Remove unused code
[open-adventure.git] / dungeon.c
2017-06-27 Eric S. RaymondTravel tables are all done from YAML now.
2017-06-26 Jason S. NinnemanUse enums for object number mnemonics instead of VOCWRD...
2017-06-26 Eric S. RaymondChange the name of the KEY array to avoid an upcoming...
2017-06-26 Eric S. RaymondWire Section 8 YAML to runtime.
2017-06-25 Jason S. NinnemanDeal with some compiler warnings. 133/head
2017-06-25 Eric S. RaymondFully subsume section 7 into YAML.
2017-06-24 Eric S. RaymondMove the description of string escapes to where the...
2017-06-24 Eric S. RaymondRemove unused code.
2017-06-24 Eric S. RaymondGive generate constant arrays the const specifier.
2017-06-24 Eric S. RaymondLOCSIZ -> NLOCATIONS, finishing limit-name cleanup.
2017-06-24 Eric S. RaymondMore fixed limits (NOBJECTS, LOCSIZ) stop being fixed.
2017-06-24 Eric S. RaymondElimination of OBJTXT.
2017-06-24 Eric S. RaymondElimination of OBJSND.
2017-06-23 Eric S. RaymondLocation sounds are now declared by YAML.
2017-06-23 Eric S. RaymondToss unused parts of dungeon.c and init.c
2017-06-22 Eric S. RaymondGive the FORCED property a real cond bit. Delete some...
2017-06-22 Eric S. RaymondSwitch fully over to YAML generation of condition bits...
2017-06-21 Jason S. NinnemanAbolish HNTMAX and HNTSIZ in favor of HINT_COUNT.
2017-06-21 David James ShermanResolve GitLab issue #3. Applies MISRA and CERT guidel...
2017-06-21 Eric S. RaymondYAMLify section 11 (hints).
2017-06-21 Eric S. RaymondDocument the YAML, remove some dead code, fix typos.
2017-06-21 Eric S. RaymondSection 10 (class thresholds) is now parsed entirely...
2017-06-20 Jason S. NinnemanClean out some disused variables.
2017-06-19 NHOrusEven less magic 111/head
2017-06-19 Jason S. NinnemanAbolish MAXDIE in favor of maximum_deaths. 104/head
2017-06-19 Eric S. RaymondAttempt to deconfuse the coverage analyzer.
2017-06-19 Eric S. RaymondReindent and cleanup.
2017-06-18 Bob Littlemagic numbers, show usage, fixed linty warnings 103/head
2017-06-18 Eric S. RaymondRe-format to consistent indent style with "make indent".
2017-06-18 Bob LittleAdded 'linty' target for make
2017-06-15 NHOrusLocalizing variables 82/head 83/head
2017-06-15 Bob Littledungeon now outputs just database.h 80/head
2017-06-14 NHOrusLowering the scope And cleaning up some warnings from...
2017-06-13 Jason S. NinnemanFix all the simple compiler warnings. 74/head
2017-06-12 Jason S. NinnemanDon't output disused dungeon data. 64/head
2017-06-12 Jason S. NinnemanRemove some hard-coded array dimensions. Generate CLSSE... 63/head
2017-06-10 Jason S. NinnemanZero-index the lookup tables and the code that referenc... 58/head
2017-06-10 Jason S. NinnemanUse a header/source set common to both advent and the...
2017-06-07 Eric S. RaymondMove MAXDIE computation to dungeonmaker.
2017-06-07 Eric S. RaymondPrevent confusion between dungeonmaker and runtime...
2017-06-07 Eric S. RaymondFinish moving state arrays into game structure block.
2017-06-07 Eric S. RaymondChange name of dungeon maker - dual use of "compile...