From 7b13a884294293f6a8345ec6cdb1815dbcf5f6e1 Mon Sep 17 00:00:00 2001 From: "Eric S. Raymond" Date: Thu, 6 Jul 2017 15:55:28 -0400 Subject: [PATCH] Make the travel table in the dungeon.c output easier to read. --- make_dungeon.py | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/make_dungeon.py b/make_dungeon.py index 45b9334..a02fd1e 100755 --- a/make_dungeon.py +++ b/make_dungeon.py @@ -673,7 +673,7 @@ def buildtravel(locs, objs): tt = [i] dest = dencode(rule["action"], name) + 1000 * cencode(rule.get("cond"), name) tt.append(dest) - tt += [verbmap[e] for e in rule["verbs"]] + tt += [motionnames[verbmap[e]].upper() for e in rule["verbs"]] if not rule["verbs"]: tt.append(1) ltravel.append(tuple(tt)) @@ -702,7 +702,7 @@ def buildtravel(locs, objs): # # In order to de-crypticize the runtime code, we're going to break these # magic numbers up into a struct. - travel = [[0, 0, 0, False, False]] + travel = [[0, 0, 0, "false", "false"]] tkey = [0] oldloc = 0 while ltravel: @@ -713,15 +713,15 @@ def buildtravel(locs, objs): tkey.append(len(travel)) oldloc = loc elif travel: - travel[-1][-1] = not travel[-1][-1] + travel[-1][-1] = "false" if travel[-1][-1] == "true" else "true" while rule: cond = newloc // 1000 travel.append([rule.pop(0), cond, newloc % 1000, - cond==100, - False]) - travel[-1][-1] = True + "true" if cond==100 else "false", + "false"]) + travel[-1][-1] = "true" return (travel, tkey) def get_travel(travel): @@ -735,7 +735,7 @@ def get_travel(travel): """ out = "" for entry in travel: - out += template.format(*entry).lower() + out += template.format(*entry) out = out[:-1] # trim trailing newline return out @@ -746,6 +746,7 @@ if __name__ == "__main__": locnames = [x[0] for x in db["locations"]] msgnames = [el[0] for el in db["arbitrary_messages"]] objnames = [el[0] for el in db["objects"]] + motionnames = [el[0] for el in db["motions"]] (travel, tkey) = buildtravel(db["locations"], db["objects"]) -- 2.31.1