From 859663b14b6be8de667daa1110d4399a498821da Mon Sep 17 00:00:00 2001 From: "Eric S. Raymond" Date: Sun, 9 Jul 2017 07:03:26 -0400 Subject: [PATCH] Documentation polishing. --- adventure.yaml | 2 ++ main.c | 4 +--- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/adventure.yaml b/adventure.yaml index e137d8c..830d26a 100644 --- a/adventure.yaml +++ b/adventure.yaml @@ -1835,6 +1835,8 @@ locations: !!omap {verbs: [DOWN], action: [goto, LOC_LOWROOM]}, {verbs: [UPWAR], action: [goto, LOC_SWCHASM]}, ] + # Following three rooms are where the dragon lives. The code has a + # wired-in assumption that the dragon corpse goes to LOC_SECRET5, - LOC_SECRET4: description: long: 'You are in a secret canyon which exits to the north and east.' diff --git a/main.c b/main.c index 6457d05..dbdaef9 100644 --- a/main.c +++ b/main.c @@ -433,9 +433,7 @@ static bool dwarfmove(void) } } - /* Now we know what's happening. Let's tell the poor sucker about it. - * Note that various of the "knife" messages must have specific relative - * positions in the rspeak database. */ + /* Now we know what's happening. Let's tell the poor sucker about it. */ if (game.dtotal == 0) return true; rspeak(game.dtotal == 1 ? DWARF_SINGLE : DWARF_PACK, game.dtotal); -- 2.31.1