From 51182c6bc90de7df9045c3b31beda84e1dea69ac Mon Sep 17 00:00:00 2001 From: "Eric S. Raymond" Date: Thu, 20 Jul 2017 14:52:14 -0400 Subject: [PATCH] More comment cleanup. --- advent.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/advent.h b/advent.h index b058797..48b2ab7 100644 --- a/advent.h +++ b/advent.h @@ -109,7 +109,7 @@ enum phase_codes { GO_DWARFWAKE, }; -typedef long token_t; // word token - someday this will be char[TOKLEN+1] */ +typedef long token_t; // token index */ typedef long vocab_t; // index into a vocabulary array */ typedef long verb_t; // index into an actions array */ typedef long obj_t; // index into the object array */ @@ -122,7 +122,7 @@ struct game_t { long chloc; long chloc2; long clock1; // # turns from finding last treasure till closing - long clock2; // # turns from first warning till blinding flash + long clock2; // # turns from warning till blinding flash bool clshnt; // has player read the clue in the endgame? bool closed; // whether we're all the way closed bool closng; // whether it's closing time yet @@ -141,8 +141,8 @@ struct game_t { long dtotal; long foobar; // current progress in saying "FEE FIE FOE FOO". long holdng; // number of objects being carried - long igo; // How many times he's said "go" instead of the direction - long iwest; // How many times he's said "west" instead of "w" + long igo; // # uses of "go" instead of a direction + long iwest; // # times he's said "west" instead of "w" long knfloc; // 0 if no knife here, loc if knife , -1 after caveat long limit; // lifetime of lamp (not set here) bool lmwarn; // has player been warned about lamp going dim? -- 2.31.1