Specials excised from adventure.yaml
[open-adventure.git] / make_dungeon.py
2017-07-21 Aaron TraasSpecials excised from adventure.yaml
2017-07-21 Aaron TraasAll specials are now actions. Builds correct outputs...
2017-07-20 Eric S. RaymondFix invalid variable reuse.
2017-07-11 Jason S. NinnemanMake the build Python-2/3 agnostic.
2017-07-11 Eric S. RaymondMinor bug fix in an error notification.
2017-07-07 Eric S. RaymondComment polishing.
2017-07-07 Eric S. RaymondComment cleanup.
2017-07-07 Eric S. RaymondEliminate magic numbers from C side of condition handling.
2017-07-07 Eric S. RaymondPurge magic numbers from C side of destination handling.
2017-07-06 Eric S. RaymondMore readable dungeon.c output.
2017-07-06 Eric S. RaymondMake the travel table in the dungeon.c output easier...
2017-07-06 Eric S. RaymondTowards a more readable generated file.
2017-07-06 Eric S. RaymondMagic-number elimination.
2017-07-05 Jason S. Ninnemanactions[] now has strings instead of enums. 217/head
2017-07-05 Eric S. RaymondMagic-number elimination.
2017-07-04 Eric S. RaymondImplement and document new state-label syntax.
2017-07-02 Eric S. RaymondBegin decomposing cond magic numbers.
2017-07-01 Eric S. RaymondSupply missing implementation of nodwarf bit in travel...
2017-07-01 Eric S. RaymondAnother step in de-obscurifying the travel code.
2017-07-01 Jason S. NinnemanRefactor specials[] to have strings instead of enum... 184/head
2017-07-01 Eric S. RaymondForther break apart the magic enconding of travel arrays.
2017-07-01 Eric S. RaymondIgnore l g z i under oldstyle.
2017-06-29 Jason S. NinnemanClean out the now-disused vocabulary structure.
2017-06-29 Jason S. Ninnemannewdungeon.py is now make_dungeon.py.