From 11043b724623c33d304ce0ed5dd1d6ffa48ddcc4 Mon Sep 17 00:00:00 2001 From: "Jason S. Ninneman" Date: Wed, 12 Jul 2017 13:54:14 -0700 Subject: [PATCH] Replace some uses of wd[12] with id[12]. --- main.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/main.c b/main.c index 0fd81a3..b2a3635 100644 --- a/main.c +++ b/main.c @@ -1151,7 +1151,7 @@ Lookup: if (++game.iwest == 10) rspeak(W_IS_WEST); } - if (strncasecmp(command.raw1, "go", sizeof("go")) == 0 && !wordempty(command.wd2)) { + if (strncasecmp(command.raw1, "go", sizeof("go")) == 0 && command.id2 != WORD_EMPTY) { if (++game.igo == 10) rspeak(GO_UNNEEDED); } @@ -1169,18 +1169,18 @@ Lookup: switch (type) { case NO_WORD_TYPE: // FIXME: treating NO_WORD_TYPE as a motion word is confusing case MOTION: - playermove(defn); + playermove(command.id1); return true; case OBJECT: command.part = unknown; - command.obj = defn; + command.obj = command.id1; break; case ACTION: command.part = intransitive; command.verb = defn; break; case SPECIAL: - speak(specials[defn].message); + speak(specials[command.id1].message); goto Lclearobj; default: BUG(VOCABULARY_TYPE_N_OVER_1000_NOT_BETWEEN_0_AND_3); // LCOV_EXCL_LINE -- 2.31.1