steps lead up the dome. + +> w + +You are on the east bank of a fissure slicing clear across the hall. +The mist is quite thick here, and the fissure is too wide to jump. + +> wave rod + +The bird flies agitatedly about the cage. + +A crystal bridge now spans the fissure. + +> drop rod + +OK + +> e + +You're in Hall of Mists. + +Rough stone steps lead up the dome. + +> n + +You are in the Hall of the Mountain King, with passages off in all +directions. + +A huge green fierce snake bars the way! + +> free bird + +The little bird attacks the green snake, and in an astounding flurry +drives the snake away. + +> take bird + +OK + +> s + +You are in the south side chamber. + +There is precious jewelry here! + +> take jewelry + +OK + +> n + +You're in Hall of Mt King. + +> sw + +You are in a secret canyon which here runs e/w. It crosses over a +very tight canyon 15 feet below. If you go down you may not be able +to get back up. + +> w + +You are in a secret canyon which exits to the north and east. + +A huge green fierce dragon bars the way! + +The dragon is sprawled out on a persian rug!! + +> feed dragon + +There's nothing here it wants to eat (except perhaps you). + +> attack + +With what? Your bare hands? + +> yes + +Congratulations! You have just vanquished a dragon with your bare +hands! (Unbelievable, isn't it?) + +You are in a secret canyon which exits to the north and east. + +There is a persian rug spread out on the floor! + +The blood-specked body of a huge green dead dragon lies to one side. + +> drink blood + +Your head buzzes strangely for a moment. + +> take rug + +OK + +> e + +You're in secret e/w canyon above tight canyon. + +> e + +You're in Hall of Mt King. + +> n + +You are in a low n/s passage at a hole in the floor. The hole goes +down to an e/w passage. + +There are bars of silver here! + +> take silver + +OK + +> n + +You are in a large room, with a passage to the south, a passage to the +west, and a wall of broken rock to the east. There is a large "Y2" on +a rock in the room's center. + +> off + +Your lamp is now off. + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> plugh + +>>Foof!<< + +You're inside building. + +A precious jade necklace has been dropped here! + +There are some keys on the ground here. + +There is food here. + +There is a bottle of water here. + +> drop jewelry + +OK + +> drop rug + +OK + +> drop silver + +OK + +> out + +You're in front of building. + +> s + +You are in a valley in the forest beside a stream tumbling along a +rocky bed. + +> w + +You are wandering aimlessly through the forest. + +> n + +You are wandering aimlessly through the forest. + +Your keen eye spots a severed leporine appendage lying on the ground. + +> take appendage + +OK + +> free bird + +OK + +> drop cage + +OK + +> listen + +The bird is singing to you in gratitude for your having returned it to +its home. In return, it informs you of a magic word which it thinks +you may find useful somewhere near the Hall of Mists. The magic word +changes frequently, but for now the bird believes it is "F'UNJ". You +thank the bird for this information, and it flies off into the forest. + +> s + +You are wandering aimlessly through the forest. + +> s + +You're in valley. + +> n + +You're in front of building. + +> in + +You're inside building. + +There are bars of silver here! + +There is a persian rug spread out on the floor! + +There is precious jewelry here! + +A precious jade necklace has been dropped here! + +There are some keys on the ground here. + +There is food here. + +There is a bottle of water here. + +> take water + +OK + +> plugh + +>>Foof!<< + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> on + +Your lamp is now on. + +You're at "Y2". + +> plover + +>>Foof!<< + +You're in a small chamber lit by an eerie green light. An extremely +narrow tunnel exits to the west. A dark corridor leads ne. + +There is an emerald here the size of a plover's egg! + +> ne + +You're in the dark-room. A corridor leading south is the only exit. + +A massive stone tablet imbedded in the wall reads: +"Congratulations on bringing light into the dark-room!" + +There is a platinum pyramid here, 8 inches on a side! + +> take pyramid + +OK + +> s + +You're in Plover Room. + +There is an emerald here the size of a plover's egg! + +> plover + +>>Foof!<< + +You're at "Y2". + +A hollow voice says "PLUGH". + +> s + +You're in n/s passage above e/w passage. + +> d + +A little dwarf just walked around a corner, saw you, threw a little +axe at you which missed, cursed, and ran away. + +You are in a dirty broken passage. To the east is a crawl. To the +west is a large passage. Above you is a hole to another passage. + +There is a little axe here. + +> take axe + +OK + +> u + +There is a threatening little dwarf in the room with you! + +You're in n/s passage above e/w passage. + +> s + +There is a threatening little dwarf in the room with you! + +You're in Hall of Mt King. + +> up + +There is a threatening little dwarf in the room with you! + +You're in Hall of Mists. + +Rough stone steps lead up the dome. + +> w + +There is a threatening little dwarf in the room with you! + +You're on east bank of fissure. + +A three foot black rod with a rusty star on an end lies nearby. + +A crystal bridge spans the fissure. + +> w + +There is a threatening little dwarf in the room with you! + +You are on the west side of the fissure in the Hall of Mists. + +There are diamonds here! + +A crystal bridge spans the fissure. + +> w + +There is a threatening little dwarf in the room with you! + +You are at the west end of the Hall of Mists. A low wide crawl +continues west and another goes north. To the south is a little +passage 6 feet off the floor. + +> w + +There are 2 threatening little dwarves in the room with you. + +One sharp nasty knife is thrown at you! + +It misses! + +You are at the east end of a very long hall apparently without side +chambers. To the east a low wide crawl slants up. To the north a +round two foot hole slants down. + +> throw axe + +You killed a little dwarf. The body vanishes in a cloud of greasy +black smoke. + +There is a threatening little dwarf in the room with you! + +One sharp nasty knife is thrown at you! + +It misses! + +You're at east end of long hall. + +There is a little axe here. + +> take axe + +OK + +> w + +There is a threatening little dwarf in the room with you! + +You are at the west end of a very long featureless hall. The hall +joins up with a narrow north/south passage. + +> s + +There is a threatening little dwarf in the room with you! + +You are in a maze of twisty little passages, all different. + +> sw + +There is a threatening little dwarf in the room with you! + +You are in a little maze of twisty passages, all different. + +> se + +There is a threatening little dwarf in the room with you! + +You are in a little maze of twisting passages, all different. + +> s + +There is a threatening little dwarf in the room with you! + +Dead end + +There is a massive and somewhat battered vending machine here. The +instructions on it read: "Drop coins here to receive fresh batteries." + +> kill machine + +As you strike the vending machine, it pivots backward along with a +section of wall, revealing a dark passage leading south. + +> s + +There is a threatening little dwarf in the room with you! + +You are in a long, rough-hewn, north/south corridor. + +> s + +There is a threatening little dwarf in the room with you! + +You are in a large chamber with passages to the west and north. + +A formidable ogre bars the northern exit. + +> attack + +Attack what? + +> kill ogre + +The ogre, who despite his bulk is quite agile, easily dodges your +attack. He seems almost amused by your puny effort. + +One sharp nasty knife is thrown at you! + +The ogre, distracted by your rush, is struck by the knife. With a +blood-curdling yell he turns and bounds after the dwarf, who flees +in panic. You are left alone in the room. + +> n + +You are in the ogre's storeroom. The only exit is to the south. + +There is an enormous ruby here! + +> take ruby + +OK + +> s + +You are in a large chamber with passages to the west and north. + +> w + +You are in a long, rough-hewn, north/south corridor. + +> n + +Dead end + +There is a massive vending machine here, swung back to reveal a +southward passage. + +> n + +You are in a little maze of twisting passages, all different. + +> n + +You are in a little maze of twisty passages, all different. + +> nw + +You are in a maze of twisty little passages, all different. + +> d + +You're at west end of long hall. + +> e + +You're at east end of long hall. + +> e + +You're at west end of Hall of Mists. + +> e + +You're on west bank of fissure. + +There are diamonds here! + +A crystal bridge spans the fissure. + +> take diamonds + +OK + +> e + +You're on east bank of fissure. + +A three foot black rod with a rusty star on an end lies nearby. + +A crystal bridge spans the fissure. + +> e + +You're in Hall of Mists. + +Rough stone steps lead up the dome. + +> drop bottle + +OK + +> s + +This is a low room with a crude note on the wall. The note says, +"You won't get it up the steps". + +There is a large sparkling nugget of gold here! + +> take gold + +OK + +> n + +You're in Hall of Mists. + +There is a bottle of water here. + +> n + +You're in Hall of Mt King. + +> n + +You're in n/s passage above e/w passage. + +> n + +You're at "Y2". + +> off + +Your lamp is now off. + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> plugh + +>>Foof!<< + +You're inside building. + +There are bars of silver here! + +There is a persian rug spread out on the floor! + +There is precious jewelry here! + +A precious jade necklace has been dropped here! + +There are some keys on the ground here. + +There is food here. + +> drop gold + +OK + +> drop diamonds + +OK + +> drop pyramid + +OK + +> drop ruby + +OK + +> plugh + +>>Foof!<< + +It is now pitch dark. If you proceed you will likely fall into a pit. + +A hollow voice says "PLUGH". + +> on + +Your lamp is now on. + +You're at "Y2". + +> s + +You're in n/s passage above e/w passage. + +> s + +You are in the Hall of the Mountain King, with passages off in all +directions. + +> u + +There is a threatening little dwarf in the room with you! + +You are at one end of a vast hall stretching forward out of sight to +the west. There are openings to either side. Nearby, a wide stone +staircase leads downward. The hall is filled with wisps of white mist +swaying to and fro almost as if alive. A cold wind blows up the +staircase. There is a passage at the top of a dome behind you. + +There is a bottle of water here. + +Rough stone steps lead up the dome. + +> take water + +OK + +> throw axe + +You killed a little dwarf. + +You're in Hall of Mists. + +There is a little axe here. + +Rough stone steps lead up the dome. + +> take axe + +OK + +> n + +You're in Hall of Mt King. + +> n + +You are in a low n/s passage at a hole in the floor. The hole goes +down to an e/w passage. + +> d + +You're in dirty passage. + +> bedquilt + +You are in Bedquilt, a long east/west passage with holes everywhere. +To explore at random select north, south, up, or down. + +> slab + +You are in a large low circular chamber whose floor is an immense slab +fallen from the ceiling (Slab Room). East and west there once were +large passages, but they are now filled with boulders. Low small +passages go north and south, and the south one quickly bends west +around the boulders. + +> s + +You are at the west end of the Twopit Room. There is a large hole in +the wall above the pit at this end of the room. + +> d + +You are at the bottom of the western pit in the Twopit Room. There is +a large hole in the wall about 25 feet above you. + +There is a tiny little plant in the pit, murmuring "water, water, ..." + +> water plant + +The plant spurts into furious growth for a few seconds. + +You're in west pit. + +There is a 12-foot-tall beanstalk stretching up out of the pit, +bellowing "WATER!! WATER!!" + +> u + +You're at west end of Twopit Room. + +The top of a 12-foot-tall beanstalk is poking out of the west pit. + +> w + +You're in Slab Room. + +> u + +You are in a secret n/s canyon above a large room. + +> reservoir + +You are at the edge of a large underground reservoir. An opaque cloud +of white mist fills the room and rises rapidly upward. The lake is +fed by a stream, which tumbles out of a hole in the wall about 10 feet +overhead and splashes noisily into the water somewhere within the +mist. There is a passage going back toward the south. + +> F'UNJ + +The waters have parted to form a narrow path across the reservoir. + +> n + +You are walking across the bottom of the reservoir. Walls of water +rear up on either side. The roar of the water cascading past is +nearly deafening, and the mist is so thick you can barely see. + +> n + +You are at the northern edge of the reservoir. A northwest passage +leads sharply up from here. + +The waters have parted to form a narrow path across the reservoir. + +> nw + +You are scrambling along a treacherously steep, rocky passage. + +> u + +You are on a very steep incline, which widens at it goes upward. + +> u + +You are at the base of a nearly vertical cliff. There are some +slim footholds which would enable you to climb up, but it looks +extremely dangerous. Here at the base of the cliff lie the remains +of several earlier adventurers who apparently failed to make it. + +> u + +You are climbing along a nearly vertical cliff. + +> u + +Just as you reach the top, your foot slips on a loose rock and you +make one last desperate grab. Your luck holds, as does your grip. +With an enormous heave, you lift yourself to the ledge above. + +You are on a small ledge at the top of a nearly vertical cliff. +There is a low crawl leading off to the northeast. + +> ne + +You have reached a dead end. + +There is a richly-carved ebony statuette here! + +> take ebony + +OK + +> sw + +You're at top of cliff. + +> d + +You are climbing along a nearly vertical cliff. + +> d + +You're at base of cliff. + +> d + +You are on a very steep incline, which widens at it goes upward. + +> d + +You are scrambling along a treacherously steep, rocky passage. + +> d + +You're north of reservoir. + +The waters have parted to form a narrow path across the reservoir. + +> take water + +Your bottle is now full of water. + +> s + +You're at bottom of reservoir. + +> s + +You're at reservoir. + +The waters have parted to form a narrow path across the reservoir. + +> s + +You are in a north/south canyon about 25 feet across. The floor is +covered by white mist seeping in from the north. The walls extend +upward for well over 100 feet. Suspended from some unseen point far +above you, an enormous two-sided mirror is hanging parallel to and +midway between the canyon walls. (The mirror is obviously provided +for the use of the dwarves who, as you know, are extremely vain.) A +small window can be seen in either wall, some fifty feet up. + +> s + +You are in a secret n/s canyon above a large room. + +> d + +You're in Slab Room. + +> s + +You're at west end of Twopit Room. + +The top of a 12-foot-tall beanstalk is poking out of the west pit. + +> d + +You're in west pit. + +There is a 12-foot-tall beanstalk stretching up out of the pit, +bellowing "WATER!! WATER!!" + +> water plant + +The plant grows explosively, almost filling the bottom of the pit. + +You're in west pit. + +There is a gigantic beanstalk stretching all the way up to the hole. + +> u + +You're at west end of Twopit Room. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> e + +You are at the east end of the Twopit Room. The floor here is +littered with thin rock slabs, which make it easy to descend the pits. +There is a path here bypassing the pits to connect passages from east +and west. There are holes all over, but the only big one is on the +wall directly over the west pit where you can't get to it. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> d + +You are at the bottom of the eastern pit in the Twopit Room. There is +a small pool of oil in one corner of the pit. + +> get oil + +Your bottle is now full of oil. + +> u + +You're at east end of Twopit Room. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> w + +You're at west end of Twopit Room. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> d + +You're in west pit. + +There is a gigantic beanstalk stretching all the way up to the hole. + +> climb + +You clamber up the plant and scurry through the hole at the top. + +You are in a long, narrow corridor stretching out of sight to the +west. At the eastern end is a hole through which you can see a +profusion of leaves. + +> w + +You are in the Giant Room. The ceiling here is too high up for your +lamp to show it. Cavernous passages lead east, north, and south. On +the west wall is scrawled the inscription, "FEE FIE FOE FOO" [sic]. + +There is a large nest here, full of golden eggs! + +> n + +You are at one end of an immense north/south passage. + +The way north is barred by a massive, rusty, iron door. + +> oil door + +The oil has freed up the hinges so that the door will now move, +although it requires some effort. + +> drop bottle + +OK + +> drop appendage + +OK + +> n + +You are in a magnificent cavern with a rushing stream, which cascades +over a sparkling waterfall into a roaring whirlpool which disappears +through a hole in the floor. Passages exit to the south and west. + +There is a jewel-encrusted trident here! + +> take trident + +OK + +> w + +You are at the top of a steep incline above a large room. You could +climb down here, but you would not be able to climb up. There is a +passage leading back to the north. + +> d + +You are in a large low room. Crawls lead north, se, and sw. + +> se + +This is the Oriental Room. Ancient oriental cave drawings cover the +walls. A gently sloping passage leads upward to the north, another +passage leads se, and a hands and knees crawl leads west. + +There is a delicate, precious, ming vase here! + +> n + +You are following a wide path around the outer edge of a large cavern. +Far below, through a heavy white mist, strange splashing noises can be +heard. The mist rises up through a fissure in the ceiling. The path +exits to the south and west. + +> w + +You are in an alcove. A small nw path seems to widen after a short +distance. An extremely tight tunnel leads east. It looks like a very +tight squeeze. An eerie light can be seen at the other end. + +> inven + +You are currently holding the following: +Brass lantern +Dwarf's axe +Jeweled trident +Ebony statuette + +> drop trident + +OK + +> drop ebony + +OK + +> drop axe + +OK + +> drop lantern + +OK + +> e + +You're in Plover Room. + +There is an emerald here the size of a plover's egg! + +> take emerald + +OK + +> w + +You're in alcove. + +There is a lamp shining nearby. + +There is a little axe here. + +There is a richly-carved ebony statuette here! + +There is a jewel-encrusted trident here! + +> take lamp + +OK + +> take axe + +OK + +> take ebony + +OK + +> nw + +You're in misty cavern. + +> s + +You're in Oriental Room. + +There is a delicate, precious, ming vase here! + +> take vase + +OK + +> se + +You are in a room whose walls resemble swiss cheese. Obvious passages +go west, east, ne, and nw. Part of the room is occupied by a large +bedrock block. + +> e + +You are in the Soft Room. The walls are covered with heavy curtains, +the floor with a thick pile carpet. Moss covers the ceiling. + +A small velvet pillow lies on the floor. + +> take pillow + +OK + +> w + +You're in Swiss Cheese Room. + +> ne + +You're in Bedquilt. + +> e + +You are at a complex junction. A low hands and knees passage from the +north joins a higher crawl from the east to make a walking passage +going west. There is also a large room above. The air is damp here. + +> n + +You're in a large room carved out of sedimentary rock. The floor and +walls are littered with bits of shells imbedded in the stone. A +shallow passage proceeds downward, and a somewhat steeper one leads +up. A low hands and knees passage enters from the south. + +There is an enormous clam here with its shell tightly closed. + +> open clam + +You don't have anything strong enough to open the oyster. + + +You scored 179 out of a possible 430, using 216 turns. + +You may now consider yourself a "Seasoned Adventurer". + +To achieve the next higher rating, you need 72 more points. diff --git a/tests/notrident.log b/tests/notrident.log new file mode 100644 index 0000000..ede4e28 --- /dev/null +++ b/tests/notrident.log @@ -0,0 +1,220 @@ +## Try to open clam without trident and fail +n +seed 1635997320 +in +take lamp +xyzzy +take rod +e +lock cage +take cage +w +on +w +w +drop rod +take bird +take rod +w +free bird +wave rod +drop rod +take bird +take jade +e +e +e +off +xyzzy +drop jade +xyzzy +on +w +w +w +take rod +d +w +wave rod +drop rod +e +n +free bird +take bird +s +take jewelry +n +sw +w +feed dragon +attack +yes +drink blood +take rug +e +e +n +take silver +n +off +plugh +drop jewelry +drop rug +drop silver +out +s +w +n +take appendage +free bird +drop cage +listen +s +s +n +in +take water +plugh +on +plover +ne +take pyramid +s +plover +s +d +take axe +u +s +up +w +w +w +w +throw axe +take axe +w +s +sw +se +s +kill machine +s +s +attack +kill ogre +n +take ruby +s +w +n +n +n +nw +d +e +e +e +take diamonds +e +e +drop bottle +s +take gold +n +n +n +n +off +plugh +drop gold +drop diamonds +drop pyramid +drop ruby +plugh +on +s +s +u +take water +throw axe +take axe +n +n +d +bedquilt +slab +s +d +water plant +u +w +u +reservoir +F'UNJ +n +n +nw +u +u +u +u +ne +take ebony +sw +d +d +d +d +d +take water +s +s +s +s +d +s +d +water plant +u +e +d +get oil +u +w +d +climb +w +n +oil door +drop bottle +drop appendage +n +take trident +w +d +se +n +w +inven +drop trident +drop ebony +drop axe +drop lantern +e +take emerald +w +take lamp +take axe +take ebony +nw +s +take vase +se +e +take pillow +w +ne +e +n +open clam diff --git a/tests/urntest2.chk b/tests/urntest2.chk index 6d5611a..35a18ac 100644 --- a/tests/urntest2.chk +++ b/tests/urntest2.chk @@ -2010,6 +2010,10 @@ You are wandering aimlessly through the forest. OK +> fill something + +Sorry, I don't know the word "something". + > n The forest thins out here to reveal a steep cliff. There is no way @@ -2026,7 +2030,7 @@ There is nothing here with which to fill it. The urn is now dark. -You scored 267 out of a possible 430, using 343 turns. +You scored 267 out of a possible 430, using 344 turns. You have reached "Junior Master" status. diff --git a/tests/urntest2.log b/tests/urntest2.log index a62ce2a..e0c3a6b 100644 --- a/tests/urntest2.log +++ b/tests/urntest2.log @@ -345,6 +345,7 @@ w n n drop bottle +fill something n fill urn extinguish urn diff --git a/tests/urntest3.chk b/tests/urntest3.chk new file mode 100644 index 0000000..ec16bbd --- /dev/null +++ b/tests/urntest3.chk @@ -0,0 +1,2022 @@ + +Welcome to Adventure!! Would you like instructions? + +> n + +You are standing at the end of a road before a small brick building. +Around you is a forest. A small stream flows out of the building and +down a gully. + +> seed 1838473132 +Seed set to 1838473132 + +You're in front of building. + +> in + +You are inside a building, a well house for a large spring. + +There are some keys on the ground here. + +There is a shiny brass lamp nearby. + +There is food here. + +There is a bottle of water here. + +> take lamp + +OK + +> xyzzy + +>>Foof!<< + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> on + +Your lamp is now on. + +You are in a debris room filled with stuff washed in from the surface. +A low wide passage with cobbles becomes plugged with mud and debris +here, but an awkward canyon leads upward and west. In the mud someone +has scrawled, "MAGIC WORD XYZZY". + +A three foot black rod with a rusty star on an end lies nearby. + +> take rod + +OK + +> e + +You are crawling over cobbles in a low passage. There is a dim light +at the east end of the passage. + +There is a small wicker cage discarded nearby. + +> take cage + +OK + +> w + +You're in debris room. + +> w + +You are in an awkward sloping east/west canyon. + +> w + +You are in a splendid chamber thirty feet high. The walls are frozen +rivers of orange stone. An awkward canyon and a good passage exit +from east and west sides of the chamber. + +A cheerful little bird is sitting here singing. + +> drop rod + +OK + +> take bird + +OK + +> take rod + +OK + +> w + +At your feet is a small pit breathing traces of white mist. An east +passage ends here except for a small crack leading on. + +Rough stone steps lead down the pit. + +> free bird + +OK + +> wave rod + +The bird flies about agitatedly for a moment, then disappears through +the crack. It reappears shortly, carrying in its beak a jade +necklace, which it drops at your feet. + +> take necklace + +OK + +> drop rod + +OK + +> take bird + +OK + +> take rod + +OK + +> d + +You are at one end of a vast hall stretching forward out of sight to +the west. There are openings to either side. Nearby, a wide stone +staircase leads downward. The hall is filled with wisps of white mist +swaying to and fro almost as if alive. A cold wind blows up the +staircase. There is a passage at the top of a dome behind you. + +Rough stone steps lead up the dome. + +> d + +You are in the Hall of the Mountain King, with passages off in all +directions. + +A huge green fierce snake bars the way! + +> free bird + +The little bird attacks the green snake, and in an astounding flurry +drives the snake away. + +> drop rod + +OK + +> drop cage + +OK + +> take cage + +OK + +> take bird + +OK + +> w + +You are in the west side chamber of the Hall of the Mountain King. +A passage continues west and up here. + +There are many coins here! + +> take coins + +OK + +> e + +You're in Hall of Mt King. + +A three foot black rod with a rusty star on an end lies nearby. + +> s + +You are in the south side chamber. + +There is precious jewelry here! + +> take jewelry + +OK + +> n + +You're in Hall of Mt King. + +A three foot black rod with a rusty star on an end lies nearby. + +> up + +You're in Hall of Mists. + +Rough stone steps lead up the dome. + +> s + +This is a low room with a crude note on the wall. The note says, +"You won't get it up the steps". + +There is a large sparkling nugget of gold here! + +> take gold + +OK + +> n + +You're in Hall of Mists. + +> d + +You're in Hall of Mt King. + +A three foot black rod with a rusty star on an end lies nearby. + +> n + +You are in a low n/s passage at a hole in the floor. The hole goes +down to an e/w passage. + +There are bars of silver here! + +> n + +You are in a large room, with a passage to the south, a passage to the +west, and a wall of broken rock to the east. There is a large "Y2" on +a rock in the room's center. + +A hollow voice says "PLUGH". + +> plugh + +>>Foof!<< + +You're inside building. + +There are some keys on the ground here. + +There is food here. + +There is a bottle of water here. + +> extinguish lamp + +Your lamp is now off. + +> drop coins + +OK + +> drop jewelry + +OK + +> drop necklace + +OK + +> drop gold + +OK + +> plugh + +>>Foof!<< + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> on + +Your lamp is now on. + +You're at "Y2". + +> s + +You're in n/s passage above e/w passage. + +There are bars of silver here! + +> take silver + +OK + +> s + +You're in Hall of Mt King. + +A three foot black rod with a rusty star on an end lies nearby. + +> sw + +A little dwarf just walked around a corner, saw you, threw a little +axe at you which missed, cursed, and ran away. + +You are in a secret canyon which here runs e/w. It crosses over a +very tight canyon 15 feet below. If you go down you may not be able +to get back up. + +There is a little axe here. + +> take axe + +OK + +> w + +You are in a secret canyon which exits to the north and east. + +A huge green fierce dragon bars the way! + +The dragon is sprawled out on a persian rug!! + +> kill dragon + +With what? Your bare hands? + +> yes + +Congratulations! You have just vanquished a dragon with your bare +hands! (Unbelievable, isn't it?) + +You are in a secret canyon which exits to the north and east. + +There is a persian rug spread out on the floor! + +The blood-specked body of a huge green dead dragon lies to one side. + +> drink blood + +Your head buzzes strangely for a moment. + +> take rug + +OK + +> e + +You're in secret e/w canyon above tight canyon. + +> e + +You are in the Hall of the Mountain King, with passages off in all +directions. + +A three foot black rod with a rusty star on an end lies nearby. + +> up + +There is a threatening little dwarf in the room with you! + +One sharp nasty knife is thrown at you! + +It misses! + +You're in Hall of Mists. + +Rough stone steps lead up the dome. + +> d + +There is a threatening little dwarf in the room with you! + +You're in Hall of Mt King. + +A three foot black rod with a rusty star on an end lies nearby. + +> n + +There is a threatening little dwarf in the room with you! + +You're in n/s passage above e/w passage. + +> n + +There is a threatening little dwarf in the room with you! + +You're at "Y2". + +A hollow voice says "PLUGH". + +> off + +Your lamp is now off. + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> plugh + +>>Foof!<< + +You're inside building. + +There is a large sparkling nugget of gold here! + +A precious jade necklace has been dropped here! + +There is precious jewelry here! + +There are many coins here! + +There are some keys on the ground here. + +There is food here. + +There is a bottle of water here. + +> inven + +You are currently holding the following: +Brass lantern +Wicker cage +Little bird in cage +Dwarf's axe +Bars of silver +Persian rug + +> drop rug + +OK + +> drop silver + +OK + +> out + +You're in front of building. + +> s + +You are in a valley in the forest beside a stream tumbling along a +rocky bed. + +> w + +You are wandering aimlessly through the forest. + +> n + +You are wandering aimlessly through the forest. + +Your keen eye spots a severed leporine appendage lying on the ground. + +> take appendage + +OK + +> free bird + +OK + +> drop cage + +OK + +> listen + +The bird is singing to you in gratitude for your having returned it to +its home. In return, it informs you of a magic word which it thinks +you may find useful somewhere near the Hall of Mists. The magic word +changes frequently, but for now the bird believes it is "H'CFL". You +thank the bird for this information, and it flies off into the forest. + +> s + +You are wandering aimlessly through the forest. + +> s + +You're in valley. + +> n + +You're in front of building. + +> in + +You're inside building. + +There are bars of silver here! + +There is a persian rug spread out on the floor! + +There is a large sparkling nugget of gold here! + +A precious jade necklace has been dropped here! + +There is precious jewelry here! + +There are many coins here! + +There are some keys on the ground here. + +There is food here. + +There is a bottle of water here. + +> take water + +OK + +> plugh + +>>Foof!<< + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> on + +Your lamp is now on. + +You're at "Y2". + +> plover + +>>Foof!<< + +You're in a small chamber lit by an eerie green light. An extremely +narrow tunnel exits to the west. A dark corridor leads ne. + +There is an emerald here the size of a plover's egg! + +> ne + +You're in the dark-room. A corridor leading south is the only exit. + +A massive stone tablet imbedded in the wall reads: +"Congratulations on bringing light into the dark-room!" + +There is a platinum pyramid here, 8 inches on a side! + +> take pyramid + +OK + +> s + +You're in Plover Room. + +There is an emerald here the size of a plover's egg! + +> plover + +>>Foof!<< + +You're at "Y2". + +A hollow voice says "PLUGH". + +> s + +You're in n/s passage above e/w passage. + +> s + +You're in Hall of Mt King. + +A three foot black rod with a rusty star on an end lies nearby. + +> take rod + +OK + +> up + +You're in Hall of Mists. + +Rough stone steps lead up the dome. + +> w + +You are on the east bank of a fissure slicing clear across the hall. +The mist is quite thick here, and the fissure is too wide to jump. + +> wave rod + +A crystal bridge now spans the fissure. + +> drop rod + +OK + +> west + +You are on the west side of the fissure in the Hall of Mists. + +There are diamonds here! + +A crystal bridge spans the fissure. + +> take diamonds + +OK + +> w + +There is a threatening little dwarf in the room with you! + +One sharp nasty knife is thrown at you! + +It misses! + +You are at the west end of the Hall of Mists. A low wide crawl +continues west and another goes north. To the south is a little +passage 6 feet off the floor. + +> w + +There is a threatening little dwarf in the room with you! + +You are at the east end of a very long hall apparently without side +chambers. To the east a low wide crawl slants up. To the north a +round two foot hole slants down. + +> w + +There is a threatening little dwarf in the room with you! + +You are at the west end of a very long featureless hall. The hall +joins up with a narrow north/south passage. + +> s + +There is a threatening little dwarf in the room with you! + +You are in a maze of twisty little passages, all different. + +> sw + +There is a threatening little dwarf in the room with you! + +You are in a little maze of twisty passages, all different. + +> se + +There is a threatening little dwarf in the room with you! + +You are in a little maze of twisting passages, all different. + +> s + +There is a threatening little dwarf in the room with you! + +Dead end + +There is a massive and somewhat battered vending machine here. The +instructions on it read: "Drop coins here to receive fresh batteries." + +> kill machine + +As you strike the vending machine, it pivots backward along with a +section of wall, revealing a dark passage leading south. + +> s + +There is a threatening little dwarf in the room with you! + +You are in a long, rough-hewn, north/south corridor. + +> s + +There is a threatening little dwarf in the room with you! + +You are in a large chamber with passages to the west and north. + +A formidable ogre bars the northern exit. + +> kill ogre + +The ogre, who despite his bulk is quite agile, easily dodges your +attack. He seems almost amused by your puny effort. + +One sharp nasty knife is thrown at you! + +The ogre, distracted by your rush, is struck by the knife. With a +blood-curdling yell he turns and bounds after the dwarf, who flees +in panic. You are left alone in the room. + +> n + +You are in the ogre's storeroom. The only exit is to the south. + +There is an enormous ruby here! + +> take ruby + +OK + +> s + +You are in a large chamber with passages to the west and north. + +> w + +You are in a long, rough-hewn, north/south corridor. + +> n + +Dead end + +There is a massive vending machine here, swung back to reveal a +southward passage. + +> n + +You are in a little maze of twisting passages, all different. + +> n + +You are in a little maze of twisty passages, all different. + +> nw + +You are in a maze of twisty little passages, all different. + +> d + +You're at west end of long hall. + +> e + +You're at east end of long hall. + +> e + +You're at west end of Hall of Mists. + +> e + +You're on west bank of fissure. + +A crystal bridge spans the fissure. + +> e + +You're on east bank of fissure. + +A three foot black rod with a rusty star on an end lies nearby. + +A crystal bridge spans the fissure. + +> e + +There is a threatening little dwarf in the room with you! + +One sharp nasty knife is thrown at you! + +It misses! + +You are at one end of a vast hall stretching forward out of sight to +the west. There are openings to either side. Nearby, a wide stone +staircase leads downward. The hall is filled with wisps of white mist +swaying to and fro almost as if alive. A cold wind blows up the +staircase. There is a passage at the top of a dome behind you. + +Rough stone steps lead up the dome. + +> throw axe + +You killed a little dwarf. The body vanishes in a cloud of greasy +black smoke. + +You're in Hall of Mists. + +There is a little axe here. + +Rough stone steps lead up the dome. + +> take axe + +OK + +> n + +You're in Hall of Mt King. + +> n + +You're in n/s passage above e/w passage. + +> n + +You are in a large room, with a passage to the south, a passage to the +west, and a wall of broken rock to the east. There is a large "Y2" on +a rock in the room's center. + +A hollow voice says "PLUGH". + +> off + +Your lamp is now off. + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> plugh + +>>Foof!<< + +You're inside building. + +There are bars of silver here! + +There is a persian rug spread out on the floor! + +There is a large sparkling nugget of gold here! + +A precious jade necklace has been dropped here! + +There is precious jewelry here! + +There are many coins here! + +There are some keys on the ground here. + +There is food here. + +> drop ruby + +OK + +> drop diamonds + +OK + +> drop pyramid + +OK + +> plugh + +>>Foof!<< + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> on + +Your lamp is now on. + +You're at "Y2". + +A hollow voice says "PLUGH". + +> s + +You are in a low n/s passage at a hole in the floor. The hole goes +down to an e/w passage. + +> s + +You're in Hall of Mt King. + +> u + +You're in Hall of Mists. + +Rough stone steps lead up the dome. + +> n + +You are in the Hall of the Mountain King, with passages off in all +directions. + +> n + +You're in n/s passage above e/w passage. + +> d + +You are in a dirty broken passage. To the east is a crawl. To the +west is a large passage. Above you is a hole to another passage. + +> bedquilt + +There is a threatening little dwarf in the room with you! + +You are in Bedquilt, a long east/west passage with holes everywhere. +To explore at random select north, south, up, or down. + +> throw axe + +You killed a little dwarf. + +You're in Bedquilt. + +There is a little axe here. + +> take axe + +OK + +> slab + +You are in a large low circular chamber whose floor is an immense slab +fallen from the ceiling (Slab Room). East and west there once were +large passages, but they are now filled with boulders. Low small +passages go north and south, and the south one quickly bends west +around the boulders. + +> s + +You are at the west end of the Twopit Room. There is a large hole in +the wall above the pit at this end of the room. + +> d + +You are at the bottom of the western pit in the Twopit Room. There is +a large hole in the wall about 25 feet above you. + +There is a tiny little plant in the pit, murmuring "water, water, ..." + +> water plant + +The plant spurts into furious growth for a few seconds. + +You're in west pit. + +There is a 12-foot-tall beanstalk stretching up out of the pit, +bellowing "WATER!! WATER!!" + +> drink plant + +Don't be ridiculous! + +> u + +You're at west end of Twopit Room. + +The top of a 12-foot-tall beanstalk is poking out of the west pit. + +> w + +You're in Slab Room. + +> u + +You are in a secret n/s canyon above a large room. + +> reservoir + +You are at the edge of a large underground reservoir. An opaque cloud +of white mist fills the room and rises rapidly upward. The lake is +fed by a stream, which tumbles out of a hole in the wall about 10 feet +overhead and splashes noisily into the water somewhere within the +mist. There is a passage going back toward the south. + +> H'CFL + +The waters have parted to form a narrow path across the reservoir. + +> n + +You are walking across the bottom of the reservoir. Walls of water +rear up on either side. The roar of the water cascading past is +nearly deafening, and the mist is so thick you can barely see. + +> n + +You are at the northern edge of the reservoir. A northwest passage +leads sharply up from here. + +The waters have parted to form a narrow path across the reservoir. + +> nw + +You are scrambling along a treacherously steep, rocky passage. + +> u + +You are on a very steep incline, which widens at it goes upward. + +> u + +You are at the base of a nearly vertical cliff. There are some +slim footholds which would enable you to climb up, but it looks +extremely dangerous. Here at the base of the cliff lie the remains +of several earlier adventurers who apparently failed to make it. + +> u + +You are climbing along a nearly vertical cliff. + +> u + +Just as you reach the top, your foot slips on a loose rock and you +make one last desperate grab. Your luck holds, as does your grip. +With an enormous heave, you lift yourself to the ledge above. + +You are on a small ledge at the top of a nearly vertical cliff. +There is a low crawl leading off to the northeast. + +> ne + +You have reached a dead end. + +There is a richly-carved ebony statuette here! + +> take ebony + +OK + +> sw + +You're at top of cliff. + +> d + +You are climbing along a nearly vertical cliff. + +> d + +You're at base of cliff. + +> d + +You are on a very steep incline, which widens at it goes upward. + +> d + +You are scrambling along a treacherously steep, rocky passage. + +> d + +You're north of reservoir. + +The waters have parted to form a narrow path across the reservoir. + +> take water + +Your bottle is now full of water. + +> s + +You're at bottom of reservoir. + +> s + +You're at reservoir. + +The waters have parted to form a narrow path across the reservoir. + +> s + +You are in a north/south canyon about 25 feet across. The floor is +covered by white mist seeping in from the north. The walls extend +upward for well over 100 feet. Suspended from some unseen point far +above you, an enormous two-sided mirror is hanging parallel to and +midway between the canyon walls. (The mirror is obviously provided +for the use of the dwarves who, as you know, are extremely vain.) A +small window can be seen in either wall, some fifty feet up. + +> s + +You are in a secret n/s canyon above a large room. + +> d + +You're in Slab Room. + +> s + +You're at west end of Twopit Room. + +The top of a 12-foot-tall beanstalk is poking out of the west pit. + +> d + +You're in west pit. + +There is a 12-foot-tall beanstalk stretching up out of the pit, +bellowing "WATER!! WATER!!" + +> water plant + +The plant grows explosively, almost filling the bottom of the pit. + +You're in west pit. + +There is a gigantic beanstalk stretching all the way up to the hole. + +> oil plant + +I see no oil here. + +> u + +You're at west end of Twopit Room. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> drop appendage + +OK + +> e + +You are at the east end of the Twopit Room. The floor here is +littered with thin rock slabs, which make it easy to descend the pits. +There is a path here bypassing the pits to connect passages from east +and west. There are holes all over, but the only big one is on the +wall directly over the west pit where you can't get to it. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> d + +You are at the bottom of the eastern pit in the Twopit Room. There is +a small pool of oil in one corner of the pit. + +> get oil + +Your bottle is now full of oil. + +> u + +You're at east end of Twopit Room. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> w + +You're at west end of Twopit Room. + +Your keen eye spots a severed leporine appendage lying on the ground. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> d + +You're in west pit. + +There is a gigantic beanstalk stretching all the way up to the hole. + +> climb + +You clamber up the plant and scurry through the hole at the top. + +You are in a long, narrow corridor stretching out of sight to the +west. At the eastern end is a hole through which you can see a +profusion of leaves. + +> w + +You are in the Giant Room. The ceiling here is too high up for your +lamp to show it. Cavernous passages lead east, north, and south. On +the west wall is scrawled the inscription, "FEE FIE FOE FOO" [sic]. + +There is a large nest here, full of golden eggs! + +> n + +You are at one end of an immense north/south passage. + +The way north is barred by a massive, rusty, iron door. + +> oil door + +The oil has freed up the hinges so that the door will now move, +although it requires some effort. + +> lock door + +OK + +> unlock door + +OK + +> drop bottle + +OK + +> n + +You are in a magnificent cavern with a rushing stream, which cascades +over a sparkling waterfall into a roaring whirlpool which disappears +through a hole in the floor. Passages exit to the south and west. + +There is a jewel-encrusted trident here! + +> take trident + +OK + +> w + +You are at the top of a steep incline above a large room. You could +climb down here, but you would not be able to climb up. There is a +passage leading back to the north. + +> d + +You are in a large low room. Crawls lead north, se, and sw. + +> se + +This is the Oriental Room. Ancient oriental cave drawings cover the +walls. A gently sloping passage leads upward to the north, another +passage leads se, and a hands and knees crawl leads west. + +There is a delicate, precious, ming vase here! + +> n + +You are following a wide path around the outer edge of a large cavern. +Far below, through a heavy white mist, strange splashing noises can be +heard. The mist rises up through a fissure in the ceiling. The path +exits to the south and west. + +> w + +You are in an alcove. A small nw path seems to widen after a short +distance. An extremely tight tunnel leads east. It looks like a very +tight squeeze. An eerie light can be seen at the other end. + +> drop trident + +OK + +> drop ebony + +OK + +> drop axe + +OK + +> drop lantern + +OK + +> e + +You're in Plover Room. + +There is an emerald here the size of a plover's egg! + +> take emerald + +OK + +> w + +You're in alcove. + +There is a lamp shining nearby. + +There is a little axe here. + +There is a richly-carved ebony statuette here! + +There is a jewel-encrusted trident here! + +> take lamp + +OK + +> take axe + +OK + +> take ebony + +OK + +> take trident + +OK + +> nw + +You're in misty cavern. + +> s + +You're in Oriental Room. + +There is a delicate, precious, ming vase here! + +> take vase + +OK + +> se + +There is a threatening little dwarf in the room with you! + +You are in a room whose walls resemble swiss cheese. Obvious passages +go west, east, ne, and nw. Part of the room is occupied by a large +bedrock block. + +> throw axe + +You killed a little dwarf. + +You're in Swiss Cheese Room. + +There is a little axe here. + +> take axe + +OK + +> e + +You are in the Soft Room. The walls are covered with heavy curtains, +the floor with a thick pile carpet. Moss covers the ceiling. + +A small velvet pillow lies on the floor. + +> take pillow + +OK + +> w + +You're in Swiss Cheese Room. + +> drop axe + +OK + +> ne + +You're in Bedquilt. + +> e + +You are at a complex junction. A low hands and knees passage from the +north joins a higher crawl from the east to make a walking passage +going west. There is also a large room above. The air is damp here. + +> n + +You're in a large room carved out of sedimentary rock. The floor and +walls are littered with bits of shells imbedded in the stone. A +shallow passage proceeds downward, and a somewhat steeper one leads +up. A low hands and knees passage enters from the south. + +There is an enormous clam here with its shell tightly closed. + +> open clam + +A glistening pearl falls out of the clam and rolls away. Goodness, +this must really be an oyster. (I never was very good at identifying +bivalves.) Whatever it is, it has now snapped shut again. + +> s + +You're at complex junction. + +> u + +You are in a large room full of dusty rocks. There is a big hole in +the floor. There are cracks everywhere, and a passage leading east. + +> e + +You're in dirty passage. + +> u + +You're in n/s passage above e/w passage. + +> n + +You're at "Y2". + +> off + +Your lamp is now off. + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> plugh + +>>Foof!<< + +You are inside a building, a well house for a large spring. + +There is a platinum pyramid here, 8 inches on a side! + +There are diamonds here! + +There is an enormous ruby here! + +There are bars of silver here! + +There is a persian rug spread out on the floor! + +There is a large sparkling nugget of gold here! + +A precious jade necklace has been dropped here! + +There is precious jewelry here! + +There are many coins here! + +There are some keys on the ground here. + +There is food here. + +> drop pillow + +OK + +> drop vase + +The vase is now resting, delicately, on a velvet pillow. + +> drop trident + +OK + +> drop emerald + +OK + +> drop ebony + +OK + +> take keys + +OK + +> take food + +OK + +> plugh + +>>Foof!<< + +It is now pitch dark. If you proceed you will likely fall into a pit. + +A hollow voice says "PLUGH". + +> on + +Your lamp is now on. + +You're at "Y2". + +A hollow voice says "PLUGH". + +> s + +You're in n/s passage above e/w passage. + +> d + +You're in dirty passage. + +> w + +You're in dusty rock room. + +> d + +You're at complex junction. + +> n + +You're in Shell Room. + +There is an enormous oyster here with its shell tightly closed. + +> d + +You are in a long sloping corridor with ragged sharp walls. + +> d + +You are in a cul-de-sac about eight feet across. + +Off to one side lies a glistening pearl! + +> take pearl + +OK + +> u + +You are in a long sloping corridor with ragged sharp walls. + +> u + +You're in Shell Room. + +There is an enormous oyster here with its shell tightly closed. + +> s + +You're at complex junction. + +> w + +You're in Bedquilt. + +> w + +You're in Swiss Cheese Room. + +There is a little axe here. + +> w + +You're at east end of Twopit Room. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> w + +You are at the west end of the Twopit Room. There is a large hole in +the wall above the pit at this end of the room. + +Your keen eye spots a severed leporine appendage lying on the ground. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> d + +You are at the bottom of the western pit in the Twopit Room. There is +a large hole in the wall about 25 feet above you. + +There is a gigantic beanstalk stretching all the way up to the hole. + +> climb + +You clamber up the plant and scurry through the hole at the top. + +You're in narrow corridor. + +> w + +You're in Giant Room. + +There is a large nest here, full of golden eggs! + +> get eggs + +OK + +> n + +You are at one end of an immense north/south passage. + +There is an empty bottle here. + +The way north leads through a massive, rusty, iron door. + +> take bottle + +OK + +> n + +You're in cavern with waterfall. + +> w + +You're at steep incline above large room. + +> d + +You're in large low room. + +> sw + +You are in a long winding corridor sloping out of sight in both +directions. + +> u + +You are on one side of a large, deep chasm. A heavy white mist rising +up from below obscures all view of the far side. A sw path leads away +from the chasm into a winding corridor. + +A rickety wooden bridge extends across the chasm, vanishing into the +mist. A notice posted on the bridge reads, "Stop! Pay troll!" + +A burly troll stands by the bridge and insists you throw him a +treasure before you may cross. + +> toss eggs + +The troll catches your treasure and scurries away out of sight. + +> ne + +You are on the far side of the chasm. A ne path leads away from the +chasm on this side. + +A rickety wooden bridge extends across the chasm, vanishing into the +mist. A notice posted on the bridge reads, "Stop! Pay troll!" + +The troll is nowhere to be seen. + +> ne + +You're in a long east/west corridor. A faint rumbling noise can be +heard in the distance. + +> barren + +You are standing at the entrance to a large, barren room. A notice +above the entrance reads: "Caution! Bear in room!" + +> in + +You are inside a barren room. The center of the room is completely +empty except for some dust. Marks in the dust lead away toward the +far end of the room. The only exit is the way you came in. + +There is a ferocious cave bear eying you from the far end of the room! + +The bear is locked to the wall with a golden chain! + +> feed bear + +The bear eagerly wolfs down your food, after which he seems to calm +down considerably and even becomes rather friendly. + +> unlock chain + +The chain is now unlocked. + +> take chain + +OK + +> take bear + +OK + +> fork + +You are being followed by a very large, tame bear. + +The path forks here. The left fork leads northeast. A dull rumbling +seems to get louder in that direction. The right fork leads southeast +down a gentle slope. The main corridor enters from the west. + +> ne + +You are being followed by a very large, tame bear. + +The walls are quite warm here. From the north can be heard a steady +roar, so loud that the entire cave seems to be trembling. Another +passage leads south, and a low crawl goes east. + +> e + +You are being followed by a very large, tame bear. + +You are in a small chamber filled with large boulders. The walls are +very warm, causing the air in the room to be almost stifling from the +heat. The only exit is a crawl heading west, through which is coming +a low rumbling. + +There are rare spices here! + +> take spices + +OK + +> drop keys + +OK + +> fork + +You are being followed by a very large, tame bear. + +You're at fork in path. + +> w + +You are being followed by a very large, tame bear. + +You're in corridor. + +> w + +You are being followed by a very large, tame bear. + +You're on ne side of chasm. + +A rickety wooden bridge extends across the chasm, vanishing into the +mist. A notice posted on the bridge reads, "Stop! Pay troll!" + +The troll is nowhere to be seen. + +> sw + +The troll steps out from beneath the bridge and blocks your way. + +You are being followed by a very large, tame bear. + +You're on ne side of chasm. + +A rickety wooden bridge extends across the chasm, vanishing into the +mist. A notice posted on the bridge reads, "Stop! Pay troll!" + +A burly troll stands by the bridge and insists you throw him a +treasure before you may cross. + +> free bear + +The bear lumbers toward the troll, who lets out a startled shriek and +scurries away. The bear soon gives up the pursuit and wanders back. + +> inven + +You are currently holding the following: +Brass lantern +Small bottle +Glistening pearl +Rare spices +Golden chain + +> sw + +You're on sw side of chasm. + +A rickety wooden bridge extends across the chasm, vanishing into the +mist. A notice posted on the bridge reads, "Stop! Pay troll!" + +The troll is nowhere to be seen. + +> sw + +You're in sloping corridor. + +> d + +You're in large low room. + +> se + +You're in Oriental Room. + +> se + +You're in Swiss Cheese Room. + +There is a little axe here. + +> w + +You're at east end of Twopit Room. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> d + +You're in east pit. + +> up + +You're at east end of Twopit Room. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> e + +You are in a room whose walls resemble swiss cheese. Obvious passages +go west, east, ne, and nw. Part of the room is occupied by a large +bedrock block. + +There is a little axe here. + +> take axe + +OK + +> w + +You are at the east end of the Twopit Room. The floor here is +littered with thin rock slabs, which make it easy to descend the pits. +There is a path here bypassing the pits to connect passages from east +and west. There are holes all over, but the only big one is on the +wall directly over the west pit where you can't get to it. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> w + +You're at west end of Twopit Room. + +Your keen eye spots a severed leporine appendage lying on the ground. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> d + +You're in west pit. + +There is a gigantic beanstalk stretching all the way up to the hole. + +> climb + +You clamber up the plant and scurry through the hole at the top. + +You're in narrow corridor. + +> w + +You're in Giant Room. + +> fee + +OK + +> fie + +OK + +> foe + +OK + +> foe + +What's the matter, can't you read? Now you'd best start over. + +> fee + +OK + +> fie + +OK + +> foe + +OK + +> foo + +There is a large nest here, full of golden eggs! + +> take eggs + +OK + +> s + +You're in narrow corridor. + +> d + +You're in west pit. + +There is a gigantic beanstalk stretching all the way up to the hole. + +> u + +You're at west end of Twopit Room. + +Your keen eye spots a severed leporine appendage lying on the ground. + +There is a huge beanstalk growing out of the west pit up to the hole. + +> w + +You're in Slab Room. + +> u + +You are in a secret n/s canyon above a large room. + +> s + +You are in a secret canyon which exits to the north and east. + +The body of a huge green dead dragon is lying off to one side. + +> e + +You're in secret e/w canyon above tight canyon. + +> e + +You're in Hall of Mt King. + +> n + +You're in n/s passage above e/w passage. + +> n + +You're at "Y2". + +A hollow voice says "PLUGH". + +> off + +Your lamp is now off. + +It is now pitch dark. If you proceed you will likely fall into a pit. + +> plugh + +>>Foof!<< + +You're inside building. + +There is a richly-carved ebony statuette here! + +There is an emerald here the size of a plover's egg! + +There is a jewel-encrusted trident here! + +There is a delicate, precious, ming vase here! + +A small velvet pillow lies on the floor. + +There is a platinum pyramid here, 8 inches on a side! + +There are diamonds here! + +There is an enormous ruby here! + +There are bars of silver here! + +There is a persian rug spread out on the floor! + +There is a large sparkling nugget of gold here! + +A precious jade necklace has been dropped here! + +There is precious jewelry here! + +There are many coins here! + +> drop eggs + +OK + +> drop pearl + +OK + +> drop spices + +OK + +> drop chain + +OK + +> take rug + +OK + +> take ruby + +OK + +> take emerald + +OK + +> fill bottle + +Your bottle is now full of water. + +> out + +You're in front of building. + +> w + +You have walked up a hill, still in the forest. The road slopes back +down the other side of the hill. There is a building in the distance. + +> n + +You are wandering aimlessly through the forest. + +> n + +You are wandering aimlessly through the forest. + +> n + +The forest thins out here to reveal a steep cliff. There is no way +down, but a small ledge can be seen to the west across the chasm. + +A small urn is embedded in the rock. + +> fill urn + +You empty the bottle into the urn, which promptly ejects the water +with uncanny accuracy, squirting you directly between the eyes. + +> fill urn + +There is nothing here with which to fill it. + +> s + +You are wandering aimlessly through the forest. + +> fill bottle + +There is nothing here with which to fill the bottle. + + +You scored 267 out of a possible 430, using 340 turns. + +You have reached "Junior Master" status. + +To achieve the next higher rating, you need 54 more points. diff --git a/tests/urntest3.log b/tests/urntest3.log new file mode 100644 index 0000000..51e901e --- /dev/null +++ b/tests/urntest3.log @@ -0,0 +1,346 @@ +## Test filling urn when you have no bottle +# Also, try to lock door after oiling it +n +seed 1838473132 +in +take lamp +xyzzy +on +take rod +e +take cage +w +w +w +drop rod +take bird +take rod +w +free bird +wave rod +take necklace +drop rod +take bird +take rod +d +d +free bird +drop rod +drop cage +take cage +take bird +w +take coins +e +s +take jewelry +n +up +s +take gold +n +d +n +n +plugh +extinguish lamp +drop coins +drop jewelry +drop necklace +drop gold +plugh +on +s +take silver +s +sw +take axe +w +kill dragon +yes +drink blood +take rug +e +e +up +d +n +n +off +plugh +inven +drop rug +drop silver +out +s +w +n +take appendage +free bird +drop cage +listen +s +s +n +in +take water +plugh +on +plover +ne +take pyramid +s +plover +s +s +take rod +up +w +wave rod +drop rod +west +take diamonds +w +w +w +s +sw +se +s +kill machine +s +s +kill ogre +n +take ruby +s +w +n +n +n +nw +d +e +e +e +e +e +throw axe +take axe +n +n +n +off +plugh +drop ruby +drop diamonds +drop pyramid +plugh +on +s +s +u +n +n +d +bedquilt +throw axe +take axe +slab +s +d +water plant +drink plant +u +w +u +reservoir +H'CFL +n +n +nw +u +u +u +u +ne +take ebony +sw +d +d +d +d +d +take water +s +s +s +s +d +s +d +water plant +oil plant +u +drop appendage +e +d +get oil +u +w +d +climb +w +n +oil door +lock door +unlock door +drop bottle +n +take trident +w +d +se +n +w +drop trident +drop ebony +drop axe +drop lantern +e +take emerald +w +take lamp +take axe +take ebony +take trident +nw +s +take vase +se +throw axe +take axe +e +take pillow +w +drop axe +ne +e +n +open clam +s +u +e +u +n +off +plugh +drop pillow +drop vase +drop trident +drop emerald +drop ebony +take keys +take food +plugh +on +s +d +w +d +n +d +d +take pearl +u +u +s +w +w +w +w +d +climb +w +get eggs +n +take bottle +n +w +d +sw +u +toss eggs +ne +ne +barren +in +feed bear +unlock chain +take chain +take bear +fork +ne +e +take spices +drop keys +fork +w +w +sw +free bear +inven +sw +sw +d +se +se +w +d +up +e +take axe +w +w +d +climb +w +fee +fie +foe +foe +# intentionally mess up above +fee +fie +foe +foo +take eggs +s +d +u +w +u +s +e +e +n +n +off +plugh +drop eggs +drop pearl +drop spices +drop chain +take rug +take ruby +take emerald +fill bottle +out +w +n +n +n +fill urn +fill urn +s +fill bottle -- 2.31.1