Do not base endgame bonus on arbitrary messages
[open-adventure.git] / score.c
2017-07-14 NHOrusDo not base endgame bonus on arbitrary messages
2017-07-04 Eric S. RaymondMagic-number elimination.
2017-07-02 Eric S. RaymondMagic-number elimination.
2017-07-01 Jason S. NinnemanVarious cleanups. 173/head
2017-06-29 NHOrusBreaking one-line conditionals 160/head
2017-06-29 NHOrusUnshadowed k2 into k3 in main.c 155/head
2017-06-29 Jason S. NinnemanFinish newdb -> dungeon renaming. 153/head
2017-06-29 Jason S. NinnemanJettison MAKEWD(), GETTXT(), vocab(), GETIN(), and...
2017-06-26 Jason S. Ninnemanobject_descriptions[] is now objects[]. 136/head
2017-06-24 Eric S. RaymondReplace magic MINTRS/MAXTRS with a treasure attribute...
2017-06-24 Eric S. RaymondRationalize names of structure array sizes.
2017-06-21 Jason S. NinnemanSwitch to 0-indexing for hint handling code. 127/head
2017-06-21 Jason S. NinnemanAbolish HNTMAX and HNTSIZ in favor of HINT_COUNT.
2017-06-21 Peje NilssonReplace SETPRM/[PR]SPEAK with variadic [pr]speak
2017-06-21 Eric S. RaymondYAMLify section 11 (hints).
2017-06-21 Eric S. RaymondSection 10 (class thresholds) is now parsed entirely...
2017-06-19 Jason S. NinnemanAbolish MAXDIE in favor of maximum_deaths. 104/head
2017-06-19 Eric S. RaymondNo longer restricted to 6-character FORTRAN identifiers.
2017-06-18 Jason S. NinnemanRename newspeak() to speak(). 100/head
2017-06-18 Eric S. RaymondRefactor scoring so score() does not conditionally...
2017-06-18 Eric S. RaymondRe-format to consistent indent style with "make indent".
2017-06-17 Eric S. RaymondMagic-number elimination.
2017-06-16 Peje NilssonMerge branch 'master' into actions-arithmetic 87/head
2017-06-16 Eric S. RaymondMagic-number elimination.
2017-06-16 Peje NilssonMerge branch 'master' into actions-arithmetic
2017-06-15 Eric S. RaymondSquasgh -Wextra warnings.
2017-06-15 Eric S. RaymondComment fix.
2017-06-15 Eric S. RaymondMagic-numnber elimination.
2017-06-15 NHOrusLocalizing variables 82/head 83/head
2017-06-15 Eric S. RaymondMeaningful shortnames for RSPEAK messages.
2017-06-14 Eric S. RaymondMove from random message numbers to ARB_* symbols gener...
2017-06-11 Jason S. NinnemanMore retrofitting.
2017-06-10 Eric S. RaymondUse C idioms for increment/decrement.
2017-06-07 Eric S. RaymondLocalize K in score.c.
2017-06-07 Eric S. RaymondScoring code is fully translated to C.
2017-06-07 Eric S. RaymondReformat score.c like normal C, since it now almost is.
2017-06-07 Eric S. RaymondGlobal-variable elimination.
2017-06-07 Eric S. Raymondscore.c begins to resemble actual C.
2017-06-07 Eric S. RaymondEliminate globals.
2017-06-07 Eric S. RaymondFinish moving state arrays into game structure block.
2017-06-07 Eric S. RaymondMore collecting of globals.
2017-06-07 Eric S. RaymondPull more globals into the game state block.
2017-06-07 Eric S. RaymondMove more globals into the game state block.
2017-06-07 Eric S. RaymondPack more globals into the game block structure.
2017-06-02 Eric S. RaymondHeader consolidation - main.h, misc.h, and share.h...
2017-05-29 Eric S. RaymondSimplify build: nested makefiles considered harmful.
2017-05-29 Jason S. NinnemanMove database compilation out into its own tool (for... 15/head
2017-05-28 Jason S. NinnemanFactor out handling of variables populated from the... 14/head
2017-05-24 Eric S. RaymondRevert structurization changes, they broke database...
2017-05-24 Eric S. RaymondMore structurization.
2017-05-24 Eric S. RaymondMore global-to-structure moves.
2017-05-23 Eric S. RaymondMove more globals into the state structure.
2017-05-23 Eric S. RaymondBegin gathering saveable game state into a structure...
2017-05-23 Eric S. RaymondFix capitalization glitches.
2017-05-23 Eric S. RaymondFix strange inside-out organization of the input routines.
2017-05-21 Eric S. RaymondFix up case on all comments to make them more readable...
2017-05-18 Eric S. RaymondMore boolification.
2017-05-18 Eric S. RaymondUse prototypes and bools.
2017-05-18 Eric S. RaymondPartially ANSIfy C, fix compiler warnings.
2017-02-16 Eric S. RaymondDon Wood's 430-point Adventure 2.5 from 1995, from...