From 64b120c03be1c8531430b280bce229567dce3d9d Mon Sep 17 00:00:00 2001 From: "Horst H. von Brand" Date: Mon, 10 Dec 2018 21:38:27 -0300 Subject: [PATCH] A couple of "locaiton" in advent.h Signed-off-by: Horst H. von Brand --- advent.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/advent.h b/advent.h index c2f473c..596f325 100644 --- a/advent.h +++ b/advent.h @@ -59,9 +59,9 @@ * PCT(N) = true N% of the time (N integer from 0 to 100) * GSTONE(OBJ) = true if OBJ is a gemstone * FOREST(LOC) = true if LOC is part of the forest - * OUTSID(LOC) = true if locaiton not in the cave - * INSIDE(LOC) = true if locaiton is in the cave or the building at the beginning of the game - * INDEEP(LOC) = true if locaiton is in the Hall of Mists or deeper + * OUTSID(LOC) = true if location not in the cave + * INSIDE(LOC) = true if location is in the cave or the building at the beginning of the game + * INDEEP(LOC) = true if location is in the Hall of Mists or deeper * BUG(X) = report bug and exit */ #define DESTROY(N) move(N, LOC_NOWHERE) -- 2.31.1