From 358fdd437ba4826626125799497994afafed73ad Mon Sep 17 00:00:00 2001 From: "Eric S. Raymond" Date: Tue, 20 Jun 2017 20:24:30 -0400 Subject: [PATCH] Chage read handler argument to by-value. This (sort of) documents the fact that, unlike say() and attack(), read() never scribbles on the interpreter's command block. What those other functions are doing is unclean - though less so than fully exposed globals. I don't see a way to fix it that isn't pretty intrusive, alas. --- actions.c | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/actions.c b/actions.c index 164d15e..2b6d217 100644 --- a/actions.c +++ b/actions.c @@ -791,32 +791,32 @@ static int quit(void) return GO_CLEAROBJ; } -static int read(struct command_t *command) +static int read(struct command_t command) /* Read. Print stuff based on objtxt. Oyster (?) is special case. */ { - if (command->obj == INTRANSITIVE) { - command->obj = 0; + if (command.obj == INTRANSITIVE) { + command.obj = 0; for (int i = 1; i <= NOBJECTS; i++) { if (HERE(i) && OBJTXT[i] != 0 && game.prop[i] >= 0) - command->obj = command->obj * NOBJECTS + i; + command.obj = command.obj * NOBJECTS + i; } - if (command->obj > NOBJECTS || command->obj == 0 || DARK(game.loc)) return GO_UNKNOWN; + if (command.obj > NOBJECTS || command.obj == 0 || DARK(game.loc)) return GO_UNKNOWN; } if (DARK(game.loc)) { - SETPRM(1, command->wd1, command->wd1x); + SETPRM(1, command.wd1, command.wd1x); RSPEAK(NO_SEE); return GO_CLEAROBJ; } - if (OBJTXT[command->obj] == 0 || game.prop[command->obj] < 0) { - RSPEAK(ACTSPK[command->verb]); + if (OBJTXT[command.obj] == 0 || game.prop[command.obj] < 0) { + RSPEAK(ACTSPK[command.verb]); return GO_CLEAROBJ; } - if (command->obj == OYSTER && !game.clshnt) { + if (command.obj == OYSTER && !game.clshnt) { game.clshnt = YES(arbitrary_messages[CLUE_QUERY], arbitrary_messages[WAYOUT_CLUE], arbitrary_messages[OK_MAN]); return GO_CLEAROBJ; } - PSPEAK(command->obj, OBJTXT[command->obj] + game.prop[command->obj]); + PSPEAK(command.obj, OBJTXT[command.obj] + game.prop[command.obj]); return GO_CLEAROBJ; } @@ -861,7 +861,6 @@ static int rub(token_t verb, token_t obj) static int say(struct command_t *command) /* Say. Echo WD2 (or WD1 if no WD2 (SAY WHAT?, etc.).) Magic words override. */ { - /* FIXME: ugly use of globals */ SETPRM(1, command->wd2, command->wd2x); if (command->wd2 <= 0) SETPRM(1, command->wd1, command->wd1x); @@ -870,7 +869,8 @@ static int say(struct command_t *command) int wd = VOCAB(command->wd1, -1); /* FIXME: Magic numbers */ if (wd == 62 || wd == 65 || wd == 71 || wd == 2025 || wd == 2034) { - command->wd2 = 0; + /* FIXME: scribbles on the interpreter's command block */ + wordclear(&command->wd2); return GO_LOOKUP; } RSPEAK(OKEY_DOKEY); @@ -1120,7 +1120,7 @@ int action(FILE *input, struct command_t *command) return brief(); case 26: /* READ */ command->obj = INTRANSITIVE; - return read(command); + return read(*command); case 27: /* BREAK */ return GO_UNKNOWN; case 28: /* WAKE */ @@ -1210,7 +1210,7 @@ int action(FILE *input, struct command_t *command) return GO_CLEAROBJ; } case 26: /* READ */ - return read(command); + return read(*command); case 27: /* BREAK */ return vbreak(command->verb, command->obj); case 28: /* WAKE */ -- 2.31.1