Revert "Remove 'version' test. Framework plays badly with variable output."
[open-adventure.git] / main.c
2017-07-09 Eric S. RaymondDocumentation polishing.
2017-07-08 NHOrusBound the sizes of strcpy.
2017-07-08 NHOrusMinor deduplication
2017-07-08 NHOrusRestructure quips for invalid movements.
2017-07-08 NHOrusRestructure lightcheck
2017-07-08 Eric S. RaymondSet game.newloc when reincarnated. Fixes a bug.
2017-07-07 NHOrusPrevent access beyond boundaries of array on fallthrough 224/head
2017-07-07 Eric S. RaymondEliminate magic numbers from C side of condition handling.
2017-07-07 Eric S. RaymondPurge magic numbers from C side of destination handling.
2017-07-07 NHOrusDon't forget to ask important questions when removing... 221/head
2017-07-07 NHOrusPlugged all memory leaks. 220/head
2017-07-07 NHOrusDon't zero stuff twice
2017-07-07 NHOrusMagic Number Elimination
2017-07-05 Jason S. NinnemanWorking but unpolished refactor of bigwords().
2017-07-05 NHOrusMoved state_change to misc.c to start using it in main... 215/head
2017-07-05 NHOrusMagic number elimination 210/head
2017-07-05 Eric S. RaymondMagic-number elimination in the olover/alcove pasage...
2017-07-04 Eric S. RaymondMagic-number elimination.
2017-07-04 Eric S. RaymondMagic-number elimination.
2017-07-04 Eric S. RaymondAbstract out some state arithmetic.
2017-07-04 Jason S. NinnemanBegin replacing tests on strings with tests on vocab... 204/head
2017-07-03 Eric S. RaymondUse the raw buffer in tr command structure for editing.
2017-07-03 Eric S. RaymondRefactor tokenization to save raw tokens and use static...
2017-07-03 Eric S. RaymondMagic-number elimination.
2017-07-03 Eric S. Raymondplayermove() never returns false; simplify accordingly
2017-07-03 NHOrusBroke all logical or into multiline statement to show... 200/head
2017-07-03 NHOrusUnspk'd pour command
2017-07-02 Eric S. RaymondMagic-number elimination.
2017-07-02 Jason S. NinnemanEliminate the global game.blklin. 194/head
2017-07-02 Eric S. RaymondMagic-number elimination.
2017-07-02 Aaron TraasMoved application settings to settings_t struct
2017-07-02 NHOrusCapture wonkyness of extinguishing urn
2017-07-02 Aaron TraasLocalize scope for restore file pointer in main. 186/head
2017-07-02 Aaron Traascentralize calls to make_zzword()
2017-07-02 Aaron TraasFixed -r option. Added test to make sure it doesn't...
2017-07-02 Aaron Traasmake_zzword() moved to initialize. Pruned unused stuff...
2017-07-02 Eric S. RaymondRewrite dwarf-encounter ceck so coverage testing sees...
2017-07-02 Eric S. RaymondMore magic-number elimination.
2017-07-01 Eric S. RaymondSupply missing implementation of nodwarf bit in travel...
2017-07-01 Eric S. RaymondAnother step in de-obscurifying the travel code.
2017-07-01 Jason S. NinnemanRefactor specials[] to have strings instead of enum... 184/head
2017-07-01 Eric S. RaymondMinor refactor - create an equality function to simplif...
2017-07-01 Eric S. RaymondForther break apart the magic enconding of travel arrays.
2017-07-01 Eric S. RaymondRemove debris from a misclick.
2017-07-01 NHOrusDo not compare state to magic numbers
2017-07-01 Jason S. NinnemanJettison the -s option. 180/head
2017-07-01 Jason S. NinnemanReplace linenoise with libedit in code and build.
2017-07-01 NHOrusReindend, compile out all save stuff 179/head
2017-07-01 NHOrusPut stuff back in init, C-style
2017-07-01 Jason S. NinnemanApply DEMOTE_WORD(). 178/head
2017-07-01 Jason S. NinnemanInterim magic number replacement.
2017-07-01 Eric S. RaymondMove PRNG initialization to simplify cheat.c
2017-07-01 NHOrusSpread documentation from init.c It was empty without...
2017-07-01 NHOrusCut initialize in favor of implicit/default initializat...
2017-07-01 Eric S. RaymondMagic-number elimination.
2017-07-01 NHOrusStop leaking memory
2017-07-01 Jason S. NinnemanVarious cleanups. 173/head
2017-06-30 NHOrusPlugged little linenoise memory leaks. 170/head
2017-06-30 Jason S. NinnemanRemove some disused stuff.
2017-06-30 Eric S. RaymondMagic-number elimination.
2017-06-30 NHOrusRemoved line as redundant
2017-06-30 Eric S. RaymondRemove gaps from arbitrary_messages, there are no more...
2017-06-30 Eric S. RaymondMagic-number elimination.
2017-06-29 Eric S. RaymondStart another round of magic_number removal, this time...
2017-06-29 NHOrusBreaking one-line conditionals 160/head
2017-06-29 Eric S. RaymondRe-indented.
2017-06-29 Aaron TraasUpdated documentation
2017-06-29 NHOrusk2 is dead 157/head
2017-06-29 NHOrusUntangling variable reuse
2017-06-29 NHOrusUnshadowed k2 into k3 in main.c 155/head
2017-06-29 Eric S. RaymondComment polishing.
2017-06-29 Jason S. NinnemanFinish newdb -> dungeon renaming. 153/head
2017-06-29 Jason S. NinnemanJettison MAKEWD(), GETTXT(), vocab(), GETIN(), and...
2017-06-29 Eric S. RaymondSimplify conditional evaluation when processing travel...
2017-06-29 Jason S. NinnemanCompletely wire vocab words in YAML to the code. 151/head
2017-06-29 Eric S. RaymondEliminate some promiscuous variable reuse.
2017-06-29 Eric S. RaymondImprove documentation if the *most* obscure span of...
2017-06-28 Eric S. RaymondMagic-number elimination.
2017-06-28 Aaron TraasTest coverage: make LCOV ignore bug() and all calls...
2017-06-28 Aaron TraasTest coverage: make LCOV ignore sig_handler and OOM...
2017-06-28 Eric S. RaymondMagic-number elimination.
2017-06-28 Eric S. RaymondComment polishing.
2017-06-28 Eric S. RaymondDe-macroize references to travel opcode fields we won...
2017-06-28 Eric S. RaymondMore macro abstraction of the travel opcodes.
2017-06-28 Eric S. RaymondAfter splitting out the stop field, nothing ever negate...
2017-06-28 Eric S. RaymondBreak travel opcodes into a two-element structure.
2017-06-28 Eric S. RaymondAll travel[] references are now wrapped in extractor...
2017-06-28 Eric S. RaymondBegin abstracting out the magic properties of travel...
2017-06-27 Eric S. RaymondMinor refactoring step.
2017-06-27 Eric S. RaymondTravel tables are all done from YAML now.
2017-06-27 Jason S. NinnemanAbolish VOCWRD().
2017-06-27 Jason S. NinnemanReexpress the motion words in adventure.yaml.
2017-06-26 Jason S. NinnemanUse enums for object number mnemonics instead of VOCWRD...
2017-06-26 Jason S. Ninnemanobject_descriptions[] is now objects[]. 136/head
2017-06-26 Eric S. RaymondSquash a compiler warning.
2017-06-26 Eric S. RaymondChange the name of the KEY array to avoid an upcoming...
2017-06-26 Eric S. RaymondTake FORTRANish upper-case function names to C-style...
2017-06-26 Eric S. RaymondUnsnarl the motion code some more.
2017-06-25 Eric S. RaymondBegin toounsnarl the way the TRAVEL array is used.
2017-06-25 Eric S. RaymondMagic-number elimination.
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