From 2b8b1b0130443feaaa15392338360b11557fb8f6 Mon Sep 17 00:00:00 2001 From: "Eric S. Raymond" Date: Thu, 29 Jun 2017 12:18:55 -0400 Subject: [PATCH] Comment polishing. --- linenoise | 2 +- main.c | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/linenoise b/linenoise index c894b9e..d30bde1 160000 --- a/linenoise +++ b/linenoise @@ -1 +1 @@ -Subproject commit c894b9e59f02203dbe4e2be657572cf88c4230c3 +Subproject commit d30bde1c3600a689f9f023942b53827443c1eb20 diff --git a/main.c b/main.c index c197057..7c6ba5f 100644 --- a/main.c +++ b/main.c @@ -53,7 +53,7 @@ static void sig_handler(int signo) * MAIN PROGRAM * * Adventure (rev 2: 20 treasures) - * +Here's what we think. * * History: Original idea & 5-treasure version (adventures) by Willie Crowther * 15-treasure version (adventure) by Don Woods, April-June 1977 * 20-treasure version (rev 2) by Don Woods, August 1978 @@ -472,8 +472,8 @@ static bool dwarfmove(void) * another chance, he gets a snide remark as we exit. When * reincarnated, all objects being carried get dropped at game.oldlc2 * (presumably the last place prior to being killed) without change - * of props. the loop runs backwards to assure that the bird is - * dropped before the cage. (this kluge could be changed once we're + * of props. The loop runs backwards to assure that the bird is + * dropped before the cage. (This kluge could be changed once we're * sure all references to bird and cage are done by keywords.) The * lamp is a special case (it wouldn't do to leave it in the cave). * It is turned off and left outside the building (only if he was -- 2.31.1