Improve test coverage.
[open-adventure.git] / init.c
2017-06-18 Eric S. RaymondRe-format to consistent indent style with "make indent".
2017-06-17 NHOrusLittle cleanup of variable names 94/head
2017-06-16 Peje NilssonMerge branch 'master' into actions-arithmetic 87/head
2017-06-16 Eric S. RaymondMagic-number elimination.
2017-06-15 Eric S. RaymondUse symbolic shortnames for locations.
2017-06-15 NHOrusLocalizing variables 82/head 83/head
2017-06-15 Eric S. RaymondUse LOC_* constants for locations. Clean up some ARB_...
2017-06-14 Jason S. NinnemanPut the long and short location descriptions into a... 79/head
2017-06-13 Eric S. RaymondAbolish setup check, there's no possibility of restart.
2017-06-11 Jason S. NinnemanMore retrofitting.
2017-06-08 Eric S. RaymondAbolish funcs.h.
2017-06-07 Eric S. RaymondMove MAXDIE computation to dungeonmaker.
2017-06-07 Eric S. Raymondinit.c is now real C.
2017-06-07 Eric S. RaymondGoto elimination.
2017-06-07 Eric S. RaymondEliminate globals.
2017-06-07 Eric S. RaymondLocalize TK.
2017-06-07 Eric S. RaymondNarrow the scope of IGO.
2017-06-07 Eric S. RaymondFinish moving state arrays into game structure block.
2017-06-07 Eric S. RaymondMore collecting of globals.
2017-06-07 Eric S. RaymondMagic-number cleanup.
2017-06-07 Eric S. RaymondBite the bullet - size siymbols have to be shared.
2017-06-07 Eric S. RaymondBring SETUP variable into game state block
2017-06-07 Eric S. RaymondPull more globals into the game state block.
2017-06-07 Eric S. RaymondMove more globals into the game state block.
2017-06-07 Eric S. RaymondPack more globals into the game block structure.
2017-06-07 Eric S. RaymondCapture clock variables into the game-state block.
2017-06-07 Eric S. RaymondFirst step in game state encapsulation: the dwarf ...
2017-06-07 Eric S. RaymondMagic-number elimination.
2017-06-06 Eric S. RaymondMagic-number elimination.
2017-06-06 Eric S. RaymondAbstract out NOBJECTS (formerly magic number 100).
2017-06-06 Eric S. RaymondReplace homebrew IABS() with C kubrary labs(3).
2017-06-02 Eric S. RaymondHeader consolidation - main.h, misc.h, and share.h...
2017-05-29 Eric S. RaymondSimplify build: nested makefiles considered harmful.
2017-05-29 Jason S. NinnemanMove database compilation out into its own tool (for... 15/head
2017-05-28 Jason S. NinnemanFactor out handling of variables populated from the... 14/head
2017-05-26 Jason S. NinnemanJust say no to encrypting internal state. 11/head
2017-05-24 Eric S. RaymondRevert structurization changes, they broke database...
2017-05-24 Eric S. RaymondRevert a variable name previously changed to be out...
2017-05-24 Eric S. RaymondMore structurization.
2017-05-24 Eric S. RaymondMore global-to-structure moves.
2017-05-23 Eric S. RaymondMove more globals into the state structure.
2017-05-23 Eric S. RaymondBegin gathering saveable game state into a structure...
2017-05-23 Eric S. RaymondAdded oldstyle option.
2017-05-23 Eric S. RaymondFix capitalization glitches.
2017-05-23 Eric S. RaymondFix strange inside-out organization of the input routines.
2017-05-22 Eric S. RaymondCorrect long-size bug that resulted in checksum error.
2017-05-21 Eric S. RaymondFix up case on all comments to make them more readable...
2017-05-18 Eric S. RaymondMore boolification.
2017-05-18 Eric S. RaymondReplace fDATIME with ANSI/POSIX clock_gettime(). Rip...
2017-05-18 Eric S. RaymondUse prototypes and bools.
2017-02-16 Eric S. RaymondMinimal forward-port to modern C - just enough to get...
2017-02-16 Eric S. RaymondDon Wood's 430-point Adventure 2.5 from 1995, from...