From c9ba5831c99ebc8c48c1078f3f4ba9588cef01f3 Mon Sep 17 00:00:00 2001 From: "Jason S. Ninneman" Date: Tue, 30 May 2017 17:19:01 -0700 Subject: [PATCH] Remove erroneous comment about PRNG usage. --- main.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/main.c b/main.c index ea620fc..57197e9 100644 --- a/main.c +++ b/main.c @@ -403,8 +403,7 @@ L2600: if(COND[LOC] < CONDS) goto L2603; L2602: /*etc*/ ; } /* end loop */ -/* Kick the random number generator just to add variety to the chase. Also, - * if closing time, check for any objects being toted with PROP < 0 and set +/* If closing time, check for any objects being toted with PROP < 0 and set * the prop to -1-PROP. This way objects won't be described until they've * been picked up and put down separate from their respective piles. Don't * tick CLOCK1 unless well into cave (and not at Y2). */ -- 2.31.1